Player Matchup

Chang'e
Chang'e
JUST SKILL 04
Chang'e
Level 31
God Stats
41W - 27L
1,503 SR
Queue Stats
109W - 145L
1,473 Elo+
Party 2
Chaac
Chaac
LORD MANNYGOD
Chaac
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
367W - 226L
1,510 Elo+
Solo
Ymir
Ymir
vJaio
Ymir
Level 29
God Stats
5W - 7L
1,378 SR
Queue Stats
272W - 337L
1,463 Elo+
Party 2
Team Averages
Level 26
1,461 SR
1,482 Elo+

VS

Team Averages
Level 46
1,500 SR
1,453 Elo+
Guan Yu
Guan Yu
C4SP3RRCXD
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,792 Elo+
Solo
Baron Samedi
Baron Samedi
InsipidStranger
Baron Samedi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,033 Elo+
Party 1
Danzaburou
Danzaburou
XxZzParty_GodxX
Danzaburou
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 46L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
11 / 1 / 9
15,313
766
18,872
20,562
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 7
11,916
596
7,523
8,425
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
vJaio
Ymir
18
7 / 4 / 11
14,435
722
23,082
24,391
11,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
C4SP3RRCXD
Guan Yu
15
1 / 9 / 4
12,989
649
9,943
28,642
29,089
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
InsipidStranger
Baron Samedi
16
2 / 3 / 2
12,129
606
13,226
12,692
7,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XxZzParty_GodxX
Danzaburou
16
2 / 9 / 2
12,669
633
13,282
18,758
7,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
5
5
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
C4SP3RRCXD
Guan Yu
1
9
4
0.33
L
Baron Samedi
InsipidStranger
Baron Samedi
2
3
2
1
W
Chang'e
11
1
9
15.5
W
2
0
7
5.5
L
Danzaburou
XxZzParty_GodxX
Danzaburou
2
9
2
0.33
W
Ymir
vJaio
Ymir
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,477
Damage
36,451
53,378
Taken
60,092
28,581
Mitigated
43,936
22,533
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
C4SP3RRCXD
Guan Yu
9,943
3,269
1,236
4,480
28,642
29,089
0
18,733
9,909
0
40,878
L
Baron Samedi
InsipidStranger
Baron Samedi
13,226
899
3,182
3,056
12,692
7,534
59
9,018
3,674
51,725
0
W
Chang'e
18,872
709
4,147
12,729
20,562
8,699
2,228
4,499
16,063
78,135
0
W
7,523
559
0
2,508
8,425
8,451
0
2,418
6,007
0
17,052
L
Danzaburou
XxZzParty_GodxX
Danzaburou
13,282
6,687
0
2,919
18,758
7,313
1,329
14,448
4,310
0
62,753
W
Ymir
vJaio
Ymir
23,082
4,803
0
3,149
24,391
11,431
581
6,406
17,985
90,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
37,787
210
Minions Killed
184
0
Camps Cleared
0
957,719
Distance Traveled
969,344
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,989
649
42
2
0
348,083
1
L
Baron Samedi
12,129
606
60
3
0
324,760
2
W
Chang'e
15,313
766
91
5
0
389,977
0
W
Chaac
11,916
596
9
0
0
228,880
3
L
Danzaburou
12,669
633
82
4
0
296,501
2
W
Ymir
14,435
722
110
6
0
338,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role