Player Matchup

Danzaburou
Danzaburou
Beef_Jurpi
Danzaburou
Level 18
God Stats
1W - 7L
1,269 SR
Queue Stats
143W - 106L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Orange Ninja838
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,637 Elo+
Solo
Thanatos
Thanatos
St4nl3yOH1
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,808 Elo+
Solo
Ymir
Ymir
TheNoobOf92
Ymir
Level 27
God Stats
6W - 3L
1,727 SR
Queue Stats
53W - 34L
1,576 Elo+
Solo
Discordia
Discordia
iimTubs
Discordia
Level 27
God Stats
41W - 41L
1,628 SR
Queue Stats
107W - 100L
1,671 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,662 Elo+

VS

Team Averages
Level 15
1,514 SR
1,613 Elo+
Mercury
Mercury
FIDGETMONSTER66
Mercury
Level 5
God Stats
2W - 5L
1,635 SR
Queue Stats
5W - 8L
1,666 Elo+
Solo
Olorun
Olorun
PWxsike
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,653 Elo+
Solo
Eset
Eset
baby-delta1
Eset
Level 30
God Stats
1W - 1L
1,279 SR
Queue Stats
65W - 57L
1,660 Elo+
Solo
Camazotz
Camazotz
idonoyou
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,578 Elo+
Solo
Fenrir
Fenrir
jerrymhaxel30
Fenrir
Level 26
God Stats
16W - 14L
1,659 SR
Queue Stats
202W - 206L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beef_Jurpi
Danzaburou
18
2 / 3 / 2
11,523
549
8,265
14,122
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 11 / 1
7,212
343
3,178
14,921
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
St4nl3yOH1
Thanatos
12
3 / 2 / 1
8,848
421
6,730
7,097
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 3
10,291
490
6,516
15,174
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
iimTubs
Discordia
17
1 / 5 / 2
10,073
480
5,359
10,769
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
10,859
517
6,386
11,915
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
PWxsike
Olorun
19
3 / 3 / 0
11,332
540
9,090
12,758
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
14 / 1 / 3
12,835
611
17,282
10,128
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
idonoyou
Camazotz
17
0 / 3 / 1
10,035
478
1,912
12,691
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 2 / 1
7,965
379
2,562
7,903
2,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
25
25
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beef_Jurpi
Danzaburou
2
3
2
1
W
7
2
7
5.25
L
0
11
1
0.05
W
Olorun
PWxsike
Olorun
3
3
0
1
L
Thanatos
St4nl3yOH1
Thanatos
3
2
1
1.75
L
4
4
3
1.38
W
14
1
3
15.5
W
Camazotz
idonoyou
Camazotz
0
3
1
0.17
L
Discordia
iimTubs
Discordia
1
5
2
0.4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
37,232
62,083
Taken
55,395
30,975
Mitigated
22,533
21,682
Healing
21,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beef_Jurpi
Danzaburou
8,265
4,330
0
5,975
14,122
5,708
1,854
8,077
5,961
0
76,025
W
6,386
3,135
0
2,317
11,915
4,450
0
2,343
9,486
0
66,391
L
3,178
123
0
390
14,921
9,649
0
6,374
8,282
19,598
0
W
Olorun
PWxsike
Olorun
9,090
4,700
66
5,412
12,758
6,730
4,913
3,628
9,068
80,201
6,298
L
Thanatos
St4nl3yOH1
Thanatos
6,730
2,138
0
5,220
7,097
3,706
250
1,400
5,623
0
41,664
L
6,516
1,081
210
6,935
15,174
8,327
0
4,263
10,721
68,150
0
W
17,282
2,279
63
3,783
10,128
4,417
864
3,961
5,795
95,519
0
W
Camazotz
idonoyou
Camazotz
1,912
513
0
7,863
12,691
4,293
774
1,566
10,875
0
57,982
L
Discordia
iimTubs
Discordia
5,359
57
99
2,853
10,769
3,585
0
4,987
5,588
57,958
0
W
2,562
990
0
1,574
7,903
2,643
486
3,076
4,723
0
18,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
53,026
493
Minions Killed
601
0
Camps Cleared
0
1,625,146
Distance Traveled
1,735,672
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,523
549
144
7
0
355,706
0
W
Mercury
10,859
517
101
5
0
444,224
0
L
Cthulhu
7,212
343
25
1
0
314,350
0
W
Olorun
11,332
540
150
7
0
317,805
3
L
Thanatos
8,848
421
75
4
0
234,660
0
L
Ymir
10,291
490
139
7
0
375,418
1
W
Eset
12,835
611
182
9
0
389,853
6
W
Camazotz
10,035
478
124
6
0
291,371
0
L
Discordia
10,073
480
110
5
0
345,012
2
W
Fenrir
7,965
379
44
2
0
292,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role