Player Matchup

Apollo
Apollo
Rich-_-con_crocs
Apollo
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
424W - 442L
1,646 Elo+
Solo
Sol
Sol
Spartan18010
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,723 Elo+
Solo
The Morrigan
The Morrigan
TaeKu-
The Morrigan
Level 17
God Stats
6W - 5L
1,497 SR
Queue Stats
10W - 9L
1,655 Elo+
Solo
Fenrir
Fenrir
Warrior Z8882
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,807 Elo+
Solo
Janus
Janus
uwuTACOuwu
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,630 Elo+

VS

Team Averages
Level 16
1,596 SR
1,632 Elo+
Cthulhu
Cthulhu
Claydoggie
Cthulhu
Level 16
God Stats
5W - 3L
1,815 SR
Queue Stats
20W - 16L
1,631 Elo+
Party 1
Aphrodite
Aphrodite
LatexVelma
Aphrodite
Level 11
God Stats
18W - 11L
1,844 SR
Queue Stats
333W - 266L
1,713 Elo+
Solo
Danzaburou
Danzaburou
PermEff
Danzaburou
Level 16
God Stats
18W - 9L
1,719 SR
Queue Stats
40W - 27L
1,644 Elo+
Party 1
Xing Tian
Xing Tian
ShadyVanMan
Xing Tian
Level 18
God Stats
1W - 2L
1,328 SR
Queue Stats
22W - 11L
1,797 Elo+
Party 1
Rama
Rama
ghostofnappa11
Rama
Level 17
God Stats
1W - 2L
1,271 SR
Queue Stats
72W - 74L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,174
584
9,708
8,955
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 3
7,539
539
10,460
9,776
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
TaeKu-
The Morrigan
11
4 / 3 / 4
7,137
510
7,589
7,801
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 2
7,278
520
6,908
8,619
2,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
14
1 / 2 / 2
7,894
564
4,943
6,282
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Claydoggie
Cthulhu
9
1 / 5 / 2
6,230
445
5,558
12,023
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
LatexVelma
Aphrodite
12
0 / 1 / 1
6,532
467
5,886
11,503
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PermEff
Danzaburou
12
3 / 4 / 1
7,183
513
6,313
10,478
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ShadyVanMan
Xing Tian
11
1 / 2 / 1
6,586
470
3,758
11,364
6,279
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 7 / 0
5,683
406
3,325
10,521
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
7
7
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Claydoggie
Cthulhu
1
5
2
0.4
L
Aphrodite
LatexVelma
Aphrodite
0
1
1
0.5
L
Danzaburou
PermEff
Danzaburou
3
4
1
0.88
W
6
1
6
9
L
Xing Tian
ShadyVanMan
Xing Tian
1
2
1
0.75
W
4
0
3
5.5
W
The Morrigan
TaeKu-
The Morrigan
4
3
4
2
W
4
1
2
5
L
2
7
0
0.29
W
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
24,840
41,433
Taken
55,889
13,822
Mitigated
26,431
18,105
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Claydoggie
Cthulhu
5,558
639
0
3,129
12,023
7,321
0
3,459
8,346
24,137
0
L
Aphrodite
LatexVelma
Aphrodite
5,886
663
806
7,368
11,503
6,686
0
6,005
5,434
38,967
0
L
Danzaburou
PermEff
Danzaburou
6,313
2,573
0
1,576
10,478
3,273
0
2,594
7,772
0
44,534
W
9,708
7,146
0
4,247
8,955
3,126
152
3,124
5,831
0
43,784
L
Xing Tian
ShadyVanMan
Xing Tian
3,758
282
0
2,641
11,364
6,279
0
4,605
6,421
26,860
0
W
10,460
3,405
0
7,250
9,776
3,043
1,389
4,028
5,498
45,099
0
W
The Morrigan
TaeKu-
The Morrigan
7,589
1,212
0
2,508
7,801
2,502
14
1,962
5,789
31,343
528
W
6,908
1,587
0
2,300
8,619
2,970
63
2,650
5,844
0
34,916
L
3,325
2,757
0
2,335
10,521
2,872
0
4,810
5,452
0
19,826
W
Janus
4,943
515
0
1,800
6,282
2,181
300
3,013
3,269
45,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
32,214
347
Minions Killed
290
0
Camps Cleared
0
1,201,154
Distance Traveled
1,186,409
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,230
445
31
2
0
236,593
1
L
Aphrodite
6,532
467
78
6
0
256,113
3
L
Danzaburou
7,183
513
85
6
0
234,734
3
W
Apollo
8,174
584
76
5
0
222,624
0
L
Xing Tian
6,586
470
58
4
0
239,294
1
W
Sol
7,539
539
76
5
0
239,786
1
W
The Morrigan
7,137
510
45
3
0
226,969
4
W
Fenrir
7,278
520
48
3
0
282,690
3
L
Rama
5,683
406
38
3
0
219,675
4
W
Janus
7,894
564
102
7
0
229,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role