Player Matchup

Ymir
Ymir
Game0ver
Ymir
Level 26
God Stats
2W - 3L
1,289 SR
Queue Stats
41W - 54L
1,424 Elo+
Solo
Odin
Odin
Paibringer1488
Odin
Level 7
God Stats
3W - 7L
1,651 SR
Queue Stats
1,081W - 1,127L
1,235 Elo+
Party 1
Medusa
Medusa
ahharu123
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
kobshka
Neith
Level 5
God Stats
6W - 13L
1,718 SR
Queue Stats
932W - 970L
1,318 Elo+
Party 1
Vulcan
Vulcan
nano74
Vulcan
Level 24
God Stats
3W - 4L
1,432 SR
Queue Stats
9W - 21L
1,101 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,316 Elo+

VS

Team Averages
Level 32
1,438 SR
1,418 Elo+
Ah Puch
Ah Puch
BX2_90
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
Blastoisator
Jing Wei
Level 4
God Stats
6W - 9L
1,189 SR
Queue Stats
15W - 13L
1,158 Elo+
Party 2
Jormungandr
Jormungandr
Roulio-7000
Jormungandr
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 26L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
TheLoudo961
Erlang Shen
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,408 Elo+
Party 2
Mercury
Mercury
sachidou
Mercury
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 15L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 8 / 4
11,808
984
19,607
35,012
36,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 4 / 2
9,593
799
2,450
9,160
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
ahharu123
Medusa
15
1 / 3 / 3
10,302
859
10,030
8,849
3,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
kobshka
Neith
16
1 / 6 / 2
10,233
853
7,391
22,216
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
nano74
Vulcan
16
2 / 4 / 1
10,447
871
2,384
6,048
2,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

2

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BX2_90
Ah Puch
19
6 / 0 / 10
12,150
1,013
18,750
3,987
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Blastoisator
Jing Wei
19
9 / 0 / 11
12,742
1,062
24,581
13,445
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Roulio-7000
Jormungandr
19
1 / 0 / 18
11,759
980
11,764
10,517
10,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
TheLoudo961
Erlang Shen
19
5 / 2 / 13
13,368
1,114
13,815
11,103
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
sachidou
Mercury
18
4 / 4 / 14
11,729
977
7,521
12,466
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
6
Kills
25
25
Deaths
6
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BX2_90
Ah Puch
6
0
10
11
W
Jing Wei
Blastoisator
Jing Wei
9
0
11
14.5
L
Ymir
2
8
4
0.5
L
0
4
2
0.25
W
Jormungandr
Roulio-7000
Jormungandr
1
0
18
10
W
Erlang Shen
TheLoudo961
Erlang Shen
5
2
13
5.75
L
Medusa
ahharu123
Medusa
1
3
3
0.83
L
Neith
kobshka
Neith
1
6
2
0.33
L
Vulcan
nano74
Vulcan
2
4
1
0.63
W
Mercury
sachidou
Mercury
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,862
Damage
76,431
81,285
Taken
51,518
59,119
Mitigated
31,422
2,891
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BX2_90
Ah Puch
18,750
1,090
0
1,242
3,987
1,833
0
2,392
1,570
37,650
0
W
Jing Wei
Blastoisator
Jing Wei
24,581
23,526
0
0
13,445
6,370
0
6,267
7,178
0
35,799
L
Ymir
19,607
3,868
0
1,621
35,012
36,638
0
12,986
21,405
37,966
0
L
2,450
634
0
15
9,160
7,475
0
3,303
5,673
0
5,344
W
Jormungandr
Roulio-7000
Jormungandr
11,764
3,406
0
1,711
10,517
10,493
0
4,742
5,725
34,358
0
W
Erlang Shen
TheLoudo961
Erlang Shen
13,815
7,753
0
5,024
11,103
7,238
0
4,276
6,827
57
48,358
L
Medusa
ahharu123
Medusa
10,030
4,204
0
292
8,849
3,533
0
1,509
7,246
0
24,122
L
Neith
kobshka
Neith
7,391
4,622
0
963
22,216
9,171
0
9,104
12,882
0
15,920
L
Vulcan
nano74
Vulcan
2,384
1,224
0
0
6,048
2,302
0
2,442
3,508
17,021
0
W
Mercury
sachidou
Mercury
7,521
4,268
0
708
12,466
5,488
0
4,314
7,556
0
21,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
61,748
175
Minions Killed
250
3
Camps Cleared
15
662,259
Distance Traveled
1,171,662
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,150
1,013
63
5
1
208,849
0
W
Jing Wei
12,742
1,062
37
3
0
251,079
0
L
Ymir
11,808
984
44
4
0
190,508
0
L
Odin
9,593
799
10
1
1
91,013
1
W
Jormungandr
11,759
980
50
4
1
199,638
0
W
Erlang Shen
13,368
1,114
62
5
12
241,976
2
L
Medusa
10,302
859
44
4
0
139,710
0
L
Neith
10,233
853
36
3
1
134,001
0
L
Vulcan
10,447
871
41
3
1
107,027
0
W
Mercury
11,729
977
38
3
1
270,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role