Player Matchup

Rama
Rama
ASlyDuck
Rama
Level 60
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
Bizzill
Horus
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,428 Elo+
Party 2
Zeus
Zeus
Kadies
Zeus
Level 129
God Stats
18W - 6L
1,562 SR
Queue Stats
21W - 10L
1,493 Elo+
Party 2
Team Averages
Level 80
1,584 SR
1,474 Elo+

VS

Team Averages
Level 106
1,521 SR
1,584 Elo+
Fafnir
Fafnir
BronwynnVendetta
Fafnir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,279 Elo+
Party 1
Cernunnos
Cernunnos
OllieTheDragon
Cernunnos
Level 146
God Stats
5W - 2L
1,809 SR
Queue Stats
75W - 66L
1,784 Elo+
Party 1
Ra
Ra
Silversleep
Ra
Level 157
God Stats
1W - 4L
1,255 SR
Queue Stats
97W - 82L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 1 / 6
7,242
724
2,663
4,883
1,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Bizzill
Horus
11
3 / 2 / 7
7,378
738
3,345
4,860
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Kadies
Zeus
12
5 / 0 / 3
7,814
781
9,477
3,203
1,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,007
601
1,172
5,218
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
OllieTheDragon
Cernunnos
10
1 / 3 / 1
6,457
646
3,818
8,584
2,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 1
7,052
705
3,317
4,862
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
1
1
6
4
W
Horus
Bizzill
Horus
3
2
7
3.25
L
0
3
2
0.33
W
Zeus
Kadies
Zeus
5
0
3
6.5
L
Cernunnos
OllieTheDragon
Cernunnos
1
3
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,485
Damage
8,307
12,946
Taken
18,664
5,430
Mitigated
8,639
6,537
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,663
1,896
0
3,007
4,883
1,531
1,296
1,527
3,268
0
27,294
W
Horus
Bizzill
Horus
3,345
1,940
434
1,553
4,860
2,646
330
2,111
2,627
0
16,582
L
1,172
169
556
648
5,218
4,180
0
2,393
2,825
4,404
161
W
Zeus
Kadies
Zeus
9,477
573
0
1,543
3,203
1,253
403
691
2,470
34,515
0
L
Cernunnos
OllieTheDragon
Cernunnos
3,818
1,296
0
2,973
8,584
2,788
0
4,624
3,960
0
23,462
L
3,317
0
1,151
806
4,862
1,671
0
2,512
2,350
28,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
19,516
130
Minions Killed
107
0
Camps Cleared
0
527,107
Distance Traveled
497,629
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,242
724
58
6
0
172,133
3
W
Horus
7,378
738
18
2
0
189,398
4
L
Fafnir
6,007
601
4
0
0
150,713
0
W
Zeus
7,814
781
54
5
0
165,576
3
L
Cernunnos
6,457
646
44
4
0
169,298
0
L
Ra
7,052
705
59
6
0
177,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role