Player Matchup

Danzaburou
Danzaburou
Bronze III
CooldD
Danzaburou
Bronze III
Level 145
God Stats
30W - 23L
1,500 SR
Queue Stats
352W - 309L
1,466 MMR
Solo
King Arthur
King Arthur
Bronze III
Flappyy99
King Arthur
Bronze III
Level 124
God Stats
6W - 9L
1,353 SR
Queue Stats
47W - 41L
1,457 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Tdrip
Kumbhakarna
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,456 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Wlad97
Tsukuyomi
Gold V
Level 154
God Stats
11W - 14L
1,500 SR
Queue Stats
431W - 434L
1,460 MMR
Solo
The Morrigan
The Morrigan
Gold V
Λdяιáη
The Morrigan
Gold V
Level 146
God Stats
5W - 4L
1,734 SR
Queue Stats
165W - 170L
1,465 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,517 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,600 SR
1,461 MMR
Izanami
Izanami
Silver II
A1Solomon
Izanami
Silver II
Level 39
God Stats
6W - 3L
1,888 SR
Queue Stats
63W - 62L
1,454 MMR
Solo
Cthulhu
Cthulhu
Silver I
ChopperVam
Cthulhu
Silver I
Level 121
God Stats
4W - 5L
1,159 SR
Queue Stats
68W - 91L
1,465 MMR
Party 1
Fenrir
Fenrir
Silver I
Hacodchopp
Fenrir
Silver I
Level 118
God Stats
1W - 0L
1,702 SR
Queue Stats
43W - 56L
1,465 MMR
Party 1
Poseidon
Poseidon
Silver III
Itz-_-Draco
Poseidon
Silver III
Level 37
God Stats
1W - 0L
1,411 SR
Queue Stats
8W - 19L
1,461 MMR
Solo
Hercules
Hercules
Silver II
terrys25
Hercules
Silver II
Level 156
God Stats
3W - 1L
1,843 SR
Queue Stats
45W - 48L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CooldD
Danzaburou
20
8 / 5 / 3
17,218
594
24,588
22,329
11,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Flappyy99
King Arthur
20
4 / 3 / 6
14,276
492
21,892
30,306
33,393
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Tdrip
Kumbhakarna
18
1 / 3 / 12
12,847
443
9,458
20,892
21,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Wlad97
Tsukuyomi
20
4 / 12 / 3
13,389
462
18,821
28,714
12,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Λdяιáη
The Morrigan
19
3 / 6 / 8
13,269
458
16,608
15,918
6,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
YemojaSetBastetScyllaAphrodite

VS

Bans
Cu ChulainnSylvanusJanusSun WukongAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A1Solomon
Izanami
20
7 / 4 / 6
17,656
609
23,117
21,280
12,428
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ChopperVam
Cthulhu
19
3 / 4 / 14
15,018
518
20,425
39,692
48,934
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Hacodchopp
Fenrir
20
16 / 6 / 5
17,543
605
19,585
25,483
13,868
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Itz-_-Draco
Poseidon
19
1 / 6 / 8
13,941
481
9,148
13,466
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
terrys25
Hercules
20
2 / 1 / 10
15,690
541
14,130
40,242
31,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
20
Kills
29
29
Deaths
21
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
A1Solomon
Izanami
7
4
6
2.5
W
Cthulhu
ChopperVam
Cthulhu
3
4
14
2.5
L
Danzaburou
CooldD
Danzaburou
8
5
3
1.9
L
King Arthur
Flappyy99
King Arthur
4
3
6
2.33
W
Fenrir
Hacodchopp
Fenrir
16
6
5
3.08
W
Poseidon
Itz-_-Draco
Poseidon
1
6
8
0.83
L
Kumbhakarna
Tdrip
Kumbhakarna
1
3
12
2.33
L
Tsukuyomi
Wlad97
Tsukuyomi
4
12
3
0.46
W
Hercules
terrys25
Hercules
2
1
10
7
L
The Morrigan
Λdяιáη
The Morrigan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,367
Damage
86,405
118,159
Taken
140,163
86,835
Mitigated
112,353
32,753
Healing
57,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A1Solomon
Izanami
23,117
14,006
0
9,119
21,280
12,428
12,883
2,922
18,296
0
180,749
W
Cthulhu
ChopperVam
Cthulhu
20,425
357
1,235
12,632
39,692
48,934
169
7,805
30,432
62,257
0
L
Danzaburou
CooldD
Danzaburou
24,588
16,296
0
9,274
22,329
11,847
1,619
3,063
19,180
0
172,484
L
King Arthur
Flappyy99
King Arthur
21,892
1,044
0
13,303
30,306
33,393
40
5,695
24,331
489
92,428
W
Fenrir
Hacodchopp
Fenrir
19,585
5,451
0
7,246
25,483
13,868
2,721
4,536
20,617
0
123,668
W
Poseidon
Itz-_-Draco
Poseidon
9,148
925
0
2,618
13,466
5,278
1,165
3,894
9,295
86,418
0
L
Kumbhakarna
Tdrip
Kumbhakarna
9,458
1,940
0
2,372
20,892
21,925
71
8,373
12,101
38,546
0
L
Tsukuyomi
Wlad97
Tsukuyomi
18,821
4,604
0
5,335
28,714
12,892
0
7,047
21,421
0
104,314
W
Hercules
terrys25
Hercules
14,130
4,048
0
24,681
40,242
31,845
487
5,263
34,087
0
92,419
L
The Morrigan
Λdяιáη
The Morrigan
16,608
2,424
0
2,469
15,918
6,778
136
4,566
11,152
83,153
2,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,999
Gold Earned
79,848
725
Minions Killed
817
0
Camps Cleared
0
2,567,381
Distance Traveled
2,639,963
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,656
609
253
9
0
496,158
3
W
Cthulhu
15,018
518
78
3
0
512,657
6
L
Danzaburou
17,218
594
217
7
0
507,772
9
L
King Arthur
14,276
492
168
6
0
530,695
4
W
Fenrir
17,543
605
153
5
0
532,057
0
W
Poseidon
13,941
481
155
5
0
505,786
8
L
Kumbhakarna
12,847
443
40
1
0
532,566
8
L
Tsukuyomi
13,389
462
138
5
0
481,482
2
W
Hercules
15,690
541
178
6
0
593,305
10
L
The Morrigan
13,269
458
162
6
0
514,866
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role