Player Matchup

Freya
Freya
GrandMasterBlaze
Freya
Level 24
God Stats
85W - 78L
1,513 SR
Queue Stats
100W - 100L
1,579 Elo+
Party 2
Awilix
Awilix
MercMorgan
Awilix
Level 18
God Stats
0W - 5L
1,154 SR
Queue Stats
42W - 55L
1,450 Elo+
Party 1
Ymir
Ymir
Seraph676End
Ymir
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
72W - 78L
1,504 Elo+
Party 1
Tyr
Tyr
TechnoZombie12
Tyr
Level 42
God Stats
1W - 6L
1,299 SR
Queue Stats
93W - 109L
1,579 Elo+
Party 2
Izanami
Izanami
TeeJayRecKs
Izanami
Level 18
God Stats
4W - 7L
1,191 SR
Queue Stats
81W - 96L
1,517 Elo+
Party 2
Team Averages
Level 24
1,331 SR
1,526 Elo+

VS

Team Averages
Level 30
1,504 SR
1,438 Elo+
Ao Kuang
Ao Kuang
LokiAdon
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MonsterGoober
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,229 Elo+
Solo
Izanami
Izanami
SakeMyWeener
Izanami
Level 12
God Stats
13W - 16L
1,494 SR
Queue Stats
30W - 36L
1,526 Elo+
Party 3
Chang'e
Chang'e
SimperingMouse4
Chang'e
Level 68
God Stats
12W - 9L
1,711 SR
Queue Stats
490W - 458L
1,490 Elo+
Party 3
Fenrir
Fenrir
Xoulos
Fenrir
Level 27
God Stats
4W - 6L
1,315 SR
Queue Stats
8W - 9L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,165
482
13,137
14,411
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
MercMorgan
Awilix
15
6 / 5 / 3
9,612
506
11,293
14,997
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 7 / 7
7,697
405
6,549
13,216
9,990
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 9 / 1
7,892
415
4,405
15,251
8,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
TeeJayRecKs
Izanami
13
3 / 6 / 5
8,679
457
12,488
12,326
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LokiAdon
Ao Kuang
17
6 / 2 / 2
10,224
538
10,356
14,271
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
MonsterGoober
Sun Wukong
17
12 / 3 / 3
11,675
614
14,855
18,532
13,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
SakeMyWeener
Izanami
15
3 / 3 / 9
9,318
490
8,669
11,618
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 5 / 4
9,600
505
10,218
14,353
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Xoulos
Fenrir
15
7 / 3 / 4
10,370
546
8,351
13,310
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
16
Kills
30
30
Deaths
16
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Ao Kuang
LokiAdon
Ao Kuang
6
2
2
3.5
L
Awilix
MercMorgan
Awilix
6
5
3
1.5
W
Sun Wukong
MonsterGoober
Sun Wukong
12
3
3
4.5
W
Izanami
SakeMyWeener
Izanami
3
3
9
2.5
L
1
7
7
0.64
W
2
5
4
0.8
L
0
9
1
0.06
L
Izanami
TeeJayRecKs
Izanami
3
6
5
0.92
W
Fenrir
Xoulos
Fenrir
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
52,449
70,201
Taken
72,084
33,131
Mitigated
41,634
16,501
Healing
27,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,137
4,751
0
6,823
14,411
5,617
376
7,374
6,731
40,201
0
W
Ao Kuang
LokiAdon
Ao Kuang
10,356
3,114
0
7,285
14,271
7,885
927
5,421
8,850
57,890
10,201
L
Awilix
MercMorgan
Awilix
11,293
5,060
0
3,965
14,997
5,433
0
4,083
10,712
0
54,951
W
Sun Wukong
MonsterGoober
Sun Wukong
14,855
4,835
0
6,342
18,532
13,841
2,894
3,122
15,410
0
66,485
W
Izanami
SakeMyWeener
Izanami
8,669
6,483
0
3,713
11,618
4,047
1,058
2,759
8,859
0
55,646
L
6,549
1,340
215
818
13,216
9,990
93
2,906
10,180
27,432
0
W
10,218
593
954
4,440
14,353
6,320
117
5,858
8,495
50,340
0
L
4,405
128
0
2,230
15,251
8,174
243
3,491
11,738
0
32,467
L
Izanami
TeeJayRecKs
Izanami
12,488
8,127
0
2,450
12,326
3,917
677
1,637
10,671
0
45,846
W
Fenrir
Xoulos
Fenrir
8,351
2,242
0
4,422
13,310
9,541
685
2,526
10,784
0
34,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,045
Gold Earned
51,187
308
Minions Killed
434
0
Camps Cleared
0
1,687,033
Distance Traveled
1,778,115
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,165
482
51
3
0
346,032
5
W
Ao Kuang
10,224
538
95
5
0
395,485
0
L
Awilix
9,612
506
85
4
0
350,821
2
W
Sun Wukong
11,675
614
111
6
0
338,190
3
W
Izanami
9,318
490
98
5
0
332,147
0
L
Ymir
7,697
405
43
2
0
344,808
6
W
Chang'e
9,600
505
79
4
0
329,219
1
L
Tyr
7,892
415
66
3
0
323,634
1
L
Izanami
8,679
457
63
3
0
321,738
3
W
Fenrir
10,370
546
51
3
0
383,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role