Player Matchup

Kali
Kali
l Panico SFC
Kali
Level 17
God Stats
1W - 1L
1,432 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo
Danzaburou
Danzaburou
nagufi
Danzaburou
Level 110
God Stats
2W - 3L
1,709 SR
Queue Stats
67W - 59L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
rafaelorea74
Cthulhu
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 82L
1,234 Elo+
Party 1
Team Averages
Level 65
1,547 SR
1,419 Elo+

VS

Team Averages
Level 83
1,571 SR
1,600 Elo+
Tyr
Tyr
Vintro776
Tyr
Level 67
God Stats
5W - 3L
1,573 SR
Queue Stats
61W - 61L
1,640 Elo+
Solo
Persephone
Persephone
XxLilXannyxX
Persephone
Level 69
God Stats
3W - 4L
1,468 SR
Queue Stats
291W - 294L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
luissilva202
Zhong Kui
Level 113
God Stats
5W - 6L
1,671 SR
Queue Stats
249W - 281L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
9,857
519
4,216
11,472
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
nagufi
Danzaburou
12
0 / 5 / 1
9,808
516
11,625
18,053
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
rafaelorea74
Cthulhu
15
1 / 1 / 1
11,141
586
14,180
17,777
16,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
12,615
664
9,459
18,808
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
XxLilXannyxX
Persephone
15
2 / 1 / 6
11,020
580
12,543
16,384
9,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
luissilva202
Zhong Kui
15
5 / 0 / 5
11,620
612
16,096
12,598
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Persephone
XxLilXannyxX
Persephone
2
1
6
5
L
1
4
1
0.38
W
Zhong Kui
luissilva202
Zhong Kui
5
0
5
7.5
L
Danzaburou
nagufi
Danzaburou
0
5
1
0.1
L
Cthulhu
rafaelorea74
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
38,098
47,302
Taken
47,790
28,396
Mitigated
35,591
7,975
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,459
1,801
0
6,921
18,808
13,619
334
6,968
11,840
0
57,704
W
Persephone
XxLilXannyxX
Persephone
12,543
1,696
998
7,627
16,384
9,368
621
4,145
12,238
39,526
0
L
4,216
955
0
949
11,472
4,660
103
7,557
3,665
0
15,806
W
Zhong Kui
luissilva202
Zhong Kui
16,096
1,174
0
8,941
12,598
12,604
240
3,157
9,441
58,340
0
L
Danzaburou
nagufi
Danzaburou
11,625
3,518
0
5,072
18,053
6,770
120
11,488
6,315
0
55,192
L
Cthulhu
rafaelorea74
Cthulhu
14,180
841
37
1,917
17,777
16,966
0
8,843
8,599
49,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
35,255
163
Minions Killed
213
0
Camps Cleared
0
954,680
Distance Traveled
1,011,785
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,615
664
78
4
0
390,556
3
W
Persephone
11,020
580
57
3
0
312,718
6
L
Kali
9,857
519
27
1
0
306,267
0
W
Zhong Kui
11,620
612
78
4
0
308,511
10
L
Danzaburou
9,808
516
72
4
0
302,826
4
L
Cthulhu
11,141
586
64
3
0
345,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role