Player Matchup

Heimdallr
Heimdallr
DO5READY
Heimdallr
Level 9
God Stats
1W - 4L
1,700 SR
Queue Stats
25W - 34L
1,176 Elo+
Party 1
Sobek
Sobek
LoadingTurtle97
Sobek
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,195 Elo+
Party 1
Anhur
Anhur
groot315
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
overlord israel
Olorun
Level 36
God Stats
4W - 6L
1,529 SR
Queue Stats
77W - 91L
1,136 Elo+
Party 1
Discordia
Discordia
xavvier18
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,284 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,258 Elo+

VS

Team Averages
Level 27
1,623 SR
1,368 Elo+
Chernobog
Chernobog
CleeOhFuzz
Chernobog
Level 40
God Stats
30W - 28L
1,504 SR
Queue Stats
117W - 134L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
MaaRillo
Sylvanus
Level 27
God Stats
9W - 3L
1,855 SR
Queue Stats
102W - 96L
1,424 Elo+
Solo
Vamana
Vamana
Matose01
Vamana
Level 27
God Stats
13W - 13L
1,475 SR
Queue Stats
76W - 75L
1,438 Elo+
Solo
Kukulkan
Kukulkan
RamshackleGlory0
Kukulkan
Level 17
God Stats
11W - 6L
1,567 SR
Queue Stats
35W - 41L
1,363 Elo+
Party 2
Susano
Susano
TeriyakiTyree
Susano
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 31L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DO5READY
Heimdallr
17
3 / 13 / 3
12,263
423
16,162
22,015
8,989
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 10 / 9
12,242
422
25,589
45,338
67,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
groot315
Anhur
10
1 / 22 / 1
8,466
292
3,490
24,804
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 15 / 5
13,330
460
22,292
29,994
14,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xavvier18
Discordia
13
1 / 13 / 6
9,905
342
9,087
17,600
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CleeOhFuzz
Chernobog
19
18 / 7 / 25
14,778
510
33,442
30,702
13,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
MaaRillo
Sylvanus
19
8 / 0 / 32
15,264
526
18,500
34,767
46,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Matose01
Vamana
20
16 / 2 / 13
16,379
565
25,998
23,592
20,046
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
10 / 4 / 19
13,657
471
26,050
16,744
7,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
18 / 4 / 24
14,822
511
16,084
21,504
9,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
183
13
Kills
70
73
Deaths
17
24
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CleeOhFuzz
Chernobog
18
7
25
4.36
L
Heimdallr
DO5READY
Heimdallr
3
13
3
0.35
L
3
10
9
0.75
W
Sylvanus
MaaRillo
Sylvanus
8
0
32
24
W
Vamana
Matose01
Vamana
16
2
13
11.25
W
10
4
19
4.88
W
18
4
24
7.5
L
Anhur
groot315
Anhur
1
22
1
0.07
L
5
15
5
0.5
L
Discordia
xavvier18
Discordia
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,620
Damage
120,074
139,751
Taken
127,309
104,129
Mitigated
96,909
15,145
Healing
64,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CleeOhFuzz
Chernobog
33,442
18,493
1,233
13,069
30,702
13,431
5,772
16,840
13,862
0
106,071
L
Heimdallr
DO5READY
Heimdallr
16,162
8,400
171
438
22,015
8,989
1,401
8,497
13,518
0
62,841
L
25,589
2,499
849
5,284
45,338
67,015
404
13,201
32,137
47,823
0
W
Sylvanus
MaaRillo
Sylvanus
18,500
6,032
11,245
18,455
34,767
46,236
2,614
16,857
17,910
55,460
0
W
Vamana
Matose01
Vamana
25,998
13,485
315
10,363
23,592
20,046
4,915
11,743
11,849
0
114,831
W
26,050
2,330
742
5,159
16,744
7,559
2,114
9,720
7,024
72,213
0
W
16,084
2,669
0
3,510
21,504
9,637
1,144
9,509
11,995
0
67,983
L
Anhur
groot315
Anhur
3,490
2,253
0
1,331
24,804
8,417
124
8,372
16,432
0
11,974
L
22,292
10,293
2,442
4,349
29,994
14,224
939
9,711
20,283
69,818
0
L
Discordia
xavvier18
Discordia
9,087
1,266
0
281
17,600
5,484
1,171
4,936
12,664
46,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,206
Gold Earned
74,900
302
Minions Killed
530
0
Camps Cleared
0
2,034,146
Distance Traveled
2,704,568
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,778
510
112
4
0
519,340
2
L
Heimdallr
12,263
423
92
3
0
377,640
0
L
Sobek
12,242
422
53
2
0
516,639
2
W
Sylvanus
15,264
526
54
2
0
504,139
1
W
Vamana
16,379
565
188
6
0
583,087
0
W
Kukulkan
13,657
471
88
3
0
477,388
0
W
Susano
14,822
511
88
3
0
620,614
1
L
Anhur
8,466
292
13
0
0
324,945
2
L
Olorun
13,330
460
71
2
0
385,193
3
L
Discordia
9,905
342
73
3
0
429,729
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role