Player Matchup

Fenrir
Fenrir
BestFren
Fenrir
Level 18
God Stats
34W - 42L
1,643 SR
Queue Stats
269W - 237L
1,509 Elo+
Solo
Aphrodite
Aphrodite
ColdLicense82
Aphrodite
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,660 Elo+
Party 2
Cernunnos
Cernunnos
HaleyNotHobo
Cernunnos
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 12L
1,600 Elo+
Party 2
Chaac
Chaac
Thebiggestboy21
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 224L
1,520 Elo+
Solo
Anubis
Anubis
wattcoc
Anubis
Level 29
God Stats
14W - 18L
1,535 SR
Queue Stats
114W - 153L
1,456 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,549 Elo+

VS

Team Averages
Level 45
1,681 SR
1,535 Elo+
Merlin
Merlin
Chowder58
Merlin
Level 36
God Stats
8W - 10L
1,507 SR
Queue Stats
90W - 98L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
Hunterman12469
Cthulhu
Level 11
God Stats
2W - 6L
1,943 SR
Queue Stats
47W - 45L
1,500 Elo+
Party 1
King Arthur
King Arthur
NonnyBoy
King Arthur
Level 17
God Stats
12W - 20L
1,349 SR
Queue Stats
65W - 77L
1,619 Elo+
Party 1
Thanatos
Thanatos
SiL3Nt_HuNT3R700
Thanatos
Level 143
God Stats
1W - 0L
1,752 SR
Queue Stats
28W - 33L
1,567 Elo+
Party 1
Neith
Neith
TSAPrecheck
Neith
Level 17
God Stats
3W - 1L
1,855 SR
Queue Stats
23W - 22L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BestFren
Fenrir
14
5 / 3 / 0
8,137
509
5,890
8,934
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
ColdLicense82
Aphrodite
11
0 / 7 / 2
6,834
427
1,449
12,633
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
HaleyNotHobo
Cernunnos
11
2 / 5 / 1
6,833
427
9,644
17,240
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 3
7,330
458
5,888
11,521
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
wattcoc
Anubis
13
1 / 8 / 3
8,219
514
6,239
10,070
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chowder58
Merlin
15
10 / 2 / 7
9,844
615
7,623
7,766
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 9
7,679
480
8,853
12,097
6,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
NonnyBoy
King Arthur
11
1 / 3 / 0
7,338
459
3,478
14,766
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 1 / 7
10,371
648
14,038
9,654
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 5
7,850
491
9,405
9,745
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
27
27
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BestFren
Fenrir
5
3
0
1.67
W
Merlin
Chowder58
Merlin
10
2
7
6.75
L
Aphrodite
ColdLicense82
Aphrodite
0
7
2
0.14
L
Cernunnos
HaleyNotHobo
Cernunnos
2
5
1
0.5
W
2
1
9
6.5
W
King Arthur
NonnyBoy
King Arthur
1
3
0
0.33
W
11
1
7
14.5
W
3
3
5
1.83
L
1
4
3
0.63
L
Anubis
wattcoc
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
43,397
60,398
Taken
54,028
26,105
Mitigated
27,437
19,671
Healing
23,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BestFren
Fenrir
5,890
1,345
0
3,503
8,934
3,141
0
912
7,866
0
45,642
W
Merlin
Chowder58
Merlin
7,623
423
387
2,854
7,766
2,621
1,157
1,460
6,306
46,940
0
L
Aphrodite
ColdLicense82
Aphrodite
1,449
318
2,749
4,225
12,633
5,006
0
4,534
8,019
18,391
0
L
Cernunnos
HaleyNotHobo
Cernunnos
9,644
4,451
248
4,091
17,240
4,738
567
5,745
11,459
0
41,849
W
8,853
306
89
3,358
12,097
6,194
747
2,123
9,934
34,170
0
W
King Arthur
NonnyBoy
King Arthur
3,478
402
0
3,027
14,766
12,293
144
678
13,520
0
31,915
W
14,038
5,472
0
10,876
9,654
3,482
554
1,685
7,919
0
68,441
W
9,405
4,073
0
3,324
9,745
2,847
1,270
2,538
7,157
0
36,915
L
5,888
805
0
3,894
11,521
9,514
0
982
10,164
5,607
27,490
L
Anubis
wattcoc
Anubis
6,239
42
0
961
10,070
3,706
170
3,779
5,939
47,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
43,082
347
Minions Killed
335
0
Camps Cleared
0
1,370,671
Distance Traveled
1,538,648
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,137
509
77
5
0
332,690
0
W
Merlin
9,844
615
73
5
0
292,582
1
L
Aphrodite
6,834
427
40
3
0
245,233
4
L
Cernunnos
6,833
427
64
4
0
277,410
0
W
Cthulhu
7,679
480
38
2
0
318,274
2
W
King Arthur
7,338
459
53
3
0
309,612
1
W
Thanatos
10,371
648
99
6
0
362,173
7
W
Neith
7,850
491
72
5
0
256,007
0
L
Chaac
7,330
458
66
4
0
302,392
4
L
Anubis
8,219
514
100
6
0
212,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role