Player Matchup

Erlang Shen
Erlang Shen
Athress5006
Erlang Shen
Level 60
God Stats
8W - 2L
1,686 SR
Queue Stats
63W - 42L
1,538 Elo+
Solo
Eset
Eset
BittyDesert
Eset
Level 81
God Stats
8W - 6L
1,526 SR
Queue Stats
194W - 151L
1,521 Elo+
Solo
Ymir
Ymir
Warsgods33
Ymir
Level 58
God Stats
129W - 93L
1,526 SR
Queue Stats
414W - 422L
1,495 Elo+
Solo
Medusa
Medusa
YelpDotCom
Medusa
Level 68
God Stats
1W - 2L
1,318 SR
Queue Stats
60W - 51L
1,537 Elo+
Solo
Thanatos
Thanatos
drum4money
Thanatos
Level 78
God Stats
14W - 21L
1,360 SR
Queue Stats
385W - 389L
1,457 Elo+
Solo
Team Averages
Level 69
1,483 SR
1,510 Elo+

VS

Team Averages
Level 61
1,604 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CleanClaps-
Cu Chulainn
Level 87
God Stats
5W - 4L
1,543 SR
Queue Stats
72W - 83L
1,477 Elo+
Party 1
Agni
Agni
K1NG_CH3NG
Agni
Level 47
God Stats
30W - 23L
1,634 SR
Queue Stats
323W - 341L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Lordbrix-
Sylvanus
Level 45
God Stats
1W - 2L
1,735 SR
Queue Stats
33W - 39L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rockdruid29
Tsukuyomi
Level 40
God Stats
18W - 18L
1,610 SR
Queue Stats
53W - 64L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Athress5006
Erlang Shen
18
8 / 0 / 7
11,176
559
17,315
16,963
14,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 4
10,558
528
14,216
12,397
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 15
9,679
484
11,782
19,240
14,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
YelpDotCom
Medusa
13
3 / 4 / 12
8,660
433
12,054
12,914
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
drum4money
Thanatos
16
7 / 3 / 3
10,399
520
7,245
12,646
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 5 / 2
9,432
472
13,192
15,777
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
CleanClaps-
Cu Chulainn
17
3 / 4 / 1
10,262
513
13,273
18,541
16,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 6 / 2
8,525
426
6,523
12,213
4,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lordbrix-
Sylvanus
13
1 / 8 / 6
9,285
464
9,610
20,100
14,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
rockdruid29
Tsukuyomi
12
2 / 7 / 1
8,202
410
6,339
14,164
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
30
Kills
12
12
Deaths
30
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
5
2
1.4
W
Erlang Shen
Athress5006
Erlang Shen
8
0
7
11.5
W
7
4
4
2.25
L
Cu Chulainn
CleanClaps-
Cu Chulainn
3
4
1
0.88
L
0
6
2
0.17
L
Sylvanus
Lordbrix-
Sylvanus
1
8
6
0.5
W
5
1
15
12.5
W
Medusa
YelpDotCom
Medusa
3
4
12
2.25
W
Thanatos
drum4money
Thanatos
7
3
3
2.83
L
Tsukuyomi
rockdruid29
Tsukuyomi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,612
Damage
48,937
74,160
Taken
80,795
45,729
Mitigated
46,254
29,258
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,192
5,344
0
4,249
15,777
5,474
945
4,886
10,891
0
48,602
W
Erlang Shen
Athress5006
Erlang Shen
17,315
9,637
1,797
8,302
16,963
14,893
2,421
1,608
14,869
0
67,634
W
14,216
1,002
1,129
3,017
12,397
4,356
864
4,094
8,303
60,213
0
L
Cu Chulainn
CleanClaps-
Cu Chulainn
13,273
2,590
0
2,616
18,541
16,785
0
4,274
14,267
5,364
64,746
L
6,523
259
107
2,011
12,213
4,177
633
5,844
6,369
49,770
0
L
Sylvanus
Lordbrix-
Sylvanus
9,610
2,573
1,763
2,505
20,100
14,698
60
7,214
12,886
21,407
0
W
11,782
1,399
0
2,264
19,240
14,405
771
5,901
13,268
30,002
0
W
Medusa
YelpDotCom
Medusa
12,054
5,965
0
3,223
12,914
4,776
2,924
2,315
10,478
0
44,499
W
Thanatos
drum4money
Thanatos
7,245
1,162
0
9,526
12,646
7,299
780
3,899
8,725
0
60,103
L
Tsukuyomi
rockdruid29
Tsukuyomi
6,339
1,432
0
3,113
14,164
5,120
0
3,780
10,384
0
46,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
45,706
419
Minions Killed
389
0
Camps Cleared
0
1,821,671
Distance Traveled
1,613,061
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,432
472
61
3
0
281,145
4
W
Erlang Shen
11,176
559
124
6
0
404,999
2
W
Eset
10,558
528
112
6
0
376,573
5
L
Cu Chulainn
10,262
513
127
6
0
339,403
0
L
Agni
8,525
426
98
5
0
284,588
2
L
Sylvanus
9,285
464
25
1
0
282,466
1
W
Ymir
9,679
484
38
2
0
323,190
0
W
Medusa
8,660
433
50
3
0
313,304
2
W
Thanatos
10,399
520
95
5
0
403,605
5
L
Tsukuyomi
8,202
410
78
4
0
425,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role