Player Matchup

Sol
Sol
LuckyHat11
Sol
Level 28
God Stats
13W - 5L
1,547 SR
Queue Stats
62W - 45L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
danieljml
Danzaburou
Level 28
God Stats
44W - 27L
1,760 SR
Queue Stats
427W - 362L
1,723 Elo+
Party 1
Yemoja
Yemoja
dice1235
Yemoja
Level 26
God Stats
28W - 21L
1,532 SR
Queue Stats
76W - 59L
1,457 Elo+
Solo
Susano
Susano
iamheaddown
Susano
Level 27
God Stats
7W - 3L
1,638 SR
Queue Stats
24W - 11L
1,433 Elo+
Party 2
Cupid
Cupid
iamheadright
Cupid
Level 23
God Stats
10W - 6L
1,694 SR
Queue Stats
35W - 22L
1,504 Elo+
Party 2
Team Averages
Level 26
1,634 SR
1,565 Elo+

VS

Team Averages
Level 24
1,565 SR
1,575 Elo+
Artemis
Artemis
Horveus
Artemis
Level 27
God Stats
6W - 8L
1,650 SR
Queue Stats
7W - 12L
1,599 Elo+
Solo
Nu Wa
Nu Wa
ILoveDong69
Nu Wa
Level 23
God Stats
7W - 10L
1,563 SR
Queue Stats
9W - 11L
1,653 Elo+
Solo
Kumbhakarna
Kumbhakarna
buezentarotiagno
Kumbhakarna
Level 21
God Stats
201W - 152L
1,602 SR
Queue Stats
389W - 345L
1,563 Elo+
Solo
Amaterasu
Amaterasu
jijithecat
Amaterasu
Level 21
God Stats
3W - 10L
1,387 SR
Queue Stats
83W - 72L
1,371 Elo+
Solo
Horus
Horus
sirmorts
Horus
Level 30
God Stats
6W - 2L
1,626 SR
Queue Stats
105W - 106L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 10
16,781
1,049
43,591
19,542
7,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Danzaburou
danieljml
Danzaburou
20
4 / 4 / 14
14,723
920
19,231
16,254
8,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
dice1235
Yemoja
20
2 / 3 / 18
15,596
975
8,503
19,258
15,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
20
2 / 0 / 14
13,562
848
12,441
12,214
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 16
14,745
922
18,085
17,136
7,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Horveus
Artemis
19
3 / 8 / 3
13,629
852
13,656
19,093
9,068
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 8
14,168
886
42,444
19,397
8,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
buezentarotiagno
Kumbhakarna
19
3 / 0 / 7
14,791
924
4,460
15,451
22,215
Amaterasu
jijithecat
Amaterasu
19
1 / 6 / 6
13,040
815
7,753
29,722
31,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
sirmorts
Horus
20
3 / 7 / 7
13,873
867
11,685
23,946
10,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
24
Kills
12
12
Deaths
24
72
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Horveus
Artemis
3
8
3
0.56
L
2
3
8
2
W
11
1
10
16
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
3
0
7
6.5
W
Danzaburou
danieljml
Danzaburou
4
4
14
2.75
W
Yemoja
dice1235
Yemoja
2
3
18
3.67
W
Susano
2
0
14
9
W
5
4
16
3.25
L
Amaterasu
jijithecat
Amaterasu
1
6
6
0.67
L
Horus
sirmorts
Horus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,851
Damage
79,998
84,404
Taken
107,609
46,045
Mitigated
82,317
24,649
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Horveus
Artemis
13,656
6,000
876
783
19,093
9,068
0
11,332
7,761
0
38,803
L
42,444
10,109
202
3,624
19,397
8,691
0
10,416
8,981
90,328
0
W
43,591
12,572
0
10,055
19,542
7,445
0
11,022
8,520
107,747
0
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
4,460
139
397
1,737
15,451
22,215
0
6,652
8,799
16,219
0
W
Danzaburou
danieljml
Danzaburou
19,231
8,394
0
2,136
16,254
8,300
0
7,839
8,415
0
49,772
W
Yemoja
dice1235
Yemoja
8,503
2,869
4,247
1,536
19,258
15,762
0
13,079
6,179
23,775
0
W
Susano
12,441
1,059
582
734
12,214
6,601
0
6,013
6,201
0
31,463
W
18,085
10,406
1,042
4,317
17,136
7,937
0
8,951
8,185
0
46,255
L
Amaterasu
jijithecat
Amaterasu
7,753
4,728
0
4,124
29,722
31,483
0
9,736
19,986
0
27,913
L
Horus
sirmorts
Horus
11,685
5,098
4,670
4,558
23,946
10,860
0
13,958
9,988
0
23,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,407
Gold Earned
69,501
359
Minions Killed
301
7
Camps Cleared
6
1,401,079
Distance Traveled
1,394,864
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,629
852
73
5
1
202,442
0
L
Nu Wa
14,168
886
120
8
0
292,815
0
W
Sol
16,781
1,049
138
9
4
288,353
0
L
Kumbhakarna
14,791
924
17
1
0
328,286
4
W
Danzaburou
14,723
920
68
4
0
258,712
0
W
Yemoja
15,596
975
39
2
1
262,152
1
W
Susano
13,562
848
37
2
1
322,272
0
W
Cupid
14,745
922
77
5
1
269,590
0
L
Amaterasu
13,040
815
60
4
2
298,746
0
L
Horus
13,873
867
31
2
3
272,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role