Player Matchup

Baron Samedi
Baron Samedi
ErickChaine
Baron Samedi
Level 18
God Stats
6W - 8L
1,550 SR
Queue Stats
238W - 255L
1,571 Elo+
Party 2
King Arthur
King Arthur
ManuCortesT
King Arthur
Level 68
God Stats
3W - 5L
1,456 SR
Queue Stats
48W - 29L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Philthy_Taco420
Danzaburou
Level 16
God Stats
1W - 2L
1,414 SR
Queue Stats
102W - 127L
1,302 Elo+
Solo
Thor
Thor
ShackAndBake418
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
fabotes11
Pele
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,484 SR
1,475 Elo+

VS

Team Averages
Level 11
1,523 SR
1,405 Elo+
Nemesis
Nemesis
Francoo78_
Nemesis
Level 11
God Stats
7W - 7L
1,523 SR
Queue Stats
10W - 19L
1,308 Elo+
Solo
Ymir
Ymir
KillerArab6000
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Nauhao
Zeus
Level 28
God Stats
7W - 4L
1,378 SR
Queue Stats
364W - 450L
1,393 Elo+
Solo
Thor
Thor
anas_khaled20
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
khalifa_vision
Olorun
Level 10
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 57L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErickChaine
Baron Samedi
17
13 / 3 / 6
11,533
524
15,492
11,506
6,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ManuCortesT
King Arthur
19
8 / 5 / 4
12,420
565
20,421
18,017
15,395
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Philthy_Taco420
Danzaburou
11
0 / 3 / 1
8,491
386
1,787
5,064
1,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 14 / 10
9,627
438
5,707
16,007
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
17
10 / 6 / 7
11,832
538
13,896
19,793
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Francoo78_
Nemesis
15
8 / 4 / 2
10,134
461
9,763
13,324
7,955
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 13 / 7
8,372
381
3,464
19,944
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Nauhao
Zeus
12
5 / 4 / 5
8,849
402
9,380
8,010
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 11 / 5
9,468
430
7,466
17,480
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 7 / 2
11,628
529
12,549
21,562
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
37
Kills
28
31
Deaths
39
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ErickChaine
Baron Samedi
13
3
6
5.33
L
Nemesis
Francoo78_
Nemesis
8
4
2
2.25
L
1
13
7
0.35
W
King Arthur
ManuCortesT
King Arthur
8
5
4
2
L
Zeus
Nauhao
Zeus
5
4
5
1.88
W
Danzaburou
Philthy_Taco420
Danzaburou
0
3
1
0.17
W
6
14
10
0.79
L
5
11
5
0.68
W
Pele
10
6
7
2.25
L
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,303
Damage
42,622
70,387
Taken
80,320
36,819
Mitigated
41,311
16,249
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ErickChaine
Baron Samedi
15,492
3,368
1,785
4,556
11,506
6,445
2,727
2,127
9,329
48,733
0
L
Nemesis
Francoo78_
Nemesis
9,763
4,836
0
1,227
13,324
7,955
180
2,800
10,350
0
50,456
L
3,464
722
0
525
19,944
14,388
344
5,421
14,523
19,268
0
W
King Arthur
ManuCortesT
King Arthur
20,421
1,659
0
2,089
18,017
15,395
1,288
8,791
9,030
430
77,582
L
Zeus
Nauhao
Zeus
9,380
3,499
0
355
8,010
3,735
140
935
7,075
29,989
0
W
Danzaburou
Philthy_Taco420
Danzaburou
1,787
638
0
572
5,064
1,635
1,712
2,178
2,861
0
30,043
W
5,707
2,349
0
0
16,007
5,436
391
5,411
10,496
0
14,771
L
7,466
2,496
0
0
17,480
6,155
1,146
5,779
11,701
0
20,699
W
Pele
13,896
4,481
0
7,247
19,793
7,908
1,027
6,415
13,278
0
71,119
L
12,549
7,336
195
9,552
21,562
9,078
1,388
635
20,747
66,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
48,451
365
Minions Killed
300
0
Camps Cleared
0
1,671,469
Distance Traveled
1,681,453
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,533
524
59
3
0
316,860
0
L
Nemesis
10,134
461
73
3
0
470,078
0
L
Ymir
8,372
381
32
1
0
304,490
0
W
King Arthur
12,420
565
130
6
0
369,440
4
L
Zeus
8,849
402
49
2
0
208,710
1
W
Danzaburou
8,491
386
49
2
0
230,356
2
W
Thor
9,627
438
16
1
0
371,380
4
L
Thor
9,468
430
25
1
0
380,739
1
W
Pele
11,832
538
111
5
0
383,433
0
L
Olorun
11,628
529
121
6
0
317,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role