Player Matchup

Arachne
Arachne
GWHIZ1219
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 161L
1,517 Elo+
Solo
Heimdallr
Heimdallr
ITheReaperI
Heimdallr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,787 Elo+
Solo
Chaac
Chaac
Lumila
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Maicommguevaso
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,614 Elo+
Solo
Ymir
Ymir
thegabebinator
Ymir
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
61W - 60L
1,565 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,597 Elo+

VS

Team Averages
Level 19
1,648 SR
1,599 Elo+
Cupid
Cupid
MzShroom
Cupid
Level 7
God Stats
7W - 1L
1,858 SR
Queue Stats
8W - 5L
1,590 Elo+
Party 1
Ares
Ares
SaintSasha99
Ares
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
14W - 9L
1,776 Elo+
Solo
Sylvanus
Sylvanus
TameDagger
Sylvanus
Level 28
God Stats
16W - 11L
1,288 SR
Queue Stats
185W - 195L
1,461 Elo+
Solo
Bastet
Bastet
TheBurningBush69
Bastet
Level 23
God Stats
3W - 3L
1,694 SR
Queue Stats
214W - 215L
1,483 Elo+
Solo
Agni
Agni
thasaltiest
Agni
Level 20
God Stats
32W - 25L
1,677 SR
Queue Stats
62W - 51L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GWHIZ1219
Arachne
7
1 / 2 / 1
4,541
568
2,387
3,251
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ITheReaperI
Heimdallr
7
0 / 1 / 2
4,086
511
3,545
4,297
1,044
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Lumila
Chaac
5
0 / 3 / 0
3,375
422
589
3,027
871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,485
436
688
4,876
2,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
3 / 1 / 0
4,936
617
3,310
3,999
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MzShroom
Cupid
7
1 / 1 / 1
4,321
540
2,636
3,635
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 1
5,291
661
2,283
3,996
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
TameDagger
Sylvanus
7
1 / 2 / 1
4,346
543
2,942
6,071
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
3 / 0 / 1
5,357
670
1,517
4,044
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 1
4,828
604
2,863
2,761
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
GWHIZ1219
Arachne
1
2
1
0.75
L
Heimdallr
ITheReaperI
Heimdallr
0
1
2
1
L
Chaac
Lumila
Chaac
0
3
0
0
L
0
2
0
0
W
Cupid
MzShroom
Cupid
1
1
1
1.5
W
3
1
1
3.5
W
Sylvanus
TameDagger
Sylvanus
1
2
1
0.75
W
3
0
1
3.5
W
1
0
1
1.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,519
Damage
12,241
19,450
Taken
20,507
7,499
Mitigated
7,927
2,363
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GWHIZ1219
Arachne
2,387
1,925
0
255
3,251
1,836
0
653
2,554
0
16,924
L
Heimdallr
ITheReaperI
Heimdallr
3,545
1,464
0
750
4,297
1,044
0
1,761
2,536
0
22,370
L
Chaac
Lumila
Chaac
589
0
0
612
3,027
871
0
1,790
1,087
0
5,373
L
688
93
0
0
4,876
2,288
0
2,562
2,314
5,591
0
W
Cupid
MzShroom
Cupid
2,636
1,337
484
1,068
3,635
1,563
0
1,336
2,299
0
15,624
W
2,283
156
0
1,652
3,996
2,087
0
0
3,996
19,158
0
W
Sylvanus
TameDagger
Sylvanus
2,942
1,147
480
2,275
6,071
2,440
0
1,974
4,097
13,783
0
W
1,517
950
0
750
4,044
1,053
0
41
4,003
0
25,191
W
2,863
171
0
854
2,761
784
234
647
2,114
23,679
0
L
3,310
894
0
746
3,999
1,460
482
1,128
2,871
9,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,423
Gold Earned
24,143
114
Minions Killed
202
0
Camps Cleared
0
651,239
Distance Traveled
752,638
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,541
568
42
5
0
143,302
0
L
Heimdallr
4,086
511
32
4
0
145,257
2
L
Chaac
3,375
422
6
1
0
91,447
0
L
Bacchus
3,485
436
7
1
0
125,691
1
W
Cupid
4,321
540
40
5
0
149,943
0
W
Ares
5,291
661
37
5
0
124,300
0
W
Sylvanus
4,346
543
16
2
0
156,662
3
W
Bastet
5,357
670
62
8
0
177,109
2
W
Agni
4,828
604
47
6
0
144,624
2
L
Ymir
4,936
617
27
3
0
145,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role