Player Matchup

Cthulhu
Cthulhu
DC420Leeds
Cthulhu
Level 11
God Stats
9W - 11L
1,730 SR
Queue Stats
20W - 29L
1,501 Elo+
Solo
Medusa
Medusa
Hot Todds 2
Medusa
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 103L
1,586 Elo+
Party 3
Osiris
Osiris
Lord Tunde5847
Osiris
Level 24
God Stats
4W - 8L
1,439 SR
Queue Stats
90W - 99L
1,509 Elo+
Party 3
Scylla
Scylla
SILKYy LegendZz
Scylla
Level 27
God Stats
15W - 12L
1,500 SR
Queue Stats
124W - 129L
1,541 Elo+
Party 3
Arachne
Arachne
SquintCar999
Arachne
Level 44
God Stats
10W - 7L
1,724 SR
Queue Stats
121W - 116L
1,537 Elo+
Party 3
Team Averages
Level 25
1,579 SR
1,535 Elo+

VS

Team Averages
Level 34
1,417 SR
1,431 Elo+
Tyr
Tyr
Aldrax
Tyr
Level 21
God Stats
3W - 5L
1,280 SR
Queue Stats
91W - 120L
1,309 Elo+
Party 1
Neith
Neith
BMF Connor
Neith
Level 3
God Stats
1W - 2L
1,535 SR
Queue Stats
29W - 31L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
DavRulez
Xing Tian
Level 113
God Stats
2W - 3L
1,285 SR
Queue Stats
238W - 246L
1,488 Elo+
Party 2
Hachiman
Hachiman
DerLu99
Hachiman
Level 26
God Stats
0W - 4L
1,252 SR
Queue Stats
73W - 110L
1,308 Elo+
Party 1
Loki
Loki
bmfcynic__
Loki
Level 8
God Stats
6W - 10L
1,731 SR
Queue Stats
229W - 226L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DC420Leeds
Cthulhu
17
4 / 3 / 23
11,964
479
13,449
26,104
18,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
15
9 / 7 / 12
10,955
438
11,995
15,865
6,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 5 / 14
11,730
469
10,271
16,936
14,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 8 / 14
10,769
431
11,119
19,550
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SquintCar999
Arachne
20
25 / 3 / 10
15,157
606
35,320
27,915
13,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aldrax
Tyr
14
2 / 8 / 4
9,502
380
5,975
15,772
10,394
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
1 / 17 / 9
9,509
380
12,966
18,965
6,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
DavRulez
Xing Tian
16
11 / 5 / 8
12,177
487
24,977
26,578
22,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DerLu99
Hachiman
14
1 / 10 / 5
9,177
367
5,477
15,876
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 7 / 9
12,778
511
26,969
23,012
10,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
61
47
Kills
26
26
Deaths
47
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tyr
Aldrax
Tyr
2
8
4
0.5
L
Neith
1
17
9
0.32
W
Cthulhu
DC420Leeds
Cthulhu
4
3
23
5.17
L
Xing Tian
DavRulez
Xing Tian
11
5
8
3
L
Hachiman
DerLu99
Hachiman
1
10
5
0.35
W
Medusa
9
7
12
2.14
W
5
5
14
2.4
W
4
8
14
1.38
W
Arachne
SquintCar999
Arachne
25
3
10
10
L
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,154
Damage
76,364
106,370
Taken
100,203
60,165
Mitigated
56,365
35,008
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Aldrax
Tyr
5,975
602
0
1,448
15,772
10,394
817
2,275
13,270
0
31,405
L
Neith
12,966
6,032
0
332
18,965
6,476
40
4,840
13,939
0
46,881
W
Cthulhu
DC420Leeds
Cthulhu
13,449
1,096
2,048
10,863
26,104
18,104
1,167
5,754
20,350
42,214
0
L
Xing Tian
DavRulez
Xing Tian
24,977
2,043
0
2,478
26,578
22,905
308
6,842
19,328
62,775
0
L
Hachiman
DerLu99
Hachiman
5,477
3,799
0
2,519
15,876
6,098
0
4,455
11,391
0
25,113
W
Medusa
11,995
5,917
0
2,360
15,865
6,707
2,286
4,843
11,022
0
41,552
W
10,271
4,153
0
2,671
16,936
14,224
3,214
1,372
15,564
0
62,977
W
11,119
1,710
864
5,112
19,550
7,371
1,447
8,228
11,322
53,199
0
W
Arachne
SquintCar999
Arachne
35,320
26,866
0
11,090
27,915
13,759
836
4,780
23,135
0
93,839
L
26,969
7,547
518
5,163
23,012
10,492
81
5,220
17,632
0
98,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,575
Gold Earned
53,143
404
Minions Killed
402
0
Camps Cleared
0
2,256,916
Distance Traveled
2,018,765
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,502
380
51
2
0
456,420
0
L
Neith
9,509
380
71
3
0
376,111
5
W
Cthulhu
11,964
479
74
3
0
460,753
0
L
Xing Tian
12,177
487
90
4
0
434,383
0
L
Hachiman
9,177
367
56
2
0
295,123
0
W
Medusa
10,955
438
67
3
0
443,208
0
W
Osiris
11,730
469
108
4
0
430,911
0
W
Scylla
10,769
431
60
2
0
393,937
0
W
Arachne
15,157
606
95
4
0
528,107
0
L
Loki
12,778
511
134
5
0
456,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role