Player Matchup

King Arthur
King Arthur
FattySlayer
King Arthur
Level 28
God Stats
12W - 11L
1,780 SR
Queue Stats
225W - 251L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
GurglingSpring
Danzaburou
Level 27
God Stats
56W - 42L
1,722 SR
Queue Stats
72W - 70L
1,654 Elo+
Party 1
Arachne
Arachne
Haylo899
Arachne
Level 27
God Stats
32W - 19L
1,855 SR
Queue Stats
90W - 85L
1,668 Elo+
Party 1
Thanatos
Thanatos
Scotiboii14
Thanatos
Level 13
God Stats
8W - 16L
1,500 SR
Queue Stats
105W - 119L
1,540 Elo+
Solo
Ganesha
Ganesha
XxDeadlyDustbinx
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 239L
1,511 Elo+
Party 1
Team Averages
Level 25
1,671 SR
1,605 Elo+

VS

Team Averages
Level 19
1,623 SR
1,609 Elo+
Erlang Shen
Erlang Shen
BIGBOU96
Erlang Shen
Level 27
God Stats
4W - 4L
1,628 SR
Queue Stats
15W - 15L
1,521 Elo+
Solo
Apollo
Apollo
Colour_Trails
Apollo
Level 18
God Stats
3W - 2L
1,749 SR
Queue Stats
6W - 4L
1,841 Elo+
Party 2
Izanami
Izanami
ScruffDiver
Izanami
Level 16
God Stats
15W - 8L
1,736 SR
Queue Stats
54W - 45L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Toweliexpress420
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,841 Elo+
Party 2
Pele
Pele
unmanned_barrel7
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FattySlayer
King Arthur
9
0 / 1 / 0
4,940
494
1,752
4,135
1,833
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
GurglingSpring
Danzaburou
9
1 / 6 / 3
5,595
560
3,251
7,357
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Haylo899
Arachne
8
4 / 1 / 1
5,221
522
3,132
4,646
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Scotiboii14
Thanatos
8
1 / 2 / 2
4,847
485
659
5,296
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 2
4,161
416
1,927
5,095
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIGBOU96
Erlang Shen
11
1 / 0 / 0
6,050
605
2,130
5,245
2,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 2 / 0
5,326
533
3,929
5,329
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ScruffDiver
Izanami
12
7 / 2 / 2
7,510
751
7,017
6,769
2,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
8
0 / 1 / 3
5,446
545
1,402
2,742
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
5,090
509
893
5,035
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
12
12
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BIGBOU96
Erlang Shen
1
0
0
1
W
3
2
0
1.5
L
King Arthur
FattySlayer
King Arthur
0
1
0
0
L
Danzaburou
GurglingSpring
Danzaburou
1
6
3
0.42
L
Arachne
Haylo899
Arachne
4
1
1
4.5
L
Thanatos
Scotiboii14
Thanatos
1
2
2
1
W
Izanami
ScruffDiver
Izanami
7
2
2
4
W
Aphrodite
0
1
3
1.5
L
0
2
2
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,721
Damage
15,371
26,529
Taken
25,120
9,418
Mitigated
9,292
8,408
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BIGBOU96
Erlang Shen
2,130
933
0
2,613
5,245
2,745
268
0
5,245
0
28,813
W
3,929
2,201
0
1,799
5,329
1,611
660
728
4,601
0
24,155
L
King Arthur
FattySlayer
King Arthur
1,752
529
0
922
4,135
1,833
459
0
4,135
0
21,984
L
Danzaburou
GurglingSpring
Danzaburou
3,251
1,340
0
976
7,357
1,965
551
0
7,357
0
23,008
L
Arachne
Haylo899
Arachne
3,132
1,535
0
1,473
4,646
2,266
0
414
4,232
0
17,728
L
Thanatos
Scotiboii14
Thanatos
659
0
0
4,977
5,296
1,321
0
122
5,174
0
17,433
W
Izanami
ScruffDiver
Izanami
7,017
5,191
131
3,320
6,769
2,089
1,672
0
6,769
0
40,845
W
Aphrodite
1,402
265
514
963
2,742
1,647
572
1,199
1,543
8,717
0
L
1,927
73
0
60
5,095
2,033
0
866
4,229
11,611
0
W
893
279
0
2,404
5,035
1,200
0
0
5,035
0
14,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
29,422
186
Minions Killed
275
0
Camps Cleared
0
875,478
Distance Traveled
852,576
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,050
605
75
8
0
166,649
0
W
Apollo
5,326
533
48
5
0
154,973
0
L
King Arthur
4,940
494
48
5
0
174,487
1
L
Danzaburou
5,595
560
47
5
0
155,954
0
L
Arachne
5,221
522
36
4
0
194,770
0
L
Thanatos
4,847
485
43
4
0
169,892
0
W
Izanami
7,510
751
91
9
0
161,468
0
W
Aphrodite
5,446
545
26
3
0
162,766
1
L
Ganesha
4,161
416
12
1
0
180,375
5
W
Pele
5,090
509
35
4
0
206,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role