Player Matchup

Arachne
Arachne
AdonisFoxton
Arachne
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CaptainFabuluus
Cthulhu
Level 126
God Stats
0W - 1L
1,630 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Neith
Neith
DrNoodleWhip
Neith
Level 103
God Stats
1W - 1L
1,412 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ohhhh si
Sylvanus
Level 158
God Stats
0W - 2L
1,342 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 126
1,471 SR
1,500 Elo+

VS

Team Averages
Level 100
1,595 SR
1,429 Elo+
Scylla
Scylla
BountiiScore
Scylla
Level 66
God Stats
15W - 5L
1,645 SR
Queue Stats
95W - 65L
1,458 Elo+
Party 2
Cerberus
Cerberus
OleHickory09
Cerberus
Level 139
God Stats
2W - 2L
1,523 SR
Queue Stats
134W - 102L
1,270 Elo+
Party 3
Guan Yu
Guan Yu
WhiteCherry38
Guan Yu
Level 49
God Stats
31W - 16L
1,670 SR
Queue Stats
80W - 57L
1,458 Elo+
Party 2
Cupid
Cupid
irritatedpanda9
Cupid
Level 147
God Stats
1W - 0L
1,543 SR
Queue Stats
183W - 142L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdonisFoxton
Arachne
15
4 / 2 / 3
9,126
702
6,957
13,623
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 3 / 2
9,190
707
10,254
12,372
8,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 2
8,117
624
5,498
10,057
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Ohhhh si
Sylvanus
13
0 / 3 / 4
8,754
673
6,051
12,496
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 2 / 3
9,824
756
11,718
6,412
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
OleHickory09
Cerberus
15
2 / 3 / 7
9,771
752
12,036
16,140
16,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
15
2 / 3 / 6
9,833
756
9,267
13,784
8,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 0 / 4
10,305
793
10,005
8,175
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
10
10
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
AdonisFoxton
Arachne
4
2
3
2.75
W
Scylla
2
2
3
1.75
L
2
3
2
1
L
0
2
2
0.5
L
Sylvanus
Ohhhh si
Sylvanus
0
3
4
0.67
W
Cerberus
OleHickory09
Cerberus
2
3
7
1.83
W
Guan Yu
2
3
6
1.67
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
43,026
48,548
Taken
44,511
27,287
Mitigated
29,882
12,334
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AdonisFoxton
Arachne
6,957
4,273
0
2,263
13,623
3,739
208
7,547
5,768
0
16,326
W
Scylla
11,718
1,210
0
2,741
6,412
2,335
671
2,324
4,088
42,381
0
L
10,254
229
762
269
12,372
8,537
192
6,144
5,945
41,368
0
L
5,498
2,150
0
2,713
10,057
3,442
740
4,409
5,632
0
25,196
L
Sylvanus
Ohhhh si
Sylvanus
6,051
988
1,493
4,834
12,496
11,569
0
5,270
7,122
17,807
0
W
Cerberus
OleHickory09
Cerberus
12,036
419
0
4,161
16,140
16,056
339
5,034
11,106
31,390
0
W
Guan Yu
9,267
851
1,759
2,859
13,784
8,429
624
4,337
9,447
0
27,454
W
10,005
4,892
2,009
4,699
8,175
3,062
3,502
5,124
3,051
0
44,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
39,733
172
Minions Killed
278
6
Camps Cleared
11
962,179
Distance Traveled
1,054,735
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,126
702
26
2
3
288,747
1
W
Scylla
9,824
756
74
6
4
272,508
1
L
Cthulhu
9,190
707
73
6
1
254,770
1
L
Neith
8,117
624
45
3
2
198,498
2
L
Sylvanus
8,754
673
28
2
0
220,164
3
W
Cerberus
9,771
752
86
7
3
241,016
3
W
Guan Yu
9,833
756
39
3
2
301,223
1
W
Cupid
10,305
793
79
6
2
239,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role