Player Matchup

Izanami
Izanami
Silver I
DJXJD
Izanami
Silver I
Level 106
God Stats
19W - 22L
1,722 SR
Queue Stats
210W - 201L
1,377 MMR
Solo
Anhur
Anhur
Silver I
ResoBlaze
Anhur
Silver I
Level 104
God Stats
2W - 1L
1,735 SR
Queue Stats
20W - 24L
1,376 MMR
Solo
Thor
Thor
Gold V
ThezeLumpz
Thor
Gold V
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 243L
1,357 MMR
Party 2
Anubis
Anubis
Gold IV
VexedFam
Anubis
Gold IV
Level 127
God Stats
42W - 39L
1,747 SR
Queue Stats
142W - 170L
1,375 MMR
Party 2
Hera
Hera
Gold IV
syappom
Hera
Gold IV
Level 105
God Stats
29W - 23L
1,624 SR
Queue Stats
276W - 299L
1,377 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,666 SR
1,372 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,675 SR
1,372 MMR
Sylvanus
Sylvanus
Silver I
DefiantHaven1
Sylvanus
Silver I
Level 122
God Stats
27W - 19L
1,899 SR
Queue Stats
531W - 515L
1,359 MMR
Solo
Nemesis
Nemesis
Bronze III
KindFawn
Nemesis
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,354 MMR
Party 1
Olorun
Olorun
Silver I
Str3ngthen
Olorun
Silver I
Level 107
God Stats
3W - 3L
1,280 SR
Queue Stats
241W - 243L
1,367 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Tarper
Aphrodite
Bronze III
Level 123
God Stats
1W - 4L
1,872 SR
Queue Stats
16W - 20L
1,406 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
nakaso75
Ratatoskr
Gold V
Level 45
God Stats
2W - 3L
1,824 SR
Queue Stats
181W - 180L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJXJD
Izanami
20
6 / 2 / 11
15,953
665
26,183
17,738
6,409
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
ResoBlaze
Anhur
17
4 / 7 / 11
12,449
519
12,450
18,007
9,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 9 / 10
13,349
556
9,371
23,229
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
VexedFam
Anubis
20
10 / 3 / 9
15,464
644
26,987
18,548
9,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
syappom
Hera
20
7 / 3 / 10
15,062
628
18,287
9,268
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TsukuyomiHeimdallrSetFenrirDanzaburou

VS

Bans
ScyllaErlang ShenGaneshaKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DefiantHaven1
Sylvanus
16
6 / 6 / 10
10,456
436
10,045
23,643
20,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
KindFawn
Nemesis
19
7 / 7 / 10
12,451
519
14,227
24,666
12,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Str3ngthen
Olorun
19
3 / 6 / 3
12,184
508
10,742
19,738
6,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Tarper
Aphrodite
18
7 / 7 / 11
12,427
518
13,899
21,025
8,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
nakaso75
Ratatoskr
18
1 / 5 / 8
10,929
455
9,409
23,127
24,218
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
66
31
Kills
24
24
Deaths
31
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJXJD
Izanami
6
2
11
5.75
L
Sylvanus
DefiantHaven1
Sylvanus
6
6
10
1.83
L
Nemesis
KindFawn
Nemesis
7
7
10
1.71
W
Anhur
ResoBlaze
Anhur
4
7
11
1.36
L
Olorun
Str3ngthen
Olorun
3
6
3
0.75
L
Aphrodite
Tarper
Aphrodite
7
7
11
1.79
W
4
9
10
1
W
Anubis
VexedFam
Anubis
10
3
9
4.83
L
Ratatoskr
nakaso75
Ratatoskr
1
5
8
1
W
Hera
syappom
Hera
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,278
Damage
58,322
86,790
Taken
112,199
38,030
Mitigated
72,595
31,710
Healing
32,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJXJD
Izanami
26,183
17,598
0
7,646
17,738
6,409
4,769
8,395
9,132
0
151,703
L
Sylvanus
DefiantHaven1
Sylvanus
10,045
2,026
2,674
4,964
23,643
20,511
0
11,162
12,481
26,668
4,813
L
Nemesis
KindFawn
Nemesis
14,227
6,538
0
1,969
24,666
12,855
869
9,996
14,670
0
80,385
W
Anhur
ResoBlaze
Anhur
12,450
5,118
470
3,386
18,007
9,778
1,344
6,345
11,261
0
39,627
L
Olorun
Str3ngthen
Olorun
10,742
5,399
310
5,079
19,738
6,618
2,640
3,623
16,115
98,527
0
L
Aphrodite
Tarper
Aphrodite
13,899
1,388
6,031
8,990
21,025
8,393
476
11,779
9,246
73,066
0
W
9,371
2,668
0
7,031
23,229
8,988
0
8,695
14,414
0
82,715
W
Anubis
VexedFam
Anubis
26,987
1,097
0
10,792
18,548
9,173
259
7,284
11,165
119,861
0
L
Ratatoskr
nakaso75
Ratatoskr
9,409
1,680
0
2,790
23,127
24,218
0
8,714
14,413
0
64,655
W
Hera
syappom
Hera
18,287
5,767
206
2,179
9,268
3,682
2,107
4,086
5,101
113,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,277
Gold Earned
58,447
736
Minions Killed
578
0
Camps Cleared
0
2,189,412
Distance Traveled
2,218,618
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,953
665
219
9
0
468,978
4
L
Sylvanus
10,456
436
34
1
0
386,583
7
L
Nemesis
12,451
519
102
4
0
518,331
7
W
Anhur
12,449
519
47
2
0
436,117
4
L
Olorun
12,184
508
175
7
0
399,181
4
L
Aphrodite
12,427
518
147
6
0
411,351
7
W
Thor
13,349
556
115
5
0
433,537
6
W
Anubis
15,464
644
191
8
0
377,582
7
L
Ratatoskr
10,929
455
120
5
0
503,172
4
W
Hera
15,062
628
164
7
0
473,198
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role