Player Matchup

Amaterasu
Amaterasu
Alekakoa
Amaterasu
Level 157
God Stats
7W - 6L
1,684 SR
Queue Stats
508W - 467L
1,499 Elo+
Solo
Ymir
Ymir
Assassin-E-224
Ymir
Level 125
God Stats
1W - 2L
1,774 SR
Queue Stats
107W - 72L
1,552 Elo+
Solo
Anhur
Anhur
Hawkeye5854
Anhur
Level 102
God Stats
4W - 5L
1,858 SR
Queue Stats
88W - 88L
1,495 Elo+
Solo
Arachne
Arachne
RicharGamer4
Arachne
Level 68
God Stats
12W - 5L
1,500 SR
Queue Stats
468W - 417L
1,536 Elo+
Solo
Janus
Janus
UnbeatenFraz
Janus
Level 59
God Stats
1W - 1L
1,585 SR
Queue Stats
14W - 16L
1,565 Elo+
Solo
Team Averages
Level 102
1,680 SR
1,529 Elo+

VS

Team Averages
Level 113
1,579 SR
1,464 Elo+
Bellona
Bellona
Ataxua
Bellona
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 66L
1,508 Elo+
Party 1
Bacchus
Bacchus
CBDeacon
Bacchus
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 1
Discordia
Discordia
DarkwingCUCK69
Discordia
Level 123
God Stats
4W - 1L
1,661 SR
Queue Stats
40W - 45L
1,488 Elo+
Party 1
Mulan
Mulan
Fed_Smoker420
Mulan
Level 127
God Stats
10W - 8L
1,722 SR
Queue Stats
30W - 37L
1,308 Elo+
Party 1
Skadi
Skadi
roaringTIIGER
Skadi
Level 127
God Stats
12W - 4L
1,514 SR
Queue Stats
264W - 276L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alekakoa
Amaterasu
15
3 / 3 / 0
8,989
499
7,565
16,771
14,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 6 / 4
9,081
505
7,579
14,270
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 3
8,849
492
9,105
10,744
3,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
RicharGamer4
Arachne
15
1 / 5 / 5
9,362
520
8,782
16,406
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 9 / 2
7,562
420
4,994
11,632
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ataxua
Bellona
17
8 / 1 / 10
10,923
607
10,730
14,532
11,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
CBDeacon
Bacchus
14
3 / 2 / 8
9,146
508
6,494
9,930
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
DarkwingCUCK69
Discordia
16
9 / 1 / 6
10,562
587
13,236
7,644
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 5
9,157
509
9,483
15,162
7,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 3
8,946
497
11,998
13,761
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
26
26
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alekakoa
Amaterasu
3
3
0
1
L
3
6
4
0.83
W
Bellona
Ataxua
Bellona
8
1
10
13
W
Bacchus
CBDeacon
Bacchus
3
2
8
3.5
W
Discordia
DarkwingCUCK69
Discordia
9
1
6
12
W
2
4
5
1.13
L
5
3
3
2.17
L
Arachne
RicharGamer4
Arachne
1
5
5
0.7
L
0
9
2
0.11
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
51,941
69,823
Taken
61,029
39,372
Mitigated
32,652
20,902
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alekakoa
Amaterasu
7,565
2,978
0
7,590
16,771
14,237
84
2,380
14,349
0
49,008
L
7,579
1,081
0
1,722
14,270
10,743
0
3,543
10,653
28,889
0
W
Bellona
Ataxua
Bellona
10,730
4,246
0
1,386
14,532
11,764
58
2,561
11,769
0
70,647
W
Bacchus
CBDeacon
Bacchus
6,494
676
0
2,050
9,930
6,241
0
2,521
7,409
23,439
0
W
Discordia
DarkwingCUCK69
Discordia
13,236
1,523
298
2,668
7,644
2,961
466
2,005
5,531
58,947
0
W
9,483
1,074
0
3,929
15,162
7,753
2
637
14,445
0
53,754
L
9,105
4,236
0
4,630
10,744
3,908
340
2,339
8,359
0
53,829
L
Arachne
RicharGamer4
Arachne
8,782
6,493
0
6,085
16,406
6,505
0
5,158
11,000
0
61,040
L
4,994
554
0
875
11,632
3,979
500
5,450
5,732
34,172
0
W
11,998
6,077
0
3,885
13,761
3,933
826
4,449
9,302
0
62,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
48,734
424
Minions Killed
456
0
Camps Cleared
0
1,588,222
Distance Traveled
1,647,873
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,989
499
88
5
0
313,668
1
L
Ymir
9,081
505
50
3
0
305,471
6
W
Bellona
10,923
607
126
7
0
373,453
1
W
Bacchus
9,146
508
28
2
0
350,170
1
W
Discordia
10,562
587
104
6
0
352,830
0
W
Mulan
9,157
509
99
6
0
272,399
1
L
Anhur
8,849
492
109
6
0
302,679
3
L
Arachne
9,362
520
106
6
0
354,145
3
L
Janus
7,562
420
71
4
0
312,259
1
W
Skadi
8,946
497
99
6
0
299,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role