Player Matchup

Poseidon
Poseidon
Blue_Schmeat
Poseidon
Level 42
God Stats
10W - 10L
1,660 SR
Queue Stats
569W - 500L
1,430 Elo+
Party 1
Serqet
Serqet
DaisysToad
Serqet
Level 48
God Stats
9W - 10L
1,375 SR
Queue Stats
68W - 52L
1,526 Elo+
Solo
Osiris
Osiris
FollowTheLoot
Osiris
Level 107
God Stats
2W - 5L
1,619 SR
Queue Stats
342W - 280L
1,432 Elo+
Party 1
Skadi
Skadi
Tiger 57 Shark
Skadi
Level 47
God Stats
17W - 10L
1,663 SR
Queue Stats
21W - 15L
1,581 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 50
God Stats
183W - 182L
1,461 SR
Queue Stats
188W - 192L
1,413 Elo+
Party 1
Team Averages
Level 59
1,555 SR
1,476 Elo+

VS

Team Averages
Level 93
1,440 SR
1,532 Elo+
Nox
Nox
CambaPajero
Nox
Level 43
God Stats
2W - 8L
1,699 SR
Queue Stats
169W - 129L
1,535 Elo+
Party 2
Loki
Loki
Partia1
Loki
Level 63
God Stats
17W - 18L
1,308 SR
Queue Stats
389W - 382L
1,493 Elo+
Party 3
Medusa
Medusa
Reset_Perriwo17
Medusa
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
511W - 437L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
TheAssassinZeus
Ne Zha
Level 129
God Stats
1W - 3L
1,282 SR
Queue Stats
277W - 230L
1,532 Elo+
Party 2
Fafnir
Fafnir
Trinity Clap
Fafnir
Level 69
God Stats
54W - 59L
1,412 SR
Queue Stats
646W - 642L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blue_Schmeat
Poseidon
10
3 / 4 / 0
6,114
556
4,053
5,919
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
DaisysToad
Serqet
8
0 / 4 / 2
5,122
466
1,171
7,729
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,279
480
4,184
7,378
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,957
451
2,105
5,667
1,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 0
5,684
517
5,331
8,572
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,232
657
4,336
4,215
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Partia1
Loki
11
4 / 2 / 5
6,474
589
2,874
6,393
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
6,145
559
5,884
4,872
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 5
5,793
527
4,742
6,399
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
12
2 / 1 / 1
6,449
586
6,432
8,876
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
15
15
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Blue_Schmeat
Poseidon
3
4
0
0.75
W
5
1
1
5.5
L
Serqet
DaisysToad
Serqet
0
4
2
0.25
L
1
2
0
0.5
W
Loki
Partia1
Loki
4
2
5
3.25
W
3
0
3
4.5
W
1
1
5
3.5
L
0
2
0
0
W
Fafnir
2
1
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,844
Damage
24,268
35,265
Taken
30,755
11,888
Mitigated
15,119
11,129
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Blue_Schmeat
Poseidon
4,053
585
0
880
5,919
1,665
0
2,573
3,346
23,801
0
W
4,336
270
0
1,029
4,215
1,519
644
1,394
2,628
36,773
0
L
Serqet
DaisysToad
Serqet
1,171
227
0
2,400
7,729
2,212
0
1,369
6,335
0
19,987
L
4,184
885
0
2,141
7,378
4,375
0
0
7,378
0
22,797
W
Loki
Partia1
Loki
2,874
544
0
3,221
6,393
1,932
0
1,294
4,946
0
31,530
W
5,884
2,402
0
3,132
4,872
1,426
656
231
4,469
0
36,893
W
4,742
554
0
2,052
6,399
3,138
544
732
5,615
0
20,767
L
2,105
577
0
1,675
5,667
1,172
0
455
5,212
0
22,551
W
Fafnir
6,432
1,614
0
4,418
8,876
7,104
0
5,331
3,545
30,135
0
L
5,331
1,065
92
3,941
8,572
2,464
150
5,971
2,226
26,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
32,093
257
Minions Killed
302
0
Camps Cleared
0
978,732
Distance Traveled
1,037,492
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,114
556
54
5
0
209,342
0
W
Nox
7,232
657
83
8
0
214,258
2
L
Serqet
5,122
466
48
4
0
221,397
2
L
Osiris
5,279
480
43
4
0
209,089
4
W
Loki
6,474
589
73
7
0
247,891
0
W
Medusa
6,145
559
69
6
0
187,173
0
W
Ne Zha
5,793
527
26
2
0
205,187
0
L
Skadi
4,957
451
58
5
0
185,389
1
W
Fafnir
6,449
586
51
5
0
182,983
0
L
Chang'e
5,684
517
54
5
0
153,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role