Player Matchup

Chaac
Chaac
Azìel
Chaac
Level 49
God Stats
3W - 0L
1,805 SR
Queue Stats
47W - 40L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Executedtoday
Danzaburou
Level 55
God Stats
23W - 20L
1,797 SR
Queue Stats
127W - 160L
1,516 Elo+
Solo
Eset
Eset
niknak2611
Eset
Level 27
God Stats
6W - 1L
1,877 SR
Queue Stats
17W - 9L
1,498 Elo+
Party 1
Team Averages
Level 44
1,826 SR
1,504 Elo+

VS

Team Averages
Level 43
1,335 SR
1,477 Elo+
Discordia
Discordia
Amscrxy
Discordia
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 175L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
Harryw24
Amaterasu
Level 59
God Stats
0W - 4L
1,159 SR
Queue Stats
15W - 29L
1,404 Elo+
Solo
Anhur
Anhur
Ziouras1
Anhur
Level 28
God Stats
18W - 21L
1,346 SR
Queue Stats
340W - 301L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azìel
Chaac
16
8 / 0 / 10
12,353
727
14,768
15,989
12,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Executedtoday
Danzaburou
15
7 / 5 / 9
12,303
724
11,457
10,435
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 10
12,149
715
15,732
13,241
4,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amscrxy
Discordia
14
3 / 7 / 3
10,747
632
11,405
13,525
6,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Harryw24
Amaterasu
12
1 / 8 / 3
9,682
570
7,361
18,168
11,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Ziouras1
Anhur
13
2 / 6 / 2
9,721
572
10,708
17,493
6,253
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
6
6
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amscrxy
Discordia
3
7
3
0.64
W
Chaac
Azìel
Chaac
8
0
10
13
W
Danzaburou
Executedtoday
Danzaburou
7
5
9
2.3
L
Amaterasu
Harryw24
Amaterasu
1
8
3
0.31
L
Anhur
Ziouras1
Anhur
2
6
2
0.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,957
Damage
29,474
39,665
Taken
49,186
19,495
Mitigated
24,100
10,820
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amscrxy
Discordia
11,405
635
0
2,661
13,525
6,679
115
4,006
9,519
56,277
0
W
Chaac
Azìel
Chaac
14,768
3,167
0
6,779
15,989
12,134
720
5,200
10,789
0
54,852
W
Danzaburou
Executedtoday
Danzaburou
11,457
5,321
0
714
10,435
3,134
1,051
3,368
7,067
0
46,421
L
Amaterasu
Harryw24
Amaterasu
7,361
3,146
0
2,794
18,168
11,168
0
5,540
12,628
0
41,065
L
Anhur
Ziouras1
Anhur
10,708
5,160
0
2,151
17,493
6,253
140
6,282
11,211
0
32,503
W
15,732
1,098
359
2,968
13,241
4,227
132
2,859
10,382
55,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
30,150
211
Minions Killed
176
0
Camps Cleared
0
1,027,334
Distance Traveled
845,815
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,747
632
69
4
0
267,374
0
W
Chaac
12,353
727
73
4
0
380,330
0
W
Danzaburou
12,303
724
59
3
0
316,383
3
L
Amaterasu
9,682
570
58
3
0
292,953
0
L
Anhur
9,721
572
49
3
0
285,488
2
W
Eset
12,149
715
79
5
0
330,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role