Player Matchup

Anubis
Anubis
Amorlash
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 1
Hera
Hera
MANTRА
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,206 Elo+
Party 3
Cthulhu
Cthulhu
Reavle
Cthulhu
Level 35
God Stats
5W - 8L
1,441 SR
Queue Stats
261W - 324L
1,233 Elo+
Party 1
Anhur
Anhur
Yoko0
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,194 Elo+
Party 3
Medusa
Medusa
patriot59460
Medusa
Level 27
God Stats
3W - 5L
1,184 SR
Queue Stats
114W - 95L
1,476 Elo+
Solo
Team Averages
Level 16
1,425 SR
1,322 Elo+

VS

Team Averages
Level 12
1,523 SR
1,260 Elo+
Chernobog
Chernobog
Edgeheaded1
Chernobog
Level 28
God Stats
6W - 5L
1,436 SR
Queue Stats
42W - 39L
1,477 Elo+
Solo
Kukulkan
Kukulkan
IZombie12
Kukulkan
Level 4
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 1L
1,205 Elo+
Party 2
Bacchus
Bacchus
InsaneXtreme23
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,205 Elo+
Party 2
Chaac
Chaac
JTeixeira7
Chaac
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 83L
1,205 Elo+
Party 2
Camazotz
Camazotz
JáTombasteNabo
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amorlash
Anubis
13
1 / 16 / 1
9,305
372
6,779
19,112
9,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
MANTRА
Hera
14
3 / 11 / 4
9,900
396
15,853
14,972
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Reavle
Cthulhu
17
6 / 6 / 2
11,733
469
15,718
18,064
14,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Yoko0
Anhur
13
1 / 10 / 4
8,799
352
7,811
16,140
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
15
4 / 5 / 4
10,151
406
13,695
17,837
12,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Edgeheaded1
Chernobog
17
5 / 4 / 12
12,127
485
14,696
25,485
10,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
IZombie12
Kukulkan
20
18 / 4 / 5
14,370
575
23,760
14,442
6,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 14
13,433
537
12,753
18,515
26,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
17
4 / 3 / 17
11,927
477
11,054
19,750
15,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
16
7 / 5 / 8
11,724
469
6,921
19,865
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
15
Kills
46
48
Deaths
17
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
Amorlash
Anubis
1
16
1
0.09
W
Chernobog
Edgeheaded1
Chernobog
5
4
12
2.75
W
Kukulkan
IZombie12
Kukulkan
18
4
5
5.13
W
12
1
14
19
W
Chaac
4
3
17
4.17
W
Camazotz
7
5
8
2.2
L
Hera
MANTRА
Hera
3
11
4
0.45
L
Cthulhu
Reavle
Cthulhu
6
6
2
1.17
L
Anhur
Yoko0
Anhur
1
10
4
0.3
L
Medusa
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,856
Damage
69,184
86,125
Taken
98,057
46,088
Mitigated
66,106
11,337
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Amorlash
Anubis
6,779
1,419
118
2,324
19,112
9,792
527
10,064
9,023
33,735
0
W
Chernobog
Edgeheaded1
Chernobog
14,696
6,626
0
11,418
25,485
10,175
2,454
8,628
16,857
0
83,374
W
Kukulkan
IZombie12
Kukulkan
23,760
3,823
0
814
14,442
6,190
4,059
6,476
7,966
85,072
0
W
12,753
1,894
0
1,460
18,515
26,198
492
8,609
9,906
31,551
0
W
Chaac
11,054
478
0
5,924
19,750
15,798
888
13,239
6,511
0
39,451
W
Camazotz
6,921
1,604
0
7,503
19,865
7,745
1,876
5,203
14,662
0
56,567
L
Hera
MANTRА
Hera
15,853
3,891
0
250
14,972
4,745
873
5,786
9,111
50,715
0
L
Cthulhu
Reavle
Cthulhu
15,718
1,027
529
2,963
18,064
14,321
248
8,979
8,738
57,297
2,194
L
Anhur
Yoko0
Anhur
7,811
4,116
0
1,025
16,140
4,841
678
5,694
10,346
0
26,303
L
Medusa
13,695
7,800
0
4,128
17,837
12,389
1,101
5,990
11,722
0
55,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
63,581
340
Minions Killed
417
0
Camps Cleared
0
2,087,745
Distance Traveled
2,234,109
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,305
372
63
3
0
332,977
4
W
Chernobog
12,127
485
111
4
0
449,228
1
W
Kukulkan
14,370
575
136
5
0
402,661
2
W
Bacchus
13,433
537
33
1
0
476,859
1
W
Chaac
11,927
477
66
3
0
436,225
5
W
Camazotz
11,724
469
71
3
0
469,136
1
L
Hera
9,900
396
72
3
0
427,688
3
L
Cthulhu
11,733
469
90
4
0
441,977
4
L
Anhur
8,799
352
36
1
0
441,574
0
L
Medusa
10,151
406
79
3
0
443,529
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role