Player Matchup

Agni
Agni
 
Agni
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Ghostkillz
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GreyWolfieBirkin
Chang'e
Level 160
God Stats
18W - 7L
1,487 SR
Queue Stats
390W - 349L
1,733 Elo+
Solo
Bakasura
Bakasura
arusuro
Bakasura
Level 160
God Stats
3W - 0L
1,787 SR
Queue Stats
155W - 97L
1,734 Elo+
Party 2
Team Averages
Level 145
1,555 SR
1,593 Elo+

VS

Team Averages
Level 142
1,591 SR
1,605 Elo+
The Morrigan
The Morrigan
BigMacAndChips
The Morrigan
Level 140
God Stats
3W - 5L
1,690 SR
Queue Stats
433W - 425L
1,646 Elo+
Party 1
Horus
Horus
ConTroeller
Horus
Level 158
God Stats
15W - 7L
1,606 SR
Queue Stats
964W - 947L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
OG TOGEPIx
Danzaburou
Level 128
God Stats
1W - 5L
1,291 SR
Queue Stats
11W - 18L
1,544 Elo+
Party 1
Osiris
Osiris
PleizNvRdieZ
Osiris
Level 158
God Stats
7W - 9L
1,604 SR
Queue Stats
112W - 113L
1,621 Elo+
Party 1
Geb
Geb
iBlakeypoo
Geb
Level 128
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 5L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 1 / 5
6,676
668
5,958
4,275
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
 
Artio
7
3 / 1 / 3
5,315
532
4,290
9,572
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Ghostkillz
Hachiman
10
1 / 0 / 3
6,079
608
3,334
5,542
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 2
6,235
624
5,281
5,682
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
arusuro
Bakasura
12
4 / 0 / 4
6,708
671
4,016
5,843
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigMacAndChips
The Morrigan
10
1 / 4 / 0
5,620
562
3,122
5,103
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 2
5,027
503
3,148
7,950
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
OG TOGEPIx
Danzaburou
10
0 / 1 / 1
5,474
547
2,656
3,243
809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
10
1 / 2 / 0
5,468
547
3,503
8,921
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 4 / 0
4,935
494
2,876
7,389
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
5
6.5
W
Artio
 
Artio
3
1
3
4.5
L
The Morrigan
BigMacAndChips
The Morrigan
1
4
0
0.25
L
0
4
2
0.25
W
Hachiman
Ghostkillz
Hachiman
1
0
3
2.5
W
3
1
2
4
L
Danzaburou
OG TOGEPIx
Danzaburou
0
1
1
0.5
L
Osiris
1
2
0
0.5
W
Bakasura
arusuro
Bakasura
4
0
4
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
15,305
30,914
Taken
32,606
12,560
Mitigated
12,546
13,979
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,958
624
0
970
4,275
1,211
512
769
3,436
40,151
0
W
Artio
 
Artio
4,290
1,076
1,015
3,408
9,572
4,734
0
2,720
6,780
11,169
0
L
The Morrigan
BigMacAndChips
The Morrigan
3,122
899
0
671
5,103
1,634
0
3,532
1,571
32,254
723
L
3,148
2,004
157
2,362
7,950
2,757
0
2,936
4,924
0
23,734
W
Hachiman
Ghostkillz
Hachiman
3,334
1,261
0
2,906
5,542
1,411
108
681
4,861
0
33,554
W
5,281
336
573
2,774
5,682
1,668
276
328
5,314
32,594
0
L
Danzaburou
OG TOGEPIx
Danzaburou
2,656
1,467
0
1,277
3,243
809
0
519
2,724
0
36,310
L
Osiris
3,503
1,086
0
3,893
8,921
4,434
0
5,071
3,766
0
29,400
W
Bakasura
arusuro
Bakasura
4,016
2,932
0
2,333
5,843
3,536
78
929
4,810
0
43,543
L
2,876
377
0
899
7,389
2,912
0
3,471
3,751
10,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
26,524
320
Minions Killed
276
0
Camps Cleared
0
1,038,491
Distance Traveled
978,445
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,676
668
64
6
0
204,055
4
W
Artio
5,315
532
14
1
0
207,874
1
L
The Morrigan
5,620
562
67
7
0
169,257
5
L
Horus
5,027
503
53
5
0
208,243
3
W
Hachiman
6,079
608
70
7
0
192,386
4
W
Chang'e
6,235
624
68
7
0
205,547
2
L
Danzaburou
5,474
547
70
7
0
200,126
4
L
Osiris
5,468
547
66
7
0
197,320
1
W
Bakasura
6,708
671
104
10
0
228,629
1
L
Geb
4,935
494
20
2
0
203,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role