Player Matchup

Sol
Sol
Coffey-DG
Sol
Level 29
God Stats
2W - 3L
1,369 SR
Queue Stats
40W - 36L
1,528 Elo+
Solo
Olorun
Olorun
DedeRejus
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 232L
1,733 Elo+
Party 2
Bellona
Bellona
Drolletjes
Bellona
Level 8
God Stats
5W - 2L
1,670 SR
Queue Stats
148W - 103L
1,724 Elo+
Solo
Set
Set
ImFreeGirlfriend
Set
Level 26
God Stats
17W - 13L
1,758 SR
Queue Stats
430W - 373L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
LaurisFK
Sun Wukong
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 175L
1,663 Elo+
Party 2
Team Averages
Level 23
1,559 SR
1,662 Elo+

VS

Team Averages
Level 35
1,480 SR
1,491 Elo+
Ne Zha
Ne Zha
EyeIgnite
Ne Zha
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 166L
1,692 Elo+
Party 1
Nemesis
Nemesis
FusionFreek
Nemesis
Level 14
God Stats
26W - 25L
1,464 SR
Queue Stats
34W - 36L
1,441 Elo+
Party 1
Poseidon
Poseidon
TheAceBack
Poseidon
Level 17
God Stats
69W - 67L
1,435 SR
Queue Stats
89W - 97L
1,376 Elo+
Party 1
Set
Set
TrApHo2
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
xXInvigorateXx
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,754
675
3,342
5,393
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
DedeRejus
Olorun
12
4 / 1 / 4
7,395
740
3,976
7,129
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Drolletjes
Bellona
13
7 / 0 / 1
7,907
791
7,064
6,458
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 4
7,008
701
3,551
5,105
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LaurisFK
Sun Wukong
9
1 / 1 / 4
6,015
602
3,163
6,062
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EyeIgnite
Ne Zha
9
2 / 0 / 2
5,228
523
4,067
4,183
1,360
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
FusionFreek
Nemesis
8
1 / 4 / 0
5,233
523
1,502
7,205
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
TheAceBack
Poseidon
8
1 / 5 / 3
5,369
537
4,316
6,590
1,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
8
0 / 6 / 0
4,454
445
1,584
5,801
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 3
4,522
452
2,438
5,580
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
4
4
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Olorun
DedeRejus
Olorun
4
1
4
6
W
Bellona
Drolletjes
Bellona
7
0
1
7.5
L
Ne Zha
EyeIgnite
Ne Zha
2
0
2
3
L
Nemesis
FusionFreek
Nemesis
1
4
0
0.25
W
4
0
4
6
W
Sun Wukong
LaurisFK
Sun Wukong
1
1
4
3
L
Poseidon
TheAceBack
Poseidon
1
5
3
0.5
L
Set
0
6
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
13,907
30,147
Taken
29,359
12,066
Mitigated
9,113
16,332
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,342
1,176
0
2,491
5,393
1,531
2,886
1,039
4,354
35,688
0
W
Olorun
DedeRejus
Olorun
3,976
2,574
345
4,923
7,129
2,630
654
1,729
5,400
37,624
0
W
Bellona
Drolletjes
Bellona
7,064
2,960
0
4,730
6,458
3,709
53
193
6,115
0
48,526
L
Ne Zha
EyeIgnite
Ne Zha
4,067
1,074
294
1,142
4,183
1,360
0
1,408
2,775
0
15,728
L
Nemesis
FusionFreek
Nemesis
1,502
569
0
2,086
7,205
2,079
0
1,097
6,108
0
19,157
W
3,551
1,816
0
1,223
5,105
1,815
0
605
4,500
0
39,822
W
Sun Wukong
LaurisFK
Sun Wukong
3,163
428
0
2,620
6,062
2,381
0
750
5,287
0
21,937
L
Poseidon
TheAceBack
Poseidon
4,316
579
0
328
6,590
1,669
0
2,582
4,008
17,952
0
L
Set
1,584
829
0
175
5,801
2,519
0
158
5,643
0
13,980
L
2,438
940
0
1,055
5,580
1,486
0
2,073
3,507
0
15,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,079
Gold Earned
24,806
354
Minions Killed
149
0
Camps Cleared
0
953,710
Distance Traveled
1,026,601
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,754
675
74
7
0
155,795
1
W
Olorun
7,395
740
61
6
0
175,246
1
W
Bellona
7,907
791
107
11
0
220,944
1
L
Ne Zha
5,228
523
14
1
0
245,182
5
L
Nemesis
5,233
523
47
5
0
199,834
0
W
Set
7,008
701
71
7
0
208,737
0
W
Sun Wukong
6,015
602
41
4
0
192,988
4
L
Poseidon
5,369
537
27
3
0
206,083
2
L
Set
4,454
445
30
3
0
197,719
1
L
Hou Yi
4,522
452
31
3
0
177,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role