Player Matchup

Ra
Ra
Dirt Enrgy
Ra
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
284W - 311L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
FirstGoomba
Aphrodite
Level 4
God Stats
25W - 18L
1,753 SR
Queue Stats
38W - 37L
1,537 Elo+
Party 1
Pele
Pele
Nadare_0
Pele
Level 13
God Stats
6W - 3L
1,678 SR
Queue Stats
70W - 73L
1,327 Elo+
Party 1
Bellona
Bellona
SirEnrgy
Bellona
Level 27
God Stats
11W - 5L
1,851 SR
Queue Stats
136W - 138L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
StevieGU671
Heimdallr
Level 24
God Stats
20W - 9L
1,490 SR
Queue Stats
228W - 211L
1,335 Elo+
Party 1
Team Averages
Level 19
1,644 SR
1,430 Elo+

VS

Team Averages
Level 19
1,368 SR
1,275 Elo+
Anubis
Anubis
AyitzSkipper
Anubis
Level 27
God Stats
12W - 11L
1,244 SR
Queue Stats
34W - 26L
1,397 Elo+
Solo
Guan Yu
Guan Yu
DankMachineBroke
Guan Yu
Level 14
God Stats
0W - 3L
1,309 SR
Queue Stats
31W - 39L
1,361 Elo+
Solo
Mulan
Mulan
SrtaCaderas
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Bakasura
Bakasura
Tyler_Koester
Bakasura
Level 27
God Stats
11W - 11L
1,476 SR
Queue Stats
99W - 120L
1,389 Elo+
Party 3
Vulcan
Vulcan
howiebirch
Vulcan
Level 18
God Stats
6W - 13L
1,311 SR
Queue Stats
24W - 38L
1,103 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 9
12,049
502
12,348
11,123
7,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
FirstGoomba
Aphrodite
18
8 / 5 / 12
12,313
513
10,848
14,091
9,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
17
4 / 6 / 7
11,252
469
11,223
21,539
10,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SirEnrgy
Bellona
20
8 / 1 / 3
13,598
567
13,313
20,660
20,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
StevieGU671
Heimdallr
18
6 / 6 / 8
11,905
496
16,347
19,359
6,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 6 / 3
12,084
504
19,805
20,673
10,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 3 / 5
11,483
478
4,801
18,211
17,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 11 / 11
9,430
393
2,666
16,240
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Tyler_Koester
Bakasura
15
2 / 7 / 4
9,946
414
7,839
22,988
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
howiebirch
Vulcan
16
6 / 4 / 3
10,752
448
14,477
10,010
3,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
31
Kills
18
21
Deaths
31
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
6
3
1.58
L
2
3
5
1.5
W
5
3
9
3.17
W
Aphrodite
FirstGoomba
Aphrodite
8
5
12
2.8
W
Pele
4
6
7
1.25
W
Bellona
SirEnrgy
Bellona
8
1
3
9.5
L
0
11
11
0.5
W
Heimdallr
StevieGU671
Heimdallr
6
6
8
1.67
L
Bakasura
Tyler_Koester
Bakasura
2
7
4
0.57
L
Vulcan
howiebirch
Vulcan
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,079
Damage
49,588
86,772
Taken
88,122
55,083
Mitigated
51,446
37,272
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
19,805
758
0
10,402
20,673
10,366
1,686
8,664
11,878
84,573
0
L
4,801
1,425
352
2,925
18,211
17,882
2,216
3,825
14,026
0
53,998
W
12,348
1,098
2,710
3,611
11,123
7,173
671
5,381
5,495
79,168
0
W
Aphrodite
FirstGoomba
Aphrodite
10,848
3,884
9,268
7,179
14,091
9,722
1,851
8,398
5,478
53,463
0
W
Pele
11,223
4,639
0
5,359
21,539
10,936
2,654
9,820
11,389
0
64,721
W
Bellona
SirEnrgy
Bellona
13,313
4,445
0
6,780
20,660
20,754
1,052
4,012
16,501
4,741
103,209
L
2,666
903
0
578
16,240
9,738
90
3,949
12,188
0
14,563
W
Heimdallr
StevieGU671
Heimdallr
16,347
5,619
0
2,365
19,359
6,498
3,952
10,703
8,586
0
72,427
L
Bakasura
Tyler_Koester
Bakasura
7,839
5,109
0
5,029
22,988
9,689
0
5,143
17,763
0
33,630
L
Vulcan
howiebirch
Vulcan
14,477
2,214
0
235
10,010
3,771
0
2,174
7,836
51,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,117
Gold Earned
53,695
576
Minions Killed
414
0
Camps Cleared
0
2,238,520
Distance Traveled
2,215,048
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,084
504
135
6
0
413,007
0
L
Guan Yu
11,483
478
99
4
0
497,583
3
W
Ra
12,049
502
116
5
0
507,680
1
W
Aphrodite
12,313
513
105
4
0
432,611
3
W
Pele
11,252
469
75
3
0
422,740
1
W
Bellona
13,598
567
162
7
0
410,786
2
L
Mulan
9,430
393
21
1
0
332,254
3
W
Heimdallr
11,905
496
118
5
0
464,703
2
L
Bakasura
9,946
414
83
3
0
523,059
0
L
Vulcan
10,752
448
76
3
0
449,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role