Player Matchup

Nemesis
Nemesis
Bronze III
LandWhale
Nemesis
Bronze III
Level 64
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 4L
1,484 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,772 SR
1,484 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,515 SR
1,426 MMR
Ra
Ra
Bronze III
lilage
Ra
Bronze III
Level 94
God Stats
2W - 2L
1,515 SR
Queue Stats
60W - 83L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LandWhale
Nemesis
20
3 / 5 / 0
13,038
724
20,667
25,292
15,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuHelKaliHeimdallrChronos

VS

Bans
He BoCupidAnhurAnubisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 3 / 0
14,889
827
17,300
22,990
23,854
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
LandWhale
Nemesis
3
5
0
0.6
W
Ra
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
17,300
25,292
Taken
22,990
15,708
Mitigated
23,854
8,132
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
LandWhale
Nemesis
20,667
12,119
0
8,132
25,292
15,708
945
17,405
7,887
0
102,336
W
Ra
17,300
2,860
0
11,059
22,990
23,854
215
52
22,938
121,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,038
Gold Earned
14,889
146
Minions Killed
186
0
Camps Cleared
0
362,791
Distance Traveled
336,849
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,038
724
146
8
0
362,791
3
W
Ra
14,889
827
186
10
0
336,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role