Player Matchup

Ra
Ra
JuanitoBanana254
Ra
Level 121
God Stats
7W - 10L
1,541 SR
Queue Stats
154W - 165L
1,545 Elo+
Party 1
Bellona
Bellona
Matt1171717
Bellona
Level 79
God Stats
2W - 1L
1,299 SR
Queue Stats
12W - 23L
1,090 Elo+
Solo
Medusa
Medusa
ninoxander
Medusa
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,788 Elo+
Party 1
Team Averages
Level 102
1,447 SR
1,474 Elo+

VS

Team Averages
Level 105
1,606 SR
1,394 Elo+
Terra
Terra
BabarQC
Terra
Level 128
God Stats
66W - 59L
1,555 SR
Queue Stats
486W - 420L
1,411 Elo+
Party 2
Ra
Ra
Frankenstein327
Ra
Level 122
God Stats
17W - 12L
1,762 SR
Queue Stats
489W - 375L
1,590 Elo+
Party 2
Ullr
Ullr
sggravedog
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,477
848
7,136
6,052
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Matt1171717
Bellona
10
3 / 2 / 8
8,053
805
8,636
9,395
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
ninoxander
Medusa
10
2 / 1 / 8
7,211
721
8,044
6,570
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BabarQC
Terra
10
1 / 0 / 3
7,476
748
4,759
12,593
5,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 3
7,126
713
7,753
6,200
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 11 / 2
7,336
734
4,800
12,839
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
BabarQC
Terra
1
0
3
2.5
L
1
1
3
2.5
W
7
1
5
9.5
W
Bellona
Matt1171717
Bellona
3
2
8
3.5
W
Medusa
ninoxander
Medusa
2
1
8
6
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
17,312
22,017
Taken
31,632
10,258
Mitigated
14,003
7,155
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BabarQC
Terra
4,759
941
1,054
5,012
12,593
5,551
29
1,889
10,704
18,967
0
L
7,753
442
410
1,825
6,200
2,097
350
2,521
3,679
39,061
0
W
7,136
601
1,787
2,673
6,052
2,396
426
3,895
1,897
44,299
0
W
Bellona
Matt1171717
Bellona
8,636
2,653
0
1,574
9,395
5,694
43
4,873
4,156
0
24,604
W
Medusa
ninoxander
Medusa
8,044
2,562
0
1,121
6,570
2,168
914
3,240
3,016
0
22,337
L
4,800
2,791
518
1,116
12,839
6,355
0
2,746
10,093
0
8,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
21,938
140
Minions Killed
110
0
Camps Cleared
0
556,404
Distance Traveled
564,207
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,476
748
32
3
0
217,488
1
L
Ra
7,126
713
74
7
0
183,041
1
W
Ra
8,477
848
87
9
0
174,890
1
W
Bellona
8,053
805
25
3
0
194,656
0
W
Medusa
7,211
721
28
3
0
186,858
2
L
Ullr
7,336
734
4
0
0
163,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role