Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdverseComa0248
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,809 SR
Queue Stats
29W - 36L
1,772 Elo+
Solo
Fenrir
Fenrir
Dr4gon117
Fenrir
Level 8
God Stats
1W - 8L
1,250 SR
Queue Stats
92W - 82L
1,299 Elo+
Solo
Jing Wei
Jing Wei
GodPeedTwice
Jing Wei
Level 5
God Stats
2W - 5L
1,355 SR
Queue Stats
117W - 102L
1,211 Elo+
Solo
Nu Wa
Nu Wa
Snake_Oziris
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bastet
Bastet
SuccubeObscureFR
Bastet
Level 26
God Stats
630W - 574L
1,166 SR
Queue Stats
1,199W - 1,221L
1,500 Elo+
Solo
Team Averages
Level 14
1,416 SR
1,456 Elo+

VS

Team Averages
Level 23
1,639 SR
1,461 Elo+
Fenrir
Fenrir
Ninjapat91
Fenrir
Level 27
God Stats
2W - 1L
1,703 SR
Queue Stats
84W - 86L
1,441 Elo+
Solo
Rama
Rama
PolishPounder202
Rama
Level 26
God Stats
5W - 1L
1,807 SR
Queue Stats
14W - 13L
1,484 Elo+
Solo
Yemoja
Yemoja
TTVChocolateDriz
Yemoja
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 25L
1,431 Elo+
Party 1
Scylla
Scylla
TTVChocolateTime
Scylla
Level 18
God Stats
24W - 11L
1,601 SR
Queue Stats
28W - 19L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
mrbadguy08
Danzaburou
Level 29
God Stats
18W - 14L
1,583 SR
Queue Stats
90W - 109L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdverseComa0248
Ah Muzen Cab
18
3 / 6 / 1
12,005
923
21,874
14,060
5,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Dr4gon117
Fenrir
17
0 / 8 / 4
11,024
848
10,372
19,655
14,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
GodPeedTwice
Jing Wei
17
0 / 7 / 4
11,206
862
6,595
19,057
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 3
10,893
838
10,142
11,072
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 6 / 2
11,170
859
10,245
14,788
6,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ninjapat91
Fenrir
19
11 / 5 / 14
13,819
1,063
19,726
19,253
9,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
3 / 1 / 15
12,399
954
7,851
12,175
7,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 0 / 18
12,510
962
8,417
12,252
14,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
15 / 0 / 15
14,680
1,129
24,855
13,810
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
mrbadguy08
Danzaburou
19
3 / 0 / 16
12,391
953
11,911
8,225
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
113
6
Kills
35
35
Deaths
6
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AdverseComa0248
Ah Muzen Cab
3
6
1
0.58
L
Fenrir
Dr4gon117
Fenrir
0
8
4
0.25
L
Jing Wei
GodPeedTwice
Jing Wei
0
7
4
0.29
W
Fenrir
Ninjapat91
Fenrir
11
5
14
3.6
W
3
1
15
10.5
L
1
8
3
0.31
L
2
6
2
0.5
W
3
0
18
12
W
15
0
15
22.5
W
Danzaburou
mrbadguy08
Danzaburou
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,228
Damage
72,760
78,632
Taken
65,715
37,804
Mitigated
41,008
6,778
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AdverseComa0248
Ah Muzen Cab
21,874
5,926
0
2,277
14,060
5,896
0
6,481
7,359
0
52,037
L
Fenrir
Dr4gon117
Fenrir
10,372
906
0
1,705
19,655
14,834
0
7,594
11,941
758
19,816
L
Jing Wei
GodPeedTwice
Jing Wei
6,595
4,132
0
1,925
19,057
7,730
0
8,523
10,220
0
34,119
W
Fenrir
Ninjapat91
Fenrir
19,726
6,007
0
1,239
19,253
9,315
0
2,798
14,995
0
25,973
W
7,851
5,108
0
0
12,175
7,483
0
1,929
10,246
0
40,809
L
10,142
2,722
66
805
11,072
3,209
0
2,976
8,046
27,412
0
L
10,245
3,017
0
0
14,788
6,135
0
6,858
7,794
0
16,949
W
8,417
1,599
3,074
141
12,252
14,829
0
2,797
9,455
25,688
0
W
24,855
2,255
0
4,611
13,810
5,504
0
1,812
11,998
44,252
0
W
Danzaburou
mrbadguy08
Danzaburou
11,911
3,457
0
1,481
8,225
3,877
0
912
7,313
0
30,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
65,799
209
Minions Killed
259
3
Camps Cleared
4
1,086,575
Distance Traveled
1,159,280
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,005
923
59
5
1
221,496
0
L
Fenrir
11,024
848
37
3
0
212,484
1
L
Jing Wei
11,206
862
73
6
0
266,829
0
W
Fenrir
13,819
1,063
17
1
2
225,224
0
W
Rama
12,399
954
71
5
1
204,899
2
L
Nu Wa
10,893
838
23
2
1
135,793
0
L
Bastet
11,170
859
17
1
1
249,973
0
W
Yemoja
12,510
962
47
4
0
221,735
0
W
Scylla
14,680
1,129
61
5
0
263,226
0
W
Danzaburou
12,391
953
63
5
1
244,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role