Player Matchup

Ao Kuang
Ao Kuang
Glag3776
Ao Kuang
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 53L
1,774 Elo+
Party 1
Rama
Rama
JollyJoey798436
Rama
Level 62
God Stats
5W - 8L
1,500 SR
Queue Stats
314W - 330L
1,464 Elo+
Solo
Eset
Eset
Lindemannlt
Eset
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,485 Elo+
Solo
Mercury
Mercury
Makenosense5490
Mercury
Level 134
God Stats
12W - 13L
1,979 SR
Queue Stats
630W - 640L
1,601 Elo+
Solo
Tyr
Tyr
emaalauu
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,774 Elo+
Party 1
Team Averages
Level 117
1,596 SR
1,620 Elo+

VS

Team Averages
Level 114
1,640 SR
1,621 Elo+
Guan Yu
Guan Yu
IgNa25
Guan Yu
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
213W - 207L
1,644 Elo+
Party 2
Merlin
Merlin
Juanvaa
Merlin
Level 142
God Stats
1W - 2L
1,742 SR
Queue Stats
36W - 22L
1,696 Elo+
Party 2
Camazotz
Camazotz
Misame
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,526 Elo+
Solo
Artemis
Artemis
SoyUnenderman
Artemis
Level 78
God Stats
10W - 5L
1,897 SR
Queue Stats
131W - 107L
1,663 Elo+
Party 3
Hel
Hel
Thiagus055
Hel
Level 67
God Stats
3W - 3L
1,563 SR
Queue Stats
226W - 211L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Glag3776
Ao Kuang
12
5 / 1 / 5
7,316
610
6,251
7,957
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 3
6,923
577
5,937
8,868
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 2
7,434
620
5,494
6,497
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 0
6,738
562
2,897
9,163
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 6
6,252
521
3,115
8,734
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IgNa25
Guan Yu
12
2 / 2 / 0
6,660
555
5,726
10,842
6,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Juanvaa
Merlin
12
2 / 1 / 1
6,896
575
4,393
4,953
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Misame
Camazotz
7
0 / 3 / 0
4,980
415
2,223
6,578
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
11
3 / 2 / 1
6,377
531
6,044
7,911
2,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 4
6,046
504
4,019
8,509
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
8
8
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Glag3776
Ao Kuang
5
1
5
7.5
L
Guan Yu
IgNa25
Guan Yu
2
2
0
1
W
3
2
3
2.25
L
Merlin
Juanvaa
Merlin
2
1
1
2.5
W
3
2
2
2
W
0
1
0
0
L
Camazotz
Misame
Camazotz
0
3
0
0
L
Artemis
3
2
1
1.75
L
1
4
4
0.75
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
22,405
41,219
Taken
38,793
14,415
Mitigated
14,713
17,646
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Glag3776
Ao Kuang
6,251
1,468
0
2,755
7,957
2,594
234
1,529
6,292
34,181
0
L
Guan Yu
IgNa25
Guan Yu
5,726
1,787
0
4,033
10,842
6,137
0
2,288
8,554
0
41,489
W
5,937
4,165
0
5,200
8,868
2,471
414
2,056
6,752
0
48,730
L
Merlin
Juanvaa
Merlin
4,393
652
0
549
4,953
1,591
0
2,616
2,185
44,016
0
W
5,494
671
0
1,562
6,497
2,023
538
2,997
3,306
51,556
0
W
2,897
791
0
4,737
9,163
2,812
0
0
9,163
0
44,946
L
Camazotz
Misame
Camazotz
2,223
874
0
3,351
6,578
1,841
0
1,627
4,883
0
18,110
L
Artemis
6,044
3,864
0
2,733
7,911
2,440
0
1,143
6,764
0
33,790
L
4,019
272
2,021
3,503
8,509
2,704
0
3,743
4,662
22,372
0
W
3,115
475
0
3,392
8,734
4,515
0
1,418
7,294
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
30,959
392
Minions Killed
335
0
Camps Cleared
0
1,175,455
Distance Traveled
1,072,308
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,316
610
59
5
0
247,947
2
L
Guan Yu
6,660
555
78
7
0
241,880
1
W
Rama
6,923
577
93
8
0
192,258
4
L
Merlin
6,896
575
96
8
0
241,654
3
W
Eset
7,434
620
118
10
0
223,087
4
W
Mercury
6,738
562
94
8
0
262,245
1
L
Camazotz
4,980
415
51
4
0
162,790
1
L
Artemis
6,377
531
68
6
0
211,652
2
L
Hel
6,046
504
42
4
0
214,332
3
W
Tyr
6,252
521
28
2
0
249,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role