Player Matchup

Ne Zha
Ne Zha
Gold IV
bryanveiiga
Ne Zha
Gold IV
Level 103
God Stats
6W - 2L
1,817 SR
Queue Stats
136W - 139L
1,423 MMR
Party 1
Discordia
Discordia
Gold V
xManvir
Discordia
Gold V
Level 104
God Stats
2W - 2L
1,429 SR
Queue Stats
23W - 30L
1,427 MMR
Party 1
Nike
Nike
Gold IV
xSBG D0NtS4G
Nike
Gold IV
Level 128
God Stats
16W - 19L
1,480 SR
Queue Stats
70W - 95L
1,464 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,575 SR
1,438 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,612 SR
1,431 MMR
Izanami
Izanami
Bronze III
XDG G0D
Izanami
Bronze III
Level 83
God Stats
2W - 5L
1,537 SR
Queue Stats
17W - 15L
1,393 MMR
Solo
Scylla
Scylla
Bronze III
h5f4e3o9
Scylla
Bronze III
Level 159
God Stats
0W - 2L
1,505 SR
Queue Stats
7W - 6L
1,422 MMR
Solo
Ganesha
Ganesha
Silver II
xDioxai
Ganesha
Silver II
Level 138
God Stats
1W - 1L
1,794 SR
Queue Stats
6W - 9L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
7 / 0 / 8
11,954
703
16,331
17,509
9,803
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xManvir
Discordia
16
5 / 0 / 7
11,491
676
14,866
10,215
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 10
10,924
643
7,191
13,091
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
PersephoneAphroditeCthulhuHelSobek

VS

Bans
HeraDanzaburouCupidMedusaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
XDG G0D
Izanami
11
1 / 6 / 0
9,001
529
7,468
12,869
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
h5f4e3o9
Scylla
14
0 / 4 / 1
9,434
555
12,114
11,168
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
xDioxai
Ganesha
13
0 / 5 / 1
10,188
599
7,322
19,267
17,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
XDG G0D
Izanami
1
6
0
0.17
W
Ne Zha
7
0
8
11
L
Scylla
h5f4e3o9
Scylla
0
4
1
0.13
L
Ganesha
xDioxai
Ganesha
0
5
1
0.1
W
Discordia
xManvir
Discordia
5
0
7
8.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,388
Damage
26,904
40,815
Taken
43,304
20,767
Mitigated
24,441
16,824
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
XDG G0D
Izanami
7,468
3,898
0
1,617
12,869
3,839
0
4,911
7,442
0
33,419
W
Ne Zha
16,331
5,411
1,039
8,223
17,509
9,803
2,169
6,932
10,329
0
68,267
L
Scylla
h5f4e3o9
Scylla
12,114
285
0
739
11,168
3,575
0
4,104
6,599
55,098
0
L
Ganesha
xDioxai
Ganesha
7,322
520
0
4,610
19,267
17,027
0
4,656
13,695
27,811
0
W
Discordia
xManvir
Discordia
14,866
1,094
184
3,504
10,215
3,010
0
5,745
4,273
57,954
0
W
7,191
219
1,035
2,839
13,091
7,954
768
6,139
6,640
0
36,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
28,623
213
Minions Killed
188
0
Camps Cleared
0
1,014,408
Distance Traveled
806,632
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,001
529
68
4
0
263,482
4
W
Ne Zha
11,954
703
64
4
0
348,566
5
L
Scylla
9,434
555
116
7
0
281,102
4
L
Ganesha
10,188
599
4
0
0
262,048
7
W
Discordia
11,491
676
101
6
0
316,403
3
W
Nike
10,924
643
48
3
0
349,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role