Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
ChronosBeyond
Chaac
Gold II
Level 142
God Stats
24W - 11L
1,626 SR
Queue Stats
113W - 104L
1,460 MMR
Party 1
Janus
Janus
Gold III
GDN_Osamabindyin
Janus
Gold III
Level 137
God Stats
8W - 8L
1,728 SR
Queue Stats
260W - 244L
1,416 MMR
Solo
Nemesis
Nemesis
Silver I
JP-Stonegear
Nemesis
Silver I
Level 142
God Stats
16W - 10L
1,507 SR
Queue Stats
79W - 68L
1,421 MMR
Solo
Sol
Sol
Bronze III
RisingPapaz
Sol
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 42L
1,368 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,572 SR
1,433 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,447 SR
1,414 MMR
Discordia
Discordia
Bronze III
ItsaCannepiller
Discordia
Bronze III
Level 82
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 8L
1,414 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ScumPandemicc
Cu Chulainn
Bronze III
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
110W - 88L
1,413 MMR
Solo
Izanami
Izanami
Bronze III
bvbblez
Izanami
Bronze III
Level 108
God Stats
1W - 4L
1,347 SR
Queue Stats
22W - 46L
1,428 MMR
Solo
Susano
Susano
Gold V
fadetotauli
Susano
Gold V
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
338W - 332L
1,412 MMR
Solo
Hercules
Hercules
Silver II
jonesy76blitz
Hercules
Silver II
Level 160
God Stats
1W - 5L
1,623 SR
Queue Stats
315W - 302L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 2
5,356
536
1,165
4,484
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 0 / 2
6,553
655
4,350
7,003
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 2
5,855
586
2,243
2,942
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
JP-Stonegear
Nemesis
11
4 / 0 / 2
6,341
634
2,758
5,363
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 2
5,487
549
2,238
3,975
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ApolloPersephoneErlang ShenTsukuyomiScylla

VS

Bans
DanzaburouNu WaYemojaCernunnosHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsaCannepiller
Discordia
8
0 / 1 / 0
4,611
461
1,542
1,623
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
ScumPandemicc
Cu Chulainn
8
0 / 5 / 0
5,096
510
5,424
8,378
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
bvbblez
Izanami
8
2 / 2 / 0
5,250
525
2,270
4,364
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
9
0 / 0 / 0
4,959
496
915
3,484
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
jonesy76blitz
Hercules
8
0 / 1 / 1
4,607
461
720
5,341
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
2
2
W
3
0
2
4
W
0
0
2
1
L
Discordia
ItsaCannepiller
Discordia
0
1
0
0
W
Nemesis
JP-Stonegear
Nemesis
4
0
2
5
W
1
1
2
2
L
Cu Chulainn
ScumPandemicc
Cu Chulainn
0
5
0
0
L
Izanami
bvbblez
Izanami
2
2
0
1
L
Susano
0
0
0
0
L
Hercules
jonesy76blitz
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,754
Damage
10,871
23,767
Taken
23,190
12,518
Mitigated
11,436
11,573
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,165
370
0
1,940
4,484
1,606
204
447
3,941
11,163
0
W
4,350
693
0
4,004
7,003
7,555
354
312
6,691
0
32,198
W
2,243
159
0
1,250
2,942
760
0
521
2,421
46,461
0
L
Discordia
ItsaCannepiller
Discordia
1,542
43
0
212
1,623
345
0
204
1,411
20,249
0
W
Nemesis
JP-Stonegear
Nemesis
2,758
1,073
0
1,988
5,363
1,821
0
262
5,101
0
29,305
W
2,238
886
0
2,391
3,975
776
548
0
3,950
26,002
0
L
Cu Chulainn
ScumPandemicc
Cu Chulainn
5,424
1,796
0
2,190
8,378
4,748
0
0
8,004
0
25,356
L
Izanami
bvbblez
Izanami
2,270
1,100
0
1,060
4,364
1,701
0
2,268
2,054
0
21,684
L
Susano
915
99
0
1,681
3,484
865
0
669
2,778
0
20,563
L
Hercules
jonesy76blitz
Hercules
720
301
0
2,386
5,341
3,777
0
2,393
2,898
0
20,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
24,523
328
Minions Killed
227
0
Camps Cleared
0
984,395
Distance Traveled
900,562
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,356
536
17
2
0
183,337
4
W
Chaac
6,553
655
80
8
0
200,073
2
W
Janus
5,855
586
100
10
0
196,606
6
L
Discordia
4,611
461
50
5
0
184,726
2
W
Nemesis
6,341
634
72
7
0
231,483
2
W
Sol
5,487
549
59
6
0
172,896
5
L
Cu Chulainn
5,096
510
58
6
0
189,857
3
L
Izanami
5,250
525
37
4
0
137,262
2
L
Susano
4,959
496
48
5
0
223,203
2
L
Hercules
4,607
461
34
3
0
165,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role