Player Matchup

Bellona
Bellona
Envy_a_qt
Bellona
Level 6
God Stats
0W - 3L
1,267 SR
Queue Stats
123W - 155L
1,226 Elo+
Party 1
Nemesis
Nemesis
IG-dominics_a_qt
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JMFimbresC
Ah Puch
Level 24
God Stats
0W - 2L
1,489 SR
Queue Stats
10W - 11L
1,164 Elo+
Solo
Medusa
Medusa
Pedro_VIGANDOR
Medusa
Level 8
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Ra
Ra
Philthy_Taco420
Ra
Level 16
God Stats
38W - 45L
1,355 SR
Queue Stats
102W - 127L
1,320 Elo+
Solo
Team Averages
Level 12
1,376 SR
1,301 Elo+

VS

Team Averages
Level 20
1,448 SR
1,317 Elo+
Pele
Pele
AhhApplesauce
Pele
Level 26
God Stats
37W - 24L
1,478 SR
Queue Stats
110W - 112L
1,394 Elo+
Party 2
Anubis
Anubis
KrZe_Spectrum
Anubis
Level 17
God Stats
2W - 4L
1,286 SR
Queue Stats
29W - 26L
1,155 Elo+
Solo
Fenrir
Fenrir
Lime_Lite2004
Fenrir
Level 26
God Stats
8W - 6L
1,475 SR
Queue Stats
86W - 79L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
my_little_zombie
Kumbhakarna
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 107L
1,396 Elo+
Party 2
Hachiman
Hachiman
sponge_cloudy156
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Envy_a_qt
Bellona
10
4 / 7 / 4
7,794
458
4,007
11,133
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
1 / 16 / 3
5,986
352
5,936
15,819
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
JMFimbresC
Ah Puch
6
1 / 4 / 1
5,980
352
2,184
5,235
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 4
7,577
446
8,980
15,271
3,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 9 / 1
7,940
467
5,823
12,421
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
9,854
580
10,855
14,234
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
9 / 0 / 4
9,969
586
8,936
8,037
5,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
17 / 4 / 8
10,046
591
17,945
12,237
5,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
my_little_zombie
Kumbhakarna
13
5 / 3 / 12
9,081
534
5,495
12,185
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 8 / 7
7,972
469
3,979
12,948
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
13
Kills
43
44
Deaths
16
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Bellona
Envy_a_qt
Bellona
4
7
4
0.86
L
1
16
3
0.16
L
Ah Puch
JMFimbresC
Ah Puch
1
4
1
0.38
W
9
0
4
11
W
17
4
8
5.25
L
2
8
4
0.5
L
5
9
1
0.61
W
Kumbhakarna
my_little_zombie
Kumbhakarna
5
3
12
3.67
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,930
Damage
47,210
59,879
Taken
59,641
19,579
Mitigated
30,348
9,151
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,855
3,009
390
8,277
14,234
5,420
387
747
13,487
0
82,417
L
Bellona
Envy_a_qt
Bellona
4,007
1,937
0
211
11,133
8,239
244
2,233
8,900
0
15,092
L
5,936
3,192
0
574
15,819
3,288
66
3,994
11,825
0
11,182
L
Ah Puch
JMFimbresC
Ah Puch
2,184
284
0
834
5,235
1,057
362
1,846
3,389
13,448
0
W
8,936
368
324
3,902
8,037
5,123
1,901
1,112
6,925
50,404
0
W
17,945
4,896
390
1,895
12,237
5,363
2,454
1,112
11,125
0
41,891
L
8,980
4,745
468
4,314
15,271
3,683
54
5,100
10,171
0
34,501
L
5,823
1,042
616
2,134
12,421
3,312
327
1,258
11,163
38,797
0
W
Kumbhakarna
my_little_zombie
Kumbhakarna
5,495
991
0
754
12,185
9,874
1,069
1,726
10,459
23,265
0
W
3,979
2,322
0
2,832
12,948
4,568
551
3,310
9,638
0
19,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
46,922
194
Minions Killed
314
0
Camps Cleared
0
1,248,370
Distance Traveled
1,487,321
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,854
580
120
7
0
314,745
0
L
Bellona
7,794
458
27
2
0
235,910
0
L
Nemesis
5,986
352
9
1
0
324,554
2
L
Ah Puch
5,980
352
30
2
0
176,969
0
W
Anubis
9,969
586
74
4
0
245,133
3
W
Fenrir
10,046
591
54
3
0
346,460
0
L
Medusa
7,577
446
62
4
0
234,567
3
L
Ra
7,940
467
66
4
0
276,370
1
W
Kumbhakarna
9,081
534
36
2
0
303,556
3
W
Hachiman
7,972
469
30
2
0
277,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role