Player Matchup

Vamana
Vamana
CaleTheScale
Vamana
Level 82
God Stats
16W - 11L
1,687 SR
Queue Stats
268W - 238L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
Lv12Amato
Sylvanus
Level 25
God Stats
7W - 15L
1,423 SR
Queue Stats
12W - 29L
1,365 Elo+
Party 2
Cupid
Cupid
Lv17CHODAN
Cupid
Level 69
God Stats
0W - 1L
1,176 SR
Queue Stats
43W - 73L
1,383 Elo+
Party 2
Pele
Pele
TingusMyPingus
Pele
Level 94
God Stats
4W - 1L
1,774 SR
Queue Stats
209W - 171L
1,491 Elo+
Party 1
Janus
Janus
blockedbyjames
Janus
Level 29
God Stats
7W - 7L
1,708 SR
Queue Stats
247W - 221L
1,454 Elo+
Party 1
Team Averages
Level 60
1,554 SR
1,427 Elo+

VS

Team Averages
Level 51
1,522 SR
1,453 Elo+
Ganesha
Ganesha
Inderhees101
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SkyHigh13
Cu Chulainn
Level 32
God Stats
69W - 81L
1,557 SR
Queue Stats
497W - 538L
1,395 Elo+
Solo
Skadi
Skadi
cobi112
Skadi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
harwood5959
Tsukuyomi
Level 34
God Stats
44W - 30L
1,489 SR
Queue Stats
73W - 77L
1,361 Elo+
Party 4
Scylla
Scylla
melo620
Scylla
Level 63
God Stats
21W - 15L
1,563 SR
Queue Stats
56W - 50L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 2 / 0
7,428
531
6,618
10,564
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Lv12Amato
Sylvanus
9
2 / 4 / 3
6,004
429
4,429
9,948
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
13
2 / 3 / 0
7,461
533
3,488
10,955
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 2
7,262
519
8,311
10,933
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 5
6,899
493
3,945
6,674
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Inderhees101
Ganesha
11
0 / 4 / 14
7,556
540
6,338
10,727
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SkyHigh13
Cu Chulainn
12
3 / 1 / 4
7,249
518
6,138
6,995
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
cobi112
Skadi
14
5 / 2 / 2
8,187
585
7,667
5,957
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
harwood5959
Tsukuyomi
13
4 / 3 / 7
7,869
562
7,363
8,727
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
melo620
Scylla
11
3 / 2 / 6
6,945
496
4,705
5,820
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
15
15
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
2
0
2
W
Ganesha
Inderhees101
Ganesha
0
4
14
1.75
L
Sylvanus
Lv12Amato
Sylvanus
2
4
3
0.88
L
Cupid
2
3
0
0.67
W
Cu Chulainn
SkyHigh13
Cu Chulainn
3
1
4
5
L
4
2
2
2.5
L
0
4
5
0.63
W
Skadi
cobi112
Skadi
5
2
2
3
W
Tsukuyomi
harwood5959
Tsukuyomi
4
3
7
2.5
W
Scylla
melo620
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
32,211
49,074
Taken
38,226
22,233
Mitigated
17,847
18,060
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,618
2,505
0
4,690
10,564
9,108
0
1,248
9,216
0
37,118
W
Ganesha
Inderhees101
Ganesha
6,338
1,398
0
1,704
10,727
6,744
224
2,803
7,822
28,149
0
L
Sylvanus
Lv12Amato
Sylvanus
4,429
1,905
1,790
2,298
9,948
4,524
31
3,882
5,970
13,196
4,000
L
Cupid
3,488
1,583
241
5,032
10,955
3,249
800
2,237
8,708
0
39,986
W
Cu Chulainn
SkyHigh13
Cu Chulainn
6,138
1,138
0
1,946
6,995
4,476
0
1,390
5,301
1,608
31,543
L
8,311
1,659
0
3,632
10,933
3,434
0
2,187
8,688
0
46,602
L
3,945
935
0
377
6,674
1,918
0
1,559
5,039
36,629
0
W
Skadi
cobi112
Skadi
7,667
3,683
0
1,595
5,957
1,883
758
944
4,988
0
39,247
W
Tsukuyomi
harwood5959
Tsukuyomi
7,363
1,756
0
3,013
8,727
3,189
250
1,517
6,980
0
45,251
W
Scylla
melo620
Scylla
4,705
389
0
942
5,820
1,555
296
873
4,796
24,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
37,806
346
Minions Killed
322
0
Camps Cleared
0
1,245,796
Distance Traveled
1,339,190
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,428
531
81
6
0
243,418
5
W
Ganesha
7,556
540
22
2
0
260,575
3
L
Sylvanus
6,004
429
24
2
0
237,616
5
L
Cupid
7,461
533
91
7
0
224,117
4
W
Cu Chulainn
7,249
518
64
5
0
278,042
7
L
Pele
7,262
519
70
5
0
287,810
5
L
Janus
6,899
493
80
6
0
252,835
0
W
Skadi
8,187
585
89
6
0
240,836
0
W
Tsukuyomi
7,869
562
82
6
0
292,248
1
W
Scylla
6,945
496
65
5
0
267,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role