Player Matchup

Chaac
Chaac
Asour
Chaac
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
365W - 109L
1,500 Elo+
Solo
Hel
Hel
KyderBlackwell
Hel
Level 18
God Stats
6W - 8L
1,317 SR
Queue Stats
118W - 143L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
Maxificent420
Kukulkan
Level 15
God Stats
32W - 27L
1,546 SR
Queue Stats
34W - 31L
1,525 Elo+
Party 2
Bellona
Bellona
SHADOWSTRYKER2
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
faerietype
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 3
Team Averages
Level 15
1,473 SR
1,406 Elo+

VS

Team Averages
Level 11
1,346 SR
1,349 Elo+
Chang'e
Chang'e
CelesteLudenburg
Chang'e
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,502 Elo+
Party 1
Thor
Thor
JumpGamer1423
Thor
Level 4
God Stats
1W - 3L
1,123 SR
Queue Stats
1W - 3L
1,043 Elo+
Solo
Yemoja
Yemoja
UntrainedGM
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,506 Elo+
Party 1
Chernobog
Chernobog
demonkingz62815
Chernobog
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 5L
1,442 Elo+
Solo
Cerberus
Cerberus
pastedemole
Cerberus
Level 6
God Stats
4W - 4L
1,352 SR
Queue Stats
9W - 14L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asour
Chaac
18
15 / 0 / 25
11,738
1,304
22,911
11,315
7,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
5 / 0 / 30
10,289
1,143
5,359
3,648
2,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Maxificent420
Kukulkan
16
3 / 1 / 20
9,555
1,062
15,638
5,147
2,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 1 / 30
10,974
1,219
18,521
10,575
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
faerietype
Scylla
17
12 / 2 / 25
10,769
1,197
15,472
6,292
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 2
8,692
966
8,284
19,592
9,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 15 / 1
8,731
970
10,661
22,567
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
0 / 9 / 3
8,416
935
3,309
18,769
8,915
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
demonkingz62815
Chernobog
12
0 / 3 / 0
7,340
816
723
4,027
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
pastedemole
Cerberus
13
1 / 5 / 1
8,554
950
5,064
19,775
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
11
44
Kills
4
4
Deaths
44
130
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Asour
Chaac
15
0
25
27.5
L
1
12
2
0.17
L
2
15
1
0.17
W
5
0
30
20
W
Kukulkan
Maxificent420
Kukulkan
3
1
20
13
W
9
1
30
24
L
Yemoja
0
9
3
0.17
L
Chernobog
demonkingz62815
Chernobog
0
3
0
0
W
Scylla
faerietype
Scylla
12
2
25
12.25
L
Cerberus
pastedemole
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,901
Damage
28,041
36,977
Taken
84,730
23,957
Mitigated
43,381
18,699
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Asour
Chaac
22,911
8,425
0
6,586
11,315
7,961
0
6,849
4,466
0
44,872
L
8,284
1,354
3,008
2,246
19,592
9,621
0
6,015
13,502
29,732
0
L
10,661
2,440
0
530
22,567
9,483
0
9,928
12,439
0
20,452
W
5,359
2,090
7,089
3,053
3,648
2,221
0
1,807
1,841
18,254
0
W
Kukulkan
Maxificent420
Kukulkan
15,638
2,562
0
283
5,147
2,304
0
962
4,185
33,858
0
W
18,521
7,832
0
1,200
10,575
9,522
0
4,037
6,538
0
28,402
L
Yemoja
3,309
1,160
1,895
151
18,769
8,915
0
8,934
9,735
14,969
0
L
Chernobog
demonkingz62815
Chernobog
723
503
0
433
4,027
1,282
0
1,757
2,220
0
7,396
W
Scylla
faerietype
Scylla
15,472
3,620
0
488
6,292
1,949
0
3,002
3,290
23,147
0
L
Cerberus
pastedemole
Cerberus
5,064
392
0
4,083
19,775
14,080
0
9,835
9,790
15,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
41,733
169
Minions Killed
138
6
Camps Cleared
3
783,179
Distance Traveled
588,790
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,738
1,304
62
7
0
173,703
0
L
Chang'e
8,692
966
37
4
1
153,143
0
L
Thor
8,731
970
33
4
0
141,730
3
W
Hel
10,289
1,143
28
3
0
156,982
2
W
Kukulkan
9,555
1,062
41
5
2
144,047
2
W
Bellona
10,974
1,219
18
2
2
172,880
0
L
Yemoja
8,416
935
26
3
2
127,324
1
L
Chernobog
7,340
816
16
2
0
38,656
0
W
Scylla
10,769
1,197
20
2
2
135,567
0
L
Cerberus
8,554
950
26
3
0
127,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role