Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Ix Quickscoped
Nu Wa
Gold II
Level 157
God Stats
4W - 5L
1,491 SR
Queue Stats
387W - 363L
1,540 MMR
Party 1
Artio
Artio
Bronze III
Legiion7460
Artio
Bronze III
Level 80
God Stats
3W - 5L
1,636 SR
Queue Stats
23W - 28L
1,456 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
guiza0003
Cu Chulainn
Gold III
Level 86
God Stats
8W - 6L
1,503 SR
Queue Stats
79W - 77L
1,477 MMR
Party 3
Hun Batz
Hun Batz
Gold V
xImGuiiLLe_19
Hun Batz
Gold V
Level 69
God Stats
2W - 6L
1,378 SR
Queue Stats
10W - 15L
1,498 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,502 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,671 SR
1,495 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
FIRE9820
Khepri
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Fenrir
Fenrir
Bronze III
G286
Fenrir
Bronze III
Level 125
God Stats
1W - 0L
1,808 SR
Queue Stats
51W - 39L
1,500 MMR
Party 4
Vulcan
Vulcan
Gold II
IVIACA
Vulcan
Gold II
Level 101
God Stats
5W - 3L
1,741 SR
Queue Stats
128W - 108L
1,515 MMR
Party 2
Izanami
Izanami
Gold V
uTm-ScOrPiOn-08
Izanami
Gold V
Level 129
God Stats
5W - 3L
1,805 SR
Queue Stats
336W - 350L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 4 / 0
7,716
429
5,232
10,690
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 0
8,330
463
8,455
13,001
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 2
6,888
383
3,131
17,436
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
guiza0003
Cu Chulainn
14
2 / 6 / 0
8,978
499
9,239
19,493
12,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
xImGuiiLLe_19
Hun Batz
14
1 / 6 / 0
8,300
461
3,984
14,573
5,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuScyllaPersephoneArachneSet

VS

Bans
BakasuraCupidDanzaburouKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 1 / 5
9,106
506
9,926
12,676
11,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
FIRE9820
Khepri
15
6 / 0 / 12
9,767
543
7,888
7,405
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
G286
Fenrir
16
9 / 1 / 12
10,249
569
14,820
12,042
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
IVIACA
Vulcan
16
8 / 2 / 6
10,270
571
13,770
8,668
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 5
10,813
601
8,464
9,792
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
4
Kills
31
31
Deaths
4
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
0
0
W
Ymir
 
Ymir
3
1
5
5.5
W
Khepri
FIRE9820
Khepri
6
0
12
12
W
Fenrir
G286
Fenrir
9
1
12
15
W
Vulcan
IVIACA
Vulcan
8
2
6
5.5
L
1
8
0
0.13
L
0
7
2
0.14
L
Cu Chulainn
guiza0003
Cu Chulainn
2
6
0
0.33
W
5
0
5
7.5
L
Hun Batz
xImGuiiLLe_19
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,041
Damage
54,868
75,193
Taken
50,583
34,492
Mitigated
30,042
20,212
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,232
1,986
0
3,727
10,690
3,306
0
2,565
8,125
0
52,294
W
Ymir
 
Ymir
9,926
2,540
0
5,514
12,676
11,173
174
1,028
11,492
48,635
0
W
Khepri
FIRE9820
Khepri
7,888
1,538
0
1,495
7,405
6,285
130
1,889
5,396
25,543
0
W
Fenrir
G286
Fenrir
14,820
4,277
0
5,644
12,042
5,694
0
1,812
10,018
0
59,012
W
Vulcan
IVIACA
Vulcan
13,770
3,954
0
474
8,668
3,058
752
4,111
4,315
68,900
0
L
8,455
2,211
0
1,557
13,001
4,325
0
6,737
6,264
61,463
0
L
3,131
261
377
3,231
17,436
9,056
0
8,300
9,136
16,893
0
L
Cu Chulainn
guiza0003
Cu Chulainn
9,239
1,577
0
6,323
19,493
12,571
0
11,058
8,435
55
52,026
W
8,464
6,529
0
4,650
9,792
3,832
5,470
1,891
7,721
0
85,680
L
Hun Batz
xImGuiiLLe_19
Hun Batz
3,984
935
0
4,997
14,573
5,234
0
2,924
11,649
0
63,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
50,205
481
Minions Killed
477
0
Camps Cleared
0
1,484,281
Distance Traveled
1,774,475
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,716
429
101
6
0
278,134
1
W
Ymir
9,106
506
91
5
0
305,877
0
W
Khepri
9,767
543
34
2
0
366,995
6
W
Fenrir
10,249
569
78
4
0
401,573
1
W
Vulcan
10,270
571
118
7
0
399,787
2
L
Nu Wa
8,330
463
129
7
0
273,177
3
L
Artio
6,888
383
30
2
0
291,874
4
L
Cu Chulainn
8,978
499
101
6
0
296,421
3
W
Izanami
10,813
601
156
9
0
300,243
0
L
Hun Batz
8,300
461
120
7
0
344,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role