Player Matchup

Xbalanque
Xbalanque
Akrhoo
Xbalanque
Level 14
God Stats
2W - 7L
1,284 SR
Queue Stats
30W - 42L
1,276 Elo+
Party 3
Chaac
Chaac
Erefet
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
gabry_fernandez
Hou Yi
Level 27
God Stats
16W - 20L
1,478 SR
Queue Stats
19W - 26L
1,385 Elo+
Party 4
Ao Kuang
Ao Kuang
kpuskas10
Ao Kuang
Level 12
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 12L
1,351 Elo+
Party 4
Ganesha
Ganesha
remjapan
Ganesha
Level 13
God Stats
1W - 6L
1,267 SR
Queue Stats
14W - 28L
1,208 Elo+
Party 3
Team Averages
Level 14
1,407 SR
1,344 Elo+

VS

Team Averages
Level 16
1,588 SR
1,261 Elo+
Chronos
Chronos
Fakacha
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
Oxtor
Nu Wa
Level 28
God Stats
29W - 16L
1,760 SR
Queue Stats
135W - 125L
1,520 Elo+
Solo
Neith
Neith
ThegsDog
Neith
Level 13
God Stats
2W - 2L
1,680 SR
Queue Stats
3W - 10L
1,145 Elo+
Party 2
Odin
Odin
YarikTikayNah
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,269 Elo+
Party 1
Yemoja
Yemoja
instaibility
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Akrhoo
Xbalanque
15
4 / 5 / 3
9,256
463
19,267
15,150
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Erefet
Chaac
8
1 / 8 / 1
6,773
339
1,959
12,167
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 8 / 4
7,631
382
3,570
12,634
3,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
kpuskas10
Ao Kuang
12
2 / 9 / 0
7,647
382
5,353
13,109
3,932
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
remjapan
Ganesha
11
0 / 7 / 5
8,055
403
3,043
16,135
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fakacha
Chronos
10
2 / 2 / 4
8,030
402
4,404
6,525
2,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Oxtor
Nu Wa
20
19 / 0 / 4
13,139
657
19,592
4,379
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ThegsDog
Neith
13
4 / 3 / 12
8,900
445
9,033
10,661
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 15
9,442
472
5,955
9,991
9,125
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
14
8 / 0 / 14
10,626
531
10,208
13,519
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
8
Kills
36
37
Deaths
9
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Akrhoo
Xbalanque
4
5
3
1.1
L
Chaac
Erefet
Chaac
1
8
1
0.19
W
Chronos
Fakacha
Chronos
2
2
4
2
W
Nu Wa
Oxtor
Nu Wa
19
0
4
21
W
Neith
ThegsDog
Neith
4
3
12
3.33
W
3
4
15
2.63
L
1
8
4
0.38
W
Yemoja
8
0
14
15
L
Ao Kuang
kpuskas10
Ao Kuang
2
9
0
0.22
L
Ganesha
remjapan
Ganesha
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
49,192
69,195
Taken
45,075
38,556
Mitigated
32,154
13,455
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Akrhoo
Xbalanque
19,267
8,733
147
6,131
15,150
6,074
42
5,855
9,167
0
80,693
L
Chaac
Erefet
Chaac
1,959
292
0
1,417
12,167
9,634
194
3,758
8,235
0
15,435
W
Chronos
Fakacha
Chronos
4,404
2,021
0
1,483
6,525
2,468
986
2,484
3,901
22,363
0
W
Nu Wa
Oxtor
Nu Wa
19,592
5,402
0
1,572
4,379
1,642
7,060
1,356
2,967
88,079
0
W
Neith
ThegsDog
Neith
9,033
5,053
0
2,543
10,661
4,594
337
1,004
9,632
0
27,643
W
5,955
1,985
0
0
9,991
9,125
199
1,656
8,114
0
32,321
L
3,570
1,188
0
2,243
12,634
3,329
593
8,197
4,101
0
33,741
W
Yemoja
10,208
3,660
1,617
1,889
13,519
14,325
902
1,558
11,840
34,443
0
L
Ao Kuang
kpuskas10
Ao Kuang
5,353
1,345
0
2,397
13,109
3,932
779
8,590
4,173
15,513
0
L
Ganesha
remjapan
Ganesha
3,043
455
0
1,120
16,135
15,587
62
6,722
9,315
20,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
50,137
284
Minions Killed
325
0
Camps Cleared
0
1,421,032
Distance Traveled
1,636,538
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,256
463
149
7
0
319,619
0
L
Chaac
6,773
339
25
1
0
225,931
3
W
Chronos
8,030
402
34
2
0
209,217
0
W
Nu Wa
13,139
657
165
8
0
385,995
4
W
Neith
8,900
445
53
3
0
337,957
0
W
Odin
9,442
472
47
2
0
347,731
3
L
Hou Yi
7,631
382
70
4
0
258,670
0
W
Yemoja
10,626
531
26
1
0
355,638
2
L
Ao Kuang
7,647
382
29
1
0
311,539
0
L
Ganesha
8,055
403
11
1
0
305,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role