Player Matchup

Artio
Artio
Bronze III
Articolvi
Artio
Bronze III
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
144W - 144L
1,458 MMR
Solo
Anhur
Anhur
Silver I
GaboRamos
Anhur
Silver I
Level 118
God Stats
1W - 2L
1,735 SR
Queue Stats
50W - 59L
1,468 MMR
Solo
Tyr
Tyr
Gold V
NACHOCD
Tyr
Gold V
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 284L
1,459 MMR
Solo
Discordia
Discordia
Gold III
RentASQUID
Discordia
Gold III
Level 121
God Stats
10W - 9L
1,500 SR
Queue Stats
574W - 566L
1,471 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
stankypinktaco
Erlang Shen
Gold V
Level 87
God Stats
0W - 2L
1,275 SR
Queue Stats
26W - 34L
1,458 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,502 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,550 SR
1,476 MMR
Rama
Rama
Bronze III
Boiiifyoudont
Rama
Bronze III
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,457 MMR
Solo
Pele
Pele
Gold IV
IsseiTomoki
Pele
Gold IV
Level 157
God Stats
1W - 1L
1,752 SR
Queue Stats
159W - 158L
1,474 MMR
Solo
Bellona
Bellona
Gold III
Paapaayaa
Bellona
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
WagWanBro
Kuzenbo
Bronze III
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 282L
1,449 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ronal777
Kukulkan
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Articolvi
Artio
10
0 / 6 / 1
7,137
397
3,130
15,573
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
GaboRamos
Anhur
10
0 / 7 / 2
6,944
386
5,324
14,577
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
13
2 / 9 / 1
8,097
450
8,392
21,961
12,345
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
RentASQUID
Discordia
12
4 / 9 / 1
8,187
455
10,823
11,459
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
stankypinktaco
Erlang Shen
10
0 / 9 / 2
6,880
382
5,124
16,064
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetCthulhuScyllaDanzaburouNu Wa

VS

Bans
PersephoneGaneshaJanusYmirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,493
527
6,818
9,977
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 0 / 11
10,314
573
16,069
11,779
8,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Paapaayaa
Bellona
18
19 / 1 / 11
11,570
643
17,334
13,812
14,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
WagWanBro
Kuzenbo
13
5 / 1 / 16
9,570
532
10,210
14,077
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
ronal777
Kukulkan
14
6 / 5 / 13
9,512
528
11,541
12,677
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
6
Kills
40
40
Deaths
8
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Artio
Articolvi
Artio
0
6
1
0.08
W
3
1
10
8
L
Anhur
GaboRamos
Anhur
0
7
2
0.14
W
7
0
11
12.5
L
Tyr
2
9
1
0.28
W
Bellona
Paapaayaa
Bellona
19
1
11
24.5
L
Discordia
RentASQUID
Discordia
4
9
1
0.5
W
Kuzenbo
WagWanBro
Kuzenbo
5
1
16
13
W
Kukulkan
ronal777
Kukulkan
6
5
13
2.5
L
Erlang Shen
stankypinktaco
Erlang Shen
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
61,972
79,634
Taken
62,322
38,332
Mitigated
45,278
16,295
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Articolvi
Artio
3,130
426
906
3,803
15,573
10,870
0
5,106
10,467
22,093
0
W
6,818
4,553
0
3,540
9,977
3,593
1,628
2,330
7,615
0
51,235
L
Anhur
GaboRamos
Anhur
5,324
3,172
0
4,176
14,577
4,474
0
4,156
10,421
0
35,308
W
16,069
5,999
0
6,093
11,779
8,459
3,322
2,352
9,321
0
57,707
L
Tyr
8,392
720
0
4,659
21,961
12,345
0
4,631
17,330
0
42,258
W
Bellona
Paapaayaa
Bellona
17,334
8,723
0
570
13,812
14,103
82
2,695
11,032
0
84,720
L
Discordia
RentASQUID
Discordia
10,823
787
0
1,395
11,459
3,647
0
3,205
8,254
37,390
0
W
Kuzenbo
WagWanBro
Kuzenbo
10,210
3,157
0
783
14,077
14,148
135
3,426
10,411
34,268
0
W
Kukulkan
ronal777
Kukulkan
11,541
1,389
0
3,219
12,677
4,975
996
3,471
8,792
56,495
0
L
Erlang Shen
stankypinktaco
Erlang Shen
5,124
2,727
0
1,356
16,064
6,996
0
4,653
11,411
0
33,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
50,459
305
Minions Killed
450
0
Camps Cleared
0
1,578,974
Distance Traveled
1,778,134
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,137
397
44
2
0
333,809
4
W
Rama
9,493
527
93
5
0
332,051
4
L
Anhur
6,944
386
63
4
0
255,252
2
W
Pele
10,314
573
100
6
0
360,735
8
L
Tyr
8,097
450
65
4
0
315,199
3
W
Bellona
11,570
643
127
7
0
394,914
7
L
Discordia
8,187
455
69
4
0
308,777
3
W
Kuzenbo
9,570
532
49
3
0
379,458
5
W
Kukulkan
9,512
528
81
5
0
310,976
1
L
Erlang Shen
6,880
382
64
4
0
365,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role