Player Matchup

Ullr
Ullr
Bezemsteel
Ullr
Level 158
God Stats
9W - 6L
1,500 SR
Queue Stats
407W - 254L
1,725 Elo+
Party 1
Poseidon
Poseidon
Mîlfshaker
Poseidon
Level 145
God Stats
9W - 6L
1,261 SR
Queue Stats
618W - 314L
1,822 Elo+
Party 1
Nu Wa
Nu Wa
Niikhur
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Unitê
Sylvanus
Level 123
God Stats
11W - 3L
1,713 SR
Queue Stats
511W - 430L
1,615 Elo+
Party 1
Ymir
Ymir
grovtbrød
Ymir
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 15L
1,831 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,699 Elo+

VS

Team Averages
Level 52
1,357 SR
1,250 Elo+
Thoth
Thoth
Brandonsf
Thoth
Level 27
God Stats
3W - 4L
1,481 SR
Queue Stats
40W - 55L
1,136 Elo+
Party 2
Janus
Janus
Destructorteam
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
bynoya
Loki
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,065 Elo+
Party 3
Xing Tian
Xing Tian
goonziii09
Xing Tian
Level 66
God Stats
2W - 5L
1,172 SR
Queue Stats
27W - 37L
1,323 Elo+
Party 3
Medusa
Medusa
valenxineeerhlm
Medusa
Level 18
God Stats
1W - 7L
1,132 SR
Queue Stats
1W - 9L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 4 / 9
11,827
622
21,247
14,359
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mîlfshaker
Poseidon
16
16 / 3 / 22
11,425
601
21,927
9,253
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Niikhur
Nu Wa
16
10 / 4 / 21
11,222
591
16,460
13,082
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Unitê
Sylvanus
15
14 / 4 / 30
11,210
590
15,729
15,511
14,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
18 / 1 / 20
11,260
593
18,970
14,290
8,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Brandonsf
Thoth
10
1 / 18 / 2
6,973
367
5,394
16,607
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 11 / 2
10,534
554
13,683
19,251
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
bynoya
Loki
9
0 / 16 / 5
6,903
363
3,200
19,535
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
goonziii09
Xing Tian
13
3 / 14 / 5
9,751
513
4,122
29,448
18,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 19 / 2
7,086
373
3,129
22,765
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
28
78
Kills
12
16
Deaths
78
102
Assists
16
Player
Kills
Deaths
Assists
KDA
W
20
4
9
6.13
L
Thoth
Brandonsf
Thoth
1
18
2
0.11
L
7
11
2
0.73
W
Poseidon
Mîlfshaker
Poseidon
16
3
22
9
W
Nu Wa
Niikhur
Nu Wa
10
4
21
5.13
W
Sylvanus
Unitê
Sylvanus
14
4
30
7.25
L
Loki
bynoya
Loki
0
16
5
0.16
L
Xing Tian
goonziii09
Xing Tian
3
14
5
0.39
W
18
1
20
28
L
1
19
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,333
Damage
29,528
66,495
Taken
107,606
37,480
Mitigated
42,925
20,600
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,247
10,078
0
1,394
14,359
6,217
0
4,597
9,762
0
86,466
L
Thoth
Brandonsf
Thoth
5,394
480
0
0
16,607
4,782
0
9,953
6,537
21,966
0
L
13,683
1,645
0
1,185
19,251
6,376
0
9,599
9,418
47,195
0
W
Poseidon
Mîlfshaker
Poseidon
21,927
2,573
0
975
9,253
3,793
3,466
3,402
5,851
77,689
0
W
Nu Wa
Niikhur
Nu Wa
16,460
5,886
0
5,020
13,082
4,478
7,983
4,232
8,850
66,585
0
W
Sylvanus
Unitê
Sylvanus
15,729
7,631
3,217
6,126
15,511
14,120
1,191
6,534
8,632
39,962
7,558
L
Loki
bynoya
Loki
3,200
671
0
1,250
19,535
5,989
0
13,527
5,828
0
18,909
L
Xing Tian
goonziii09
Xing Tian
4,122
573
0
2,104
29,448
18,912
0
22,411
6,600
15,221
0
W
18,970
3,723
0
3,868
14,290
8,872
0
4,434
9,856
51,096
1,811
L
3,129
943
24
1,869
22,765
6,866
0
14,948
7,615
0
19,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
41,247
499
Minions Killed
175
0
Camps Cleared
0
1,624,938
Distance Traveled
1,190,285
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,827
622
139
7
0
343,126
0
L
Thoth
6,973
367
34
2
0
260,153
0
L
Janus
10,534
554
65
3
0
298,605
1
W
Poseidon
11,425
601
123
6
0
339,917
2
W
Nu Wa
11,222
591
116
6
0
295,973
0
W
Sylvanus
11,210
590
62
3
0
302,052
0
L
Loki
6,903
363
29
2
0
186,766
0
L
Xing Tian
9,751
513
20
1
0
207,467
0
W
Ymir
11,260
593
59
3
0
343,870
0
L
Medusa
7,086
373
27
1
0
237,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role