Player Matchup

Nike
Nike
Djenka3
Nike
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
80W - 79L
1,508 Elo+
Party 1
Chaac
Chaac
Earthdigger
Chaac
Level 124
God Stats
11W - 11L
1,550 SR
Queue Stats
137W - 171L
1,492 Elo+
Party 1
Ra
Ra
ivandrak
Ra
Level 23
God Stats
8W - 11L
1,633 SR
Queue Stats
95W - 123L
1,453 Elo+
Party 1
Team Averages
Level 79
1,633 SR
1,484 Elo+

VS

Team Averages
Level 33
1,424 SR
1,631 Elo+
He Bo
He Bo
El-Cakou
He Bo
Level 8
God Stats
1W - 4L
1,244 SR
Queue Stats
12W - 10L
1,553 Elo+
Party 2
Bacchus
Bacchus
THEMALO
Bacchus
Level 8
God Stats
1W - 2L
1,710 SR
Queue Stats
11W - 8L
1,687 Elo+
Party 2
Awilix
Awilix
setyournamehere
Awilix
Level 82
God Stats
0W - 1L
1,318 SR
Queue Stats
10W - 7L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Djenka3
Nike
20
8 / 5 / 15
19,893
603
24,151
33,444
47,529
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 2 / 16
19,947
604
29,685
32,088
37,773
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 5 / 10
20,285
615
20,955
19,313
16,931
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
El-Cakou
He Bo
20
3 / 13 / 6
18,433
559
11,924
26,144
10,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
THEMALO
Bacchus
20
6 / 2 / 5
20,046
607
31,616
26,726
43,198
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 10 / 6
18,191
551
22,831
34,902
16,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
25
Kills
12
12
Deaths
25
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
Djenka3
Nike
8
5
15
3.1
W
7
2
16
7.5
L
He Bo
El-Cakou
He Bo
3
13
6
0.46
L
Bacchus
THEMALO
Bacchus
6
2
5
4.25
W
10
5
10
3
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,791
Damage
66,371
84,845
Taken
87,772
102,233
Mitigated
70,209
32,010
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Djenka3
Nike
24,151
3,661
0
2,661
33,444
47,529
1,150
15,168
18,276
524
112,112
W
29,685
3,399
0
13,288
32,088
37,773
1,103
18,545
13,543
1,605
118,447
L
He Bo
El-Cakou
He Bo
11,924
179
0
2,300
26,144
10,163
514
6,554
19,071
84,305
0
L
Bacchus
THEMALO
Bacchus
31,616
1,811
816
3,465
26,726
43,198
223
8,031
17,448
104,177
0
W
20,955
1,386
9,958
6,103
19,313
16,931
743
10,302
9,011
129,079
0
L
22,831
9,917
0
7,163
34,902
16,848
0
8,211
25,814
0
135,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,125
Gold Earned
56,670
341
Minions Killed
333
0
Camps Cleared
0
1,874,551
Distance Traveled
1,766,956
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
19,893
603
77
2
0
603,838
4
W
Chaac
19,947
604
119
4
0
653,007
10
L
He Bo
18,433
559
90
3
0
503,035
0
L
Bacchus
20,046
607
99
3
0
678,625
1
W
Ra
20,285
615
145
4
0
617,706
1
L
Awilix
18,191
551
144
4
0
585,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role