Player Matchup

Ra
Ra
Bandak9980
Ra
Level 6
God Stats
2W - 1L
1,496 SR
Queue Stats
20W - 21L
1,354 Elo+
Solo
Fenrir
Fenrir
Isaac202
Fenrir
Level 14
God Stats
37W - 40L
1,413 SR
Queue Stats
80W - 87L
1,363 Elo+
Solo
Thor
Thor
eNVy_122
Thor
Level 8
God Stats
6W - 2L
1,573 SR
Queue Stats
6W - 6L
1,471 Elo+
Party 1
Nemesis
Nemesis
hmd545b
Nemesis
Level 21
God Stats
7W - 4L
1,666 SR
Queue Stats
568W - 635L
1,435 Elo+
Solo
Hera
Hera
tyty135215
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,427 Elo+
Party 1
Team Averages
Level 41
1,530 SR
1,410 Elo+

VS

Team Averages
Level 14
1,549 SR
1,500 Elo+
Apollo
Apollo
AJAY3600
Apollo
Level 7
God Stats
18W - 26L
1,605 SR
Queue Stats
19W - 30L
1,514 Elo+
Party 2
Bacchus
Bacchus
I_Am_KingMo
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,514 Elo+
Party 2
Bakasura
Bakasura
Perfectabridged
Bakasura
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 22L
1,451 Elo+
Solo
Thor
Thor
TRISERRA-TOP
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
WE360Y0U45
Izanami
Level 27
God Stats
34W - 19L
1,641 SR
Queue Stats
57W - 42L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 17
13,070
1,005
10,783
11,412
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Isaac202
Fenrir
20
12 / 5 / 10
14,435
1,110
14,337
14,819
8,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
18
1 / 6 / 14
12,204
939
6,316
14,592
6,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
hmd545b
Nemesis
20
6 / 5 / 14
13,641
1,049
12,709
18,055
10,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 0 / 17
16,379
1,260
41,555
12,089
5,640
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AJAY3600
Apollo
18
1 / 7 / 4
11,692
899
6,007
13,506
5,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
I_Am_KingMo
Bacchus
19
2 / 8 / 11
13,107
1,008
10,611
28,672
38,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
20
13 / 13 / 4
15,432
1,187
21,230
27,920
11,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 4
10,463
805
1,285
4,498
1,562
Izanami
WE360Y0U45
Izanami
19
4 / 3 / 9
13,345
1,027
21,276
18,568
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
36
Kills
20
20
Deaths
36
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
AJAY3600
Apollo
1
7
4
0.43
W
4
4
17
3.13
L
Bacchus
I_Am_KingMo
Bacchus
2
8
11
0.94
W
Fenrir
Isaac202
Fenrir
12
5
10
3.4
L
Bakasura
13
13
4
1.15
L
0
5
4
0.4
L
Izanami
WE360Y0U45
Izanami
4
3
9
2.83
W
Thor
1
6
14
1.33
W
Nemesis
hmd545b
Nemesis
6
5
14
2.6
W
13
0
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,700
Damage
60,409
70,967
Taken
93,164
38,605
Mitigated
64,512
9,622
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AJAY3600
Apollo
6,007
4,975
0
1,240
13,506
5,613
0
7,371
6,007
0
15,487
W
10,783
1,465
953
2,025
11,412
6,989
0
1,966
9,222
31,619
0
L
Bacchus
I_Am_KingMo
Bacchus
10,611
1,096
0
562
28,672
38,921
0
14,088
14,040
29,775
0
W
Fenrir
Isaac202
Fenrir
14,337
3,266
0
218
14,819
8,818
0
1,824
12,800
0
30,115
L
Bakasura
21,230
13,207
0
4,190
27,920
11,463
0
18,381
9,163
0
50,738
L
1,285
373
0
0
4,498
1,562
0
2,609
1,837
0
2,719
L
Izanami
WE360Y0U45
Izanami
21,276
16,290
0
0
18,568
6,953
0
8,669
9,779
0
62,804
W
Thor
6,316
634
0
974
14,592
6,261
0
1,980
11,951
0
23,763
W
Nemesis
hmd545b
Nemesis
12,709
7,104
0
2,232
18,055
10,897
0
2,481
13,490
0
20,701
W
41,555
10,137
240
2,980
12,089
5,640
0
2,360
9,449
78,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,729
Gold Earned
64,039
253
Minions Killed
197
9
Camps Cleared
5
1,172,924
Distance Traveled
867,207
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,692
899
13
1
0
122,353
0
W
Ra
13,070
1,005
54
4
0
214,661
0
L
Bacchus
13,107
1,008
26
2
1
257,576
1
W
Fenrir
14,435
1,110
43
3
2
260,804
0
L
Bakasura
15,432
1,187
57
4
2
238,213
0
L
Thor
10,463
805
1
0
1
48,257
0
L
Izanami
13,345
1,027
100
8
1
200,808
0
W
Thor
12,204
939
34
3
4
218,884
3
W
Nemesis
13,641
1,049
15
1
2
219,411
0
W
Hera
16,379
1,260
107
8
1
259,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role