Player Matchup

Zeus
Zeus
BornInHate
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,830 Elo+
Party 1
King Arthur
King Arthur
Thirty Roll
King Arthur
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,787 Elo+
Party 1
Ymir
Ymir
Trippy_Vic
Ymir
Level 32
God Stats
3W - 0L
1,633 SR
Queue Stats
61W - 47L
1,668 Elo+
Party 2
Arachne
Arachne
Venddings
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,787 Elo+
Party 1
Hachiman
Hachiman
reese1941
Hachiman
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
91W - 82L
1,672 Elo+
Party 2
Team Averages
Level 15
1,571 SR
1,749 Elo+

VS

Team Averages
Level 13
1,526 SR
1,568 Elo+
Skadi
Skadi
IZhotz
Skadi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 44L
1,748 Elo+
Solo
Chaac
Chaac
PUTTYWAP
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,613 Elo+
Solo
Loki
Loki
WilliamThurlow
Loki
Level 5
God Stats
9W - 9L
1,628 SR
Queue Stats
198W - 242L
1,504 Elo+
Solo
Cthulhu
Cthulhu
alex27564
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
stacysmom_03
Ao Kuang
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 78L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
6,929
577
6,069
3,802
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Thirty Roll
King Arthur
9
5 / 3 / 3
6,318
527
5,612
7,696
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 12
6,798
567
5,373
7,946
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Venddings
Arachne
13
11 / 2 / 6
8,199
683
10,842
8,795
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
reese1941
Hachiman
10
5 / 2 / 5
6,209
517
5,114
7,468
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IZhotz
Skadi
9
1 / 7 / 1
5,670
473
4,698
8,990
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
PUTTYWAP
Chaac
6
0 / 7 / 0
4,488
374
1,751
7,875
4,445
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
4 / 5 / 1
6,405
534
4,413
8,660
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
alex27564
Cthulhu
8
1 / 6 / 2
5,566
464
2,723
8,946
3,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
stacysmom_03
Ao Kuang
10
3 / 4 / 2
6,352
529
3,484
10,255
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
9
10
Deaths
29
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Skadi
IZhotz
Skadi
1
7
1
0.21
L
Chaac
PUTTYWAP
Chaac
0
7
0
0
W
King Arthur
Thirty Roll
King Arthur
5
3
3
2.17
W
3
2
12
4.5
W
Arachne
Venddings
Arachne
11
2
6
7
L
4
5
1
0.9
L
Cthulhu
alex27564
Cthulhu
1
6
2
0.33
W
Hachiman
reese1941
Hachiman
5
2
5
3.75
L
Ao Kuang
stacysmom_03
Ao Kuang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
17,069
35,707
Taken
44,726
20,251
Mitigated
15,155
11,947
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,069
1,522
0
1,190
3,802
1,133
323
869
2,933
28,981
0
L
Skadi
IZhotz
Skadi
4,698
2,235
0
1,719
8,990
2,345
931
1,698
7,292
0
24,381
L
Chaac
PUTTYWAP
Chaac
1,751
483
0
579
7,875
4,445
0
2,781
4,908
0
10,805
W
King Arthur
Thirty Roll
King Arthur
5,612
1,462
0
1,711
7,696
4,331
63
1,378
6,318
0
25,373
W
5,373
1,141
0
2,285
7,946
7,299
52
1,005
6,941
26,136
0
W
Arachne
Venddings
Arachne
10,842
7,730
0
3,374
8,795
5,340
100
2,606
6,189
0
57,216
L
4,413
2,388
0
859
8,660
2,307
538
1,439
7,111
0
15,233
L
Cthulhu
alex27564
Cthulhu
2,723
228
0
470
8,946
3,047
145
2,363
6,491
15,597
0
W
Hachiman
reese1941
Hachiman
5,114
2,970
0
3,387
7,468
2,148
1,278
349
7,119
0
25,090
L
Ao Kuang
stacysmom_03
Ao Kuang
3,484
876
0
3,428
10,255
3,011
0
2,561
7,482
14,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
28,481
282
Minions Killed
147
0
Camps Cleared
0
1,090,339
Distance Traveled
986,810
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,929
577
50
4
0
210,658
2
L
Skadi
5,670
473
38
3
0
192,598
3
L
Chaac
4,488
374
24
2
0
199,428
0
W
King Arthur
6,318
527
51
4
0
207,921
1
W
Ymir
6,798
567
51
4
0
214,893
1
W
Arachne
8,199
683
96
8
0
248,005
0
L
Loki
6,405
534
21
2
0
179,433
0
L
Cthulhu
5,566
464
35
3
0
211,435
0
W
Hachiman
6,209
517
34
3
0
208,862
0
L
Ao Kuang
6,352
529
29
2
0
203,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role