Player Matchup

Odin
Odin
Gridlocked001
Odin
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
15W - 7L
1,477 Elo+
Solo
Medusa
Medusa
Jaybrey8764
Medusa
Level 8
God Stats
0W - 4L
1,152 SR
Queue Stats
24W - 51L
1,178 Elo+
Solo
Set
Set
Rogue4137
Set
Level 14
God Stats
3W - 6L
1,185 SR
Queue Stats
36W - 45L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
YoungPayload085
Ratatoskr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 78L
1,216 Elo+
Solo
Cthulhu
Cthulhu
jesterparty
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,386 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,307 Elo+

VS

Team Averages
Level 25
1,324 SR
1,300 Elo+
Nu Wa
Nu Wa
AlainMora
Nu Wa
Level 26
God Stats
67W - 53L
1,465 SR
Queue Stats
116W - 98L
1,363 Elo+
Solo
Ratatoskr
Ratatoskr
Curlyhead215
Ratatoskr
Level 29
God Stats
2W - 3L
1,307 SR
Queue Stats
11W - 15L
1,314 Elo+
Solo
Bacchus
Bacchus
HuhBetrayed
Bacchus
Level 28
God Stats
1W - 4L
1,129 SR
Queue Stats
76W - 93L
1,328 Elo+
Solo
Ne Zha
Ne Zha
SHINIGAMI-CRC
Ne Zha
Level 23
God Stats
11W - 17L
1,387 SR
Queue Stats
311W - 364L
1,279 Elo+
Solo
Anhur
Anhur
zXB1ackSm0keXz
Anhur
Level 18
God Stats
9W - 16L
1,332 SR
Queue Stats
9W - 16L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 2
11,981
461
8,101
20,314
18,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
7
0 / 5 / 0
7,483
288
1,490
9,068
1,907
20
10 / 8 / 0
14,713
566
16,926
23,009
12,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
YoungPayload085
Ratatoskr
16
0 / 11 / 0
10,517
405
3,335
18,350
10,944
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
jesterparty
Cthulhu
16
2 / 11 / 4
10,849
417
10,847
30,010
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlainMora
Nu Wa
20
13 / 6 / 8
14,928
574
31,899
15,401
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Curlyhead215
Ratatoskr
4
0 / 2 / 0
7,598
292
406
1,070
163
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bacchus
HuhBetrayed
Bacchus
19
9 / 3 / 3
13,269
510
14,509
16,842
10,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
10 / 2 / 9
13,450
517
13,972
15,769
7,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 3 / 11
13,154
506
16,857
16,802
6,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
16
Kills
38
40
Deaths
16
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlainMora
Nu Wa
13
6
8
2.83
W
Ratatoskr
Curlyhead215
Ratatoskr
0
2
0
0
L
4
5
2
1
W
Bacchus
HuhBetrayed
Bacchus
9
3
3
3.5
L
Medusa
0
5
0
0
L
10
8
0
1.25
W
10
2
9
7.25
L
Ratatoskr
YoungPayload085
Ratatoskr
0
11
0
0
L
Cthulhu
jesterparty
Cthulhu
2
11
4
0.36
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
77,643
100,751
Taken
65,884
63,853
Mitigated
30,987
6,112
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlainMora
Nu Wa
31,899
8,305
867
3,536
15,401
6,160
7,590
6,290
8,857
95,283
0
W
Ratatoskr
Curlyhead215
Ratatoskr
406
310
0
0
1,070
163
0
0
1,045
0
1,952
L
8,101
537
0
803
20,314
18,263
191
9,175
10,659
131
66,534
W
Bacchus
HuhBetrayed
Bacchus
14,509
2,461
0
3,549
16,842
10,405
2,708
1,107
15,512
65,863
0
L
Medusa
1,490
412
0
0
9,068
1,907
112
2,787
6,145
0
7,298
L
16,926
7,690
0
2,122
23,009
12,252
495
6,901
15,990
0
87,887
W
13,972
5,918
753
4,969
15,769
7,628
2,246
1,539
14,030
0
67,614
L
Ratatoskr
YoungPayload085
Ratatoskr
3,335
962
0
0
18,350
10,944
853
10,817
7,335
0
60,006
L
Cthulhu
jesterparty
Cthulhu
10,847
1,149
0
3,187
30,010
20,487
1,188
14,962
14,214
50,377
0
W
16,857
9,241
568
1,966
16,802
6,631
6,156
2,042
14,360
0
73,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
62,399
456
Minions Killed
444
0
Camps Cleared
0
2,019,161
Distance Traveled
1,803,629
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,928
574
134
5
0
435,030
0
W
Ratatoskr
7,598
292
2
0
0
37,807
1
L
Odin
11,981
461
121
5
0
476,481
5
W
Bacchus
13,269
510
94
4
0
426,215
1
L
Medusa
7,483
288
6
0
0
202,639
0
L
Set
14,713
566
146
6
0
487,501
1
W
Ne Zha
13,450
517
111
4
0
469,187
2
L
Ratatoskr
10,517
405
107
4
0
467,277
4
L
Cthulhu
10,849
417
76
3
0
385,263
2
W
Anhur
13,154
506
103
4
0
435,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role