Player Matchup

Artemis
Artemis
FenRoyEr
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
andreaseddy9
Ymir
Level 8
God Stats
32W - 18L
1,690 SR
Queue Stats
64W - 45L
1,482 Elo+
Party 2
Anubis
Anubis
kuzenbothebest
Anubis
Level 17
God Stats
1W - 1L
1,314 SR
Queue Stats
11W - 3L
1,731 Elo+
Solo
Bacchus
Bacchus
newbcrasher
Bacchus
Level 21
God Stats
1W - 1L
1,721 SR
Queue Stats
47W - 29L
1,506 Elo+
Party 2
Loki
Loki
panousakias
Loki
Level 25
God Stats
2W - 1L
1,798 SR
Queue Stats
61W - 46L
1,474 Elo+
Party 2
Team Averages
Level 16
1,605 SR
1,539 Elo+

VS

Team Averages
Level 14
1,631 SR
1,666 Elo+
Thor
Thor
I KyyN I
Thor
Level 5
God Stats
30W - 6L
1,550 SR
Queue Stats
50W - 12L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
JN465
Cthulhu
Level 15
God Stats
6W - 0L
1,987 SR
Queue Stats
144W - 23L
1,767 Elo+
Party 1
Janus
Janus
TN465
Janus
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
105W - 22L
1,826 Elo+
Party 1
The Morrigan
The Morrigan
xCytrynka
The Morrigan
Level 22
God Stats
2W - 2L
1,404 SR
Queue Stats
31W - 20L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
xTeewoo
Danzaburou
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 12L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FenRoyEr
Artemis
17
4 / 9 / 7
11,454
955
10,911
20,528
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 6 / 11
13,379
1,115
13,043
24,282
28,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 0 / 1
9,791
816
1,242
509
248
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
newbcrasher
Bacchus
19
3 / 12 / 10
12,081
1,007
14,623
27,574
33,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 13 / 4
12,248
1,021
11,219
20,800
9,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
11 / 7 / 16
13,671
1,139
20,167
11,891
4,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JN465
Cthulhu
20
9 / 1 / 23
13,826
1,152
16,837
17,038
18,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
TN465
Janus
19
10 / 3 / 18
13,303
1,109
21,323
11,002
4,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
xCytrynka
The Morrigan
18
1 / 3 / 23
11,563
964
12,531
7,787
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xTeewoo
Danzaburou
19
9 / 5 / 16
13,400
1,117
17,068
11,317
4,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
136
19
Kills
40
40
Deaths
19
33
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Artemis
FenRoyEr
Artemis
4
9
7
0.83
W
Thor
11
7
16
2.71
W
Cthulhu
JN465
Cthulhu
9
1
23
20.5
W
Janus
TN465
Janus
10
3
18
6.33
L
4
6
11
1.58
L
2
0
1
2.5
L
Bacchus
newbcrasher
Bacchus
3
12
10
0.67
L
6
13
4
0.62
W
The Morrigan
xCytrynka
The Morrigan
1
3
23
4.17
W
Danzaburou
xTeewoo
Danzaburou
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,038
Damage
87,926
93,693
Taken
59,035
78,235
Mitigated
35,316
3,858
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FenRoyEr
Artemis
10,911
6,544
0
1,827
20,528
6,725
0
8,820
11,463
0
29,177
W
Thor
20,167
7,005
0
0
11,891
4,909
0
4,775
7,116
0
28,147
W
Cthulhu
JN465
Cthulhu
16,837
1,678
527
6,590
17,038
18,166
0
4,875
10,628
38,232
0
W
Janus
TN465
Janus
21,323
1,660
558
2,115
11,002
4,533
0
5,674
5,328
52,198
0
L
13,043
1,955
0
814
24,282
28,057
0
12,018
11,778
31,566
0
L
1,242
155
0
387
509
248
0
238
244
7,033
0
L
Bacchus
newbcrasher
Bacchus
14,623
1,586
0
0
27,574
33,522
0
14,994
12,068
34,713
0
L
11,219
4,172
0
830
20,800
9,683
0
12,207
8,275
0
41,767
W
The Morrigan
xCytrynka
The Morrigan
12,531
3,384
0
523
7,787
3,012
0
6,255
1,466
31,369
1,434
W
Danzaburou
xTeewoo
Danzaburou
17,068
11,613
0
1,058
11,317
4,696
0
7,329
3,988
0
25,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,953
Gold Earned
65,763
194
Minions Killed
222
3
Camps Cleared
8
825,675
Distance Traveled
1,002,740
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,454
955
40
3
0
174,982
0
W
Thor
13,671
1,139
12
1
2
172,474
0
W
Cthulhu
13,826
1,152
43
4
2
241,677
1
W
Janus
13,303
1,109
80
7
1
198,807
0
L
Ymir
13,379
1,115
48
4
0
196,842
0
L
Anubis
9,791
816
15
1
0
29,226
1
L
Bacchus
12,081
1,007
32
3
0
214,654
1
L
Loki
12,248
1,021
59
5
3
209,971
0
W
The Morrigan
11,563
964
59
5
3
199,597
2
W
Danzaburou
13,400
1,117
28
2
0
190,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role