Player Matchup

Tsukuyomi
Tsukuyomi
Frebzing
Tsukuyomi
Level 12
God Stats
21W - 10L
1,665 SR
Queue Stats
22W - 11L
1,703 Elo+
Party 2
Hachiman
Hachiman
JustProblem
Hachiman
Level 29
God Stats
18W - 12L
1,571 SR
Queue Stats
56W - 54L
1,548 Elo+
Solo
Xing Tian
Xing Tian
Scrattle
Xing Tian
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,703 Elo+
Party 2
Bellona
Bellona
VoidHAM
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,659 Elo+
Party 2
Anubis
Anubis
nruno
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,854 Elo+
Party 2
Team Averages
Level 23
1,547 SR
1,693 Elo+

VS

Team Averages
Level 35
1,503 SR
1,444 Elo+
Agni
Agni
EyeIgnite
Agni
Level 127
God Stats
8W - 2L
1,500 SR
Queue Stats
218W - 166L
1,532 Elo+
Party 1
Nemesis
Nemesis
FusionFreek
Nemesis
Level 14
God Stats
26W - 25L
1,438 SR
Queue Stats
34W - 36L
1,432 Elo+
Party 1
Sobek
Sobek
TheAceBack
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,368 Elo+
Party 1
Neith
Neith
TrApHo2
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,433 Elo+
Party 1
Bellona
Bellona
xXInvigorateXx
Bellona
Level 14
God Stats
10W - 13L
1,579 SR
Queue Stats
47W - 52L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frebzing
Tsukuyomi
14
10 / 4 / 9
8,763
584
8,798
8,914
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
JustProblem
Hachiman
14
12 / 2 / 8
9,601
640
11,801
9,193
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Scrattle
Xing Tian
11
4 / 1 / 18
8,231
549
6,848
10,787
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
VoidHAM
Bellona
13
2 / 3 / 11
8,070
538
7,522
9,736
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
nruno
Anubis
14
5 / 4 / 5
8,743
583
4,645
6,032
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 4 / 3
8,532
569
9,222
8,517
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
FusionFreek
Nemesis
10
2 / 6 / 2
6,418
428
3,410
9,294
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
10
1 / 9 / 4
6,823
455
3,854
12,542
8,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TrApHo2
Neith
8
1 / 9 / 2
5,905
394
4,071
9,193
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 6 / 1
7,580
505
7,262
12,570
10,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
33
Kills
13
14
Deaths
34
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
5
4
3
1.63
W
Tsukuyomi
Frebzing
Tsukuyomi
10
4
9
3.63
L
Nemesis
FusionFreek
Nemesis
2
6
2
0.5
W
Hachiman
JustProblem
Hachiman
12
2
8
8
W
Xing Tian
Scrattle
Xing Tian
4
1
18
13
L
Sobek
1
9
4
0.33
L
Neith
TrApHo2
Neith
1
9
2
0.22
W
Bellona
VoidHAM
Bellona
2
3
11
2.5
W
Anubis
nruno
Anubis
5
4
5
1.88
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
27,819
44,662
Taken
52,116
25,585
Mitigated
27,322
11,011
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,222
375
0
2,213
8,517
2,670
0
2,061
6,406
49,804
0
W
Tsukuyomi
Frebzing
Tsukuyomi
8,798
2,706
0
2,526
8,914
3,481
0
3,377
5,537
0
45,136
L
Nemesis
FusionFreek
Nemesis
3,410
1,181
0
2,016
9,294
2,913
304
1,959
7,260
0
24,020
W
Hachiman
JustProblem
Hachiman
11,801
7,699
0
5,058
9,193
3,405
0
2,113
7,080
0
50,677
W
Xing Tian
Scrattle
Xing Tian
6,848
907
0
725
10,787
8,248
122
4,059
6,728
21,936
0
L
Sobek
3,854
534
0
1,241
12,542
8,770
0
2,666
9,851
11,081
0
L
Neith
TrApHo2
Neith
4,071
1,978
0
804
9,193
2,532
0
3,422
5,771
0
17,420
W
Bellona
VoidHAM
Bellona
7,522
2,085
0
1,112
9,736
7,757
350
1,120
8,616
0
36,660
W
Anubis
nruno
Anubis
4,645
316
0
1,590
6,032
2,694
0
2,407
3,625
54,654
0
L
7,262
2,841
0
1,600
12,570
10,437
244
1,385
10,943
0
34,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,408
Gold Earned
35,258
371
Minions Killed
244
0
Camps Cleared
0
1,459,963
Distance Traveled
1,335,202
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,532
569
89
6
0
302,912
6
W
Tsukuyomi
8,763
584
85
6
0
317,686
1
L
Nemesis
6,418
428
39
3
0
289,731
1
W
Hachiman
9,601
640
73
5
0
287,213
5
W
Xing Tian
8,231
549
31
2
0
303,709
4
L
Sobek
6,823
455
14
1
0
253,109
2
L
Neith
5,905
394
32
2
0
206,341
2
W
Bellona
8,070
538
76
5
0
272,897
2
W
Anubis
8,743
583
106
7
0
278,458
0
L
Bellona
7,580
505
70
5
0
283,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role