Player Matchup

Tyr
Tyr
DrShmexy
Tyr
Level 29
God Stats
20W - 11L
1,589 SR
Queue Stats
228W - 176L
1,592 Elo+
Solo
Artemis
Artemis
Dybsy
Artemis
Level 19
God Stats
5W - 1L
1,611 SR
Queue Stats
39W - 17L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
Gageybaby
Kukulkan
Level 14
God Stats
1W - 1L
1,504 SR
Queue Stats
23W - 10L
1,660 Elo+
Party 2
Apollo
Apollo
GodofNothingLmao
Apollo
Level 26
God Stats
3W - 5L
1,322 SR
Queue Stats
253W - 246L
1,649 Elo+
Solo
Kuzenbo
Kuzenbo
coproaxe4u
Kuzenbo
Level 26
God Stats
4W - 2L
1,481 SR
Queue Stats
35W - 37L
1,616 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,638 Elo+

VS

Team Averages
Level 42
1,566 SR
1,551 Elo+
Hel
Hel
Acunef
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Party 1
Neith
Neith
Ellbino
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,601 Elo+
Party 1
Mulan
Mulan
McMurdo9097
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 1
Sobek
Sobek
Nibiiru
Sobek
Level 18
God Stats
3W - 2L
1,746 SR
Queue Stats
11W - 9L
1,594 Elo+
Party 1
Nemesis
Nemesis
elKennno
Nemesis
Level 22
God Stats
8W - 6L
1,582 SR
Queue Stats
28W - 24L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,548
629
4,889
7,662
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Dybsy
Artemis
12
6 / 1 / 4
6,972
581
5,385
6,394
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Gageybaby
Kukulkan
14
6 / 2 / 5
8,265
689
5,938
5,023
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
9 / 2 / 7
7,435
620
6,686
6,653
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
coproaxe4u
Kuzenbo
10
2 / 0 / 8
6,495
541
4,399
6,929
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Acunef
Hel
11
3 / 5 / 1
6,317
526
5,878
7,793
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ellbino
Neith
8
0 / 4 / 3
4,994
416
2,972
6,954
1,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
5,063
422
3,616
5,967
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Nibiiru
Sobek
8
2 / 6 / 0
5,866
489
2,916
7,757
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
elKennno
Nemesis
8
0 / 7 / 1
5,196
433
2,586
8,287
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
26
Kills
5
5
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
Acunef
Hel
3
5
1
0.7
W
3
0
4
5
W
Artemis
Dybsy
Artemis
6
1
4
8
L
Neith
Ellbino
Neith
0
4
3
0.38
W
Kukulkan
Gageybaby
Kukulkan
6
2
5
4.25
W
9
2
7
6.25
L
0
4
0
0
L
Sobek
Nibiiru
Sobek
2
6
0
0.33
W
Kuzenbo
coproaxe4u
Kuzenbo
2
0
8
6
L
Nemesis
elKennno
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,297
Damage
17,968
32,661
Taken
36,758
18,757
Mitigated
16,052
12,532
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Acunef
Hel
5,878
442
325
1,422
7,793
2,573
0
3,249
4,519
28,413
0
W
4,889
886
0
4,860
7,662
6,287
96
429
6,951
0
40,225
W
Artemis
Dybsy
Artemis
5,385
3,123
0
3,601
6,394
2,155
217
1,323
5,051
0
34,327
L
Neith
Ellbino
Neith
2,972
888
0
1,867
6,954
1,656
0
2,231
4,723
0
16,191
W
Kukulkan
Gageybaby
Kukulkan
5,938
1,002
0
846
5,023
1,800
510
2,950
1,853
51,213
0
W
6,686
4,155
0
875
6,653
3,952
76
1,078
5,523
0
35,617
L
3,616
875
0
750
5,967
3,617
0
0
5,767
0
16,457
L
Sobek
Nibiiru
Sobek
2,916
374
0
544
7,757
4,008
0
4,199
3,558
7,579
0
W
Kuzenbo
coproaxe4u
Kuzenbo
4,399
1,687
258
2,092
6,929
4,563
43
2,626
4,217
18,774
0
L
Nemesis
elKennno
Nemesis
2,586
641
0
300
8,287
4,198
0
658
7,585
0
29,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
27,436
346
Minions Killed
196
0
Camps Cleared
0
1,107,517
Distance Traveled
1,097,921
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,317
526
60
5
0
210,114
0
W
Tyr
7,548
629
100
8
0
239,934
7
W
Artemis
6,972
581
71
6
0
183,016
3
L
Neith
4,994
416
30
3
0
223,972
0
W
Kukulkan
8,265
689
101
8
0
225,492
2
W
Apollo
7,435
620
52
4
0
208,323
5
L
Mulan
5,063
422
41
3
0
198,781
5
L
Sobek
5,866
489
8
1
0
239,534
3
W
Kuzenbo
6,495
541
22
2
0
250,752
5
L
Nemesis
5,196
433
57
5
0
225,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role