Player Matchup

Loki
Loki
Bronze III
Aosaa iT
Loki
Bronze III
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,587 MMR
Solo
Janus
Janus
Gold II
CDripAlot
Janus
Gold II
Level 124
God Stats
18W - 17L
1,646 SR
Queue Stats
186W - 173L
1,609 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
FaintALot
Zhong Kui
Gold II
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
119W - 123L
1,558 MMR
Party 1
Ymir
Ymir
Gold V
PartyMonsterBR7
Ymir
Gold V
Level 97
God Stats
2W - 3L
1,578 SR
Queue Stats
8W - 11L
1,588 MMR
Party 2
Rama
Rama
Silver I
xbrahma1
Rama
Silver I
Level 87
God Stats
3W - 1L
1,748 SR
Queue Stats
5W - 6L
1,587 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,594 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,579 SR
1,586 MMR
Chang'e
Chang'e
Gold V
ChildishTykoon
Chang'e
Gold V
Level 99
God Stats
15W - 9L
1,657 SR
Queue Stats
26W - 20L
1,591 MMR
Solo
Raijin
Raijin
Gold I
SrManu_15
Raijin
Gold I
Level 126
God Stats
62W - 42L
1,550 SR
Queue Stats
649W - 629L
1,581 MMR
Solo
Ares
Ares
Gold V
The I Notorious
Ares
Gold V
Level 148
God Stats
11W - 4L
1,689 SR
Queue Stats
91W - 92L
1,588 MMR
Solo
Danzaburou
Danzaburou
Gold III
TheRyanKing95
Danzaburou
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,582 MMR
Solo
Mercury
Mercury
Silver I
x_DaddyHanzo_x
Mercury
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 4 / 3
14,084
542
12,194
19,644
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
CDripAlot
Janus
18
1 / 5 / 5
11,745
452
15,355
14,773
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
FaintALot
Zhong Kui
18
3 / 9 / 3
12,244
471
21,092
25,088
18,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 13 / 4
9,289
357
6,928
26,482
25,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
18
1 / 8 / 3
12,097
465
7,059
21,476
7,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
PersephoneCu ChulainnSetBastetScylla

VS

Bans
HeraNemesisKing ArthurChaacGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 16
15,712
604
19,200
23,771
24,207
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
SrManu_15
Raijin
20
6 / 4 / 13
14,867
572
16,031
16,414
6,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 2 / 27
14,078
541
15,578
26,353
33,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TheRyanKing95
Danzaburou
20
13 / 2 / 18
17,208
662
19,093
16,356
7,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 6 / 13
15,691
604
9,981
20,673
9,522
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
15
Kills
39
39
Deaths
15
18
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Loki
9
4
3
2.63
L
Janus
CDripAlot
Janus
1
5
5
0.7
W
8
1
16
16
L
Zhong Kui
FaintALot
Zhong Kui
3
9
3
0.5
L
1
13
4
0.23
W
Raijin
SrManu_15
Raijin
6
4
13
3.13
W
6
2
27
9.75
W
Danzaburou
TheRyanKing95
Danzaburou
13
2
18
11
W
6
6
13
2.08
L
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,628
Damage
79,883
107,463
Taken
103,567
66,402
Mitigated
81,046
23,203
Healing
43,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
12,194
2,445
0
6,832
19,644
9,170
492
7,034
12,348
0
106,529
L
Janus
CDripAlot
Janus
15,355
281
0
1,841
14,773
5,223
232
9,003
5,498
80,532
0
W
19,200
1,602
6,073
15,007
23,771
24,207
1,981
13,883
9,726
110,491
0
L
Zhong Kui
FaintALot
Zhong Kui
21,092
915
0
7,992
25,088
18,876
0
12,628
11,622
90,801
0
L
6,928
134
0
500
26,482
25,613
0
11,199
15,048
51,145
0
W
Raijin
SrManu_15
Raijin
16,031
1,319
390
5,383
16,414
6,630
491
5,858
10,414
105,086
0
W
15,578
560
768
6,625
26,353
33,212
1,101
9,612
16,445
41,386
0
W
Danzaburou
TheRyanKing95
Danzaburou
19,093
10,352
0
7,021
16,356
7,475
7,479
6,640
9,612
0
129,062
W
9,981
5,274
0
1,795
20,673
9,522
3,523
9,809
10,700
0
120,159
L
Rama
7,059
6,104
0
6,038
21,476
7,520
55
9,869
11,417
0
78,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,459
Gold Earned
77,556
708
Minions Killed
721
0
Camps Cleared
0
2,323,548
Distance Traveled
2,579,856
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,084
542
197
8
0
498,320
4
L
Janus
11,745
452
142
5
0
540,953
2
W
Chang'e
15,712
604
174
7
0
484,250
1
L
Zhong Kui
12,244
471
153
6
0
427,345
0
L
Ymir
9,289
357
59
2
0
406,150
7
W
Raijin
14,867
572
177
7
0
466,684
14
W
Ares
14,078
541
34
1
0
541,614
8
W
Danzaburou
17,208
662
158
6
0
491,562
9
W
Mercury
15,691
604
178
7
0
595,746
4
L
Rama
12,097
465
157
6
0
450,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role