Player Matchup

Hachiman
Hachiman
CharmanderXXI
Hachiman
Level 42
God Stats
16W - 13L
1,381 SR
Queue Stats
126W - 112L
1,562 Elo+
Party 1
Merlin
Merlin
Sucker_punchers
Merlin
Level 5
God Stats
1W - 1L
1,548 SR
Queue Stats
8W - 27L
1,185 Elo+
Solo
Achilles
Achilles
Titansmite
Achilles
Level 84
God Stats
2W - 2L
1,306 SR
Queue Stats
445W - 468L
1,526 Elo+
Party 1
Team Averages
Level 44
1,412 SR
1,425 Elo+

VS

Team Averages
Level 54
1,595 SR
1,593 Elo+
Cthulhu
Cthulhu
Ewee
Cthulhu
Level 141
God Stats
4W - 2L
1,696 SR
Queue Stats
48W - 76L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
Jenoro1
Danzaburou
Level 17
God Stats
14W - 15L
1,590 SR
Queue Stats
38W - 48L
1,631 Elo+
Party 2
Thor
Thor
kirito-kun-91
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CharmanderXXI
Hachiman
20
13 / 5 / 12
17,282
691
27,024
23,761
13,087
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 11 / 13
15,440
618
3,968
16,945
6,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
Titansmite
Achilles
20
13 / 4 / 10
18,197
728
18,054
27,624
36,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ewee
Cthulhu
20
12 / 3 / 6
18,278
731
24,795
24,152
36,748
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Jenoro1
Danzaburou
19
7 / 7 / 7
16,916
677
15,186
20,220
12,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 16 / 13
14,157
566
7,260
20,185
12,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
26
Kills
19
20
Deaths
26
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CharmanderXXI
Hachiman
13
5
12
3.8
L
Cthulhu
Ewee
Cthulhu
12
3
6
5
L
Danzaburou
Jenoro1
Danzaburou
7
7
7
1.5
W
0
11
13
0.59
W
Achilles
Titansmite
Achilles
13
4
10
4.5
L
0
16
13
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,046
Damage
47,241
68,330
Taken
64,557
56,105
Mitigated
62,314
15,397
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CharmanderXXI
Hachiman
27,024
12,974
0
11,259
23,761
13,087
2,752
11,022
12,739
0
111,848
L
Cthulhu
Ewee
Cthulhu
24,795
1,373
0
4,888
24,152
36,748
467
2,070
20,607
64,623
0
L
Danzaburou
Jenoro1
Danzaburou
15,186
6,138
0
2,885
20,220
12,713
2,063
982
18,584
0
85,878
W
3,968
679
0
38
16,945
6,339
205
6,104
10,841
19,207
0
W
Achilles
Titansmite
Achilles
18,054
7,934
0
4,100
27,624
36,679
1,587
7,992
19,632
0
89,815
L
7,260
3,699
0
175
20,185
12,853
652
1,432
18,016
0
36,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,919
Gold Earned
49,351
228
Minions Killed
193
0
Camps Cleared
0
1,117,549
Distance Traveled
1,190,540
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,282
691
118
5
0
389,806
1
L
Cthulhu
18,278
731
69
3
0
459,667
1
L
Danzaburou
16,916
677
98
4
0
371,469
4
W
Merlin
15,440
618
24
1
0
319,282
2
W
Achilles
18,197
728
86
3
0
408,461
4
L
Thor
14,157
566
26
1
0
359,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role