Player Matchup

Geb
Geb
Gold IV
OfficialSquad
Geb
Gold IV
Level 124
God Stats
0W - 1L
1,697 SR
Queue Stats
118W - 123L
1,627 MMR
Solo
Merlin
Merlin
Gold II
PringleX94X
Merlin
Gold II
Level 122
God Stats
42W - 43L
2,130 SR
Queue Stats
503W - 502L
1,630 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Rolphy91
Cu Chulainn
Gold III
Level 159
God Stats
2W - 6L
1,741 SR
Queue Stats
139W - 135L
1,717 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
UnfittedGiraffe
Ah Muzen Cab
Silver IV
Level 160
God Stats
0W - 2L
1,229 SR
Queue Stats
38W - 34L
1,518 MMR
Party 1
Nemesis
Nemesis
Gold III
VegaSchlumpf
Nemesis
Gold III
Level 146
God Stats
0W - 3L
1,182 SR
Queue Stats
539W - 542L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,596 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,690 SR
1,621 MMR
Guan Yu
Guan Yu
Gold III
DaLurgyDisher
Guan Yu
Gold III
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 109L
1,591 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Finneman_04
Kuzenbo
Silver II
Level 87
God Stats
2W - 0L
1,734 SR
Queue Stats
58W - 37L
1,618 MMR
Solo
Apollo
Apollo
Gold II
OPHIS_0
Apollo
Gold II
Level 128
God Stats
16W - 9L
1,427 SR
Queue Stats
104W - 107L
1,601 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Soraticss
The Morrigan
Platinum V
Level 159
God Stats
11W - 6L
1,753 SR
Queue Stats
301W - 284L
1,649 MMR
Solo
Rama
Rama
Gold III
Thelolalex
Rama
Gold III
Level 45
God Stats
25W - 13L
2,038 SR
Queue Stats
141W - 120L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
10,076
458
7,745
18,172
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
16
2 / 6 / 3
9,930
451
14,123
13,144
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Rolphy91
Cu Chulainn
17
2 / 5 / 2
10,661
485
19,991
32,352
18,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
UnfittedGiraffe
Ah Muzen Cab
17
1 / 8 / 0
9,974
453
12,254
20,692
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
VegaSchlumpf
Nemesis
16
0 / 5 / 5
9,553
434
6,676
16,017
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetCthulhuPersephoneJanus

VS

Bans
Nu WaYemojaYmirGaneshaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
3 / 2 / 6
12,396
563
16,586
30,724
27,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Finneman_04
Kuzenbo
16
3 / 1 / 8
11,285
513
9,156
18,508
24,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
OPHIS_0
Apollo
20
7 / 1 / 6
13,371
608
14,103
17,075
8,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Soraticss
The Morrigan
18
6 / 3 / 4
12,476
567
16,127
14,342
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 2 / 9
13,589
618
24,669
24,314
10,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
25
26
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
2
6
3
W
Kuzenbo
Finneman_04
Kuzenbo
3
1
8
7
W
Apollo
OPHIS_0
Apollo
7
1
6
10
L
4
2
2
2.5
L
Merlin
2
6
3
0.58
L
Cu Chulainn
Rolphy91
Cu Chulainn
2
5
2
0.6
W
The Morrigan
Soraticss
The Morrigan
6
3
4
2.67
W
6
2
9
5.25
L
Ah Muzen Cab
UnfittedGiraffe
Ah Muzen Cab
1
8
0
0.13
L
Nemesis
VegaSchlumpf
Nemesis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,789
Damage
80,641
100,377
Taken
104,963
59,241
Mitigated
76,396
23,075
Healing
44,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
16,586
3,398
1,987
14,733
30,724
27,422
463
6,207
24,437
3,703
64,860
W
Kuzenbo
Finneman_04
Kuzenbo
9,156
3,473
0
3,858
18,508
24,360
156
6,325
11,790
31,267
0
W
Apollo
OPHIS_0
Apollo
14,103
8,718
0
5,673
17,075
8,627
3,984
3,629
13,326
0
113,110
L
7,745
889
0
4,195
18,172
17,160
36
6,664
11,330
31,537
0
L
Merlin
14,123
667
0
844
13,144
5,563
0
4,320
8,643
81,569
0
L
Cu Chulainn
Rolphy91
Cu Chulainn
19,991
5,067
0
9,780
32,352
18,266
750
3,229
28,409
4,728
71,927
W
The Morrigan
Soraticss
The Morrigan
16,127
3,750
0
2,884
14,342
5,613
1,478
7,339
6,711
93,111
3,592
W
24,669
17,703
0
15,660
24,314
10,374
5,029
4,314
19,918
0
126,207
L
Ah Muzen Cab
UnfittedGiraffe
Ah Muzen Cab
12,254
7,523
0
5,707
20,692
8,300
0
5,555
14,912
0
76,190
L
Nemesis
VegaSchlumpf
Nemesis
6,676
1,929
0
2,549
16,017
9,952
550
4,727
11,130
0
68,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
63,117
555
Minions Killed
663
0
Camps Cleared
0
1,958,024
Distance Traveled
2,066,752
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,396
563
122
6
0
407,301
6
W
Kuzenbo
11,285
513
32
1
0
477,951
8
W
Apollo
13,371
608
160
7
0
447,519
2
L
Geb
10,076
458
41
2
0
440,986
2
L
Merlin
9,930
451
152
7
0
351,287
5
L
Cu Chulainn
10,661
485
131
6
0
378,307
3
W
The Morrigan
12,476
567
167
8
0
382,738
1
W
Rama
13,589
618
182
8
0
351,243
3
L
Ah Muzen Cab
9,974
453
128
6
0
389,614
2
L
Nemesis
9,553
434
103
5
0
397,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role