Player Matchup

Loki
Loki
Erick78753
Loki
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
26W - 12L
1,267 Elo+
Party 1
Nemesis
Nemesis
GOD-ODEIA_L2
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
JPX66
Cerberus
Level 29
God Stats
1W - 2L
1,399 SR
Queue Stats
104W - 119L
1,340 Elo+
Solo
Ymir
Ymir
MUNCHER2345
Ymir
Level 13
God Stats
10W - 8L
1,501 SR
Queue Stats
32W - 37L
1,334 Elo+
Solo
Fenrir
Fenrir
blackshadow9617
Fenrir
Level 12
God Stats
2W - 4L
1,200 SR
Queue Stats
28W - 16L
1,208 Elo+
Party 1
Team Averages
Level 14
1,420 SR
1,330 Elo+

VS

Team Averages
Level 21
1,482 SR
1,402 Elo+
Camazotz
Camazotz
CreeperMine05
Camazotz
Level 27
God Stats
4W - 2L
1,670 SR
Queue Stats
294W - 344L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 17
God Stats
130W - 142L
1,435 SR
Queue Stats
190W - 248L
1,351 Elo+
Party 2
Anhur
Anhur
Panguwasamat
Anhur
Level 18
God Stats
3W - 7L
1,351 SR
Queue Stats
71W - 95L
1,362 Elo+
Party 2
Hachiman
Hachiman
datauser
Hachiman
Level 14
God Stats
7W - 11L
1,361 SR
Queue Stats
15W - 29L
1,310 Elo+
Solo
Nu Wa
Nu Wa
swankier whoody
Nu Wa
Level 28
God Stats
44W - 30L
1,595 SR
Queue Stats
116W - 132L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 4
8,407
525
9,156
10,914
3,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
GOD-ODEIA_L2
Nemesis
12
6 / 9 / 0
7,552
472
6,474
11,268
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
JPX66
Cerberus
11
1 / 4 / 2
7,274
455
4,097
12,829
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,847
428
4,538
8,893
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
7 / 3 / 3
8,681
543
9,163
9,290
3,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CreeperMine05
Camazotz
14
5 / 1 / 2
8,686
543
6,812
13,076
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Ext st0rm1541
Sun Wukong
12
2 / 3 / 3
7,854
491
3,983
8,056
7,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 7 / 3
7,871
492
4,558
9,333
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
datauser
Hachiman
13
0 / 6 / 2
7,616
476
3,683
12,312
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 5 / 1
8,002
500
6,457
8,445
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
22
Kills
14
20
Deaths
22
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CreeperMine05
Camazotz
5
1
2
6
L
7
3
4
3
W
Sun Wukong
Ext st0rm1541
Sun Wukong
2
3
3
1.17
L
Nemesis
GOD-ODEIA_L2
Nemesis
6
9
0
0.67
L
Cerberus
JPX66
Cerberus
1
4
2
0.5
L
1
1
0
1
W
2
7
3
0.5
L
7
3
3
2.83
W
Hachiman
datauser
Hachiman
0
6
2
0.17
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,428
Damage
25,493
53,194
Taken
51,222
22,874
Mitigated
19,013
5,042
Healing
16,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CreeperMine05
Camazotz
6,812
2,956
0
9,595
13,076
4,308
899
3,160
9,916
0
45,753
L
9,156
2,649
0
0
10,914
3,219
938
1,206
9,471
0
34,368
W
Sun Wukong
Ext st0rm1541
Sun Wukong
3,983
1,330
0
2,058
8,056
7,236
1,027
1,908
6,148
0
24,819
L
Nemesis
GOD-ODEIA_L2
Nemesis
6,474
3,390
0
1,316
11,268
3,717
477
1,149
9,967
0
30,064
L
Cerberus
JPX66
Cerberus
4,097
911
0
1,476
12,829
6,981
0
941
11,698
39,245
0
L
4,538
1,376
0
500
8,893
5,753
0
811
8,000
30,240
0
W
4,558
1,304
0
1,323
9,333
2,254
1,669
763
8,570
0
32,226
L
9,163
1,744
0
1,750
9,290
3,204
541
1,595
7,601
0
30,905
W
Hachiman
datauser
Hachiman
3,683
2,474
0
3,261
12,312
3,275
885
2,316
9,996
0
33,732
W
6,457
1,602
0
0
8,445
1,940
9
488
7,957
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
40,029
282
Minions Killed
285
0
Camps Cleared
0
1,430,956
Distance Traveled
1,250,298
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,686
543
92
6
0
244,888
3
L
Loki
8,407
525
54
3
0
315,272
1
W
Sun Wukong
7,854
491
47
3
0
250,519
1
L
Nemesis
7,552
472
57
4
0
308,393
0
L
Cerberus
7,274
455
76
5
0
268,927
1
L
Ymir
6,847
428
48
3
0
214,759
6
W
Anhur
7,871
492
55
3
0
230,837
0
L
Fenrir
8,681
543
47
3
0
323,605
3
W
Hachiman
7,616
476
50
3
0
248,790
0
W
Nu Wa
8,002
500
41
3
0
275,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role