Player Matchup

Nemesis
Nemesis
Gold III
Jok3d
Nemesis
Gold III
Level 149
God Stats
6W - 7L
1,642 SR
Queue Stats
209W - 194L
1,812 MMR
Party 1
Athena
Athena
Gold II
MidPressure
Athena
Gold II
Level 151
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 162L
1,720 MMR
Party 1
Ra
Ra
Gold I
Notorious23
Ra
Gold I
Level 144
God Stats
4W - 9L
1,410 SR
Queue Stats
162W - 161L
1,731 MMR
Solo
Guan Yu
Guan Yu
Gold III
SlimSlav
Guan Yu
Gold III
Level 122
God Stats
2W - 1L
1,779 SR
Queue Stats
50W - 48L
1,729 MMR
Solo
Apollo
Apollo
Platinum IV
axel200016
Apollo
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,566 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,629 SR
1,702 MMR
Cupid
Cupid
Gold II
Calmlybreathe
Cupid
Gold II
Level 157
God Stats
17W - 14L
1,780 SR
Queue Stats
317W - 293L
1,761 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
CurvedBanana
Sun Wukong
Gold IV
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,724 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
USAMichael
Ne Zha
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
notVezfer
Cabrakan
Gold I
Level 117
God Stats
3W - 1L
1,867 SR
Queue Stats
63W - 57L
1,743 MMR
Solo
Janus
Janus
Gold II
shiregio
Janus
Gold II
Level 32
God Stats
5W - 4L
1,500 SR
Queue Stats
48W - 22L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jok3d
Nemesis
15
3 / 8 / 3
9,915
472
6,524
17,793
11,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
14
3 / 5 / 9
9,857
469
6,590
23,775
21,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 7 / 3
9,778
466
6,916
12,430
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SlimSlav
Guan Yu
17
1 / 6 / 4
10,761
512
6,238
19,537
19,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
axel200016
Apollo
18
7 / 7 / 3
11,919
568
9,400
15,668
6,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneDanzaburouSetChang'eCu Chulainn

VS

Bans
TsukuyomiScyllaYmirNu WaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 7
14,189
676
19,150
14,195
5,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
CurvedBanana
Sun Wukong
20
9 / 1 / 13
13,743
654
19,604
17,279
15,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
USAMichael
Ne Zha
18
6 / 4 / 10
11,757
560
10,399
16,756
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
notVezfer
Cabrakan
15
1 / 7 / 13
10,552
502
6,384
16,829
16,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
shiregio
Janus
20
6 / 1 / 13
12,998
619
16,994
8,117
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
15
Kills
33
33
Deaths
15
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
Sun Wukong
CurvedBanana
Sun Wukong
9
1
13
15.5
L
Nemesis
Jok3d
Nemesis
3
8
3
0.56
L
Athena
3
5
9
1.5
L
1
7
3
0.36
L
Guan Yu
SlimSlav
Guan Yu
1
6
4
0.5
W
Ne Zha
USAMichael
Ne Zha
6
4
10
2.75
L
Apollo
axel200016
Apollo
7
7
3
1.21
W
Cabrakan
notVezfer
Cabrakan
1
7
13
1.07
W
Janus
shiregio
Janus
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
72,531
89,203
Taken
73,176
62,759
Mitigated
47,114
17,693
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,150
11,770
743
6,442
14,195
5,577
2,009
1,809
12,370
0
117,448
W
Sun Wukong
CurvedBanana
Sun Wukong
19,604
4,899
0
9,208
17,279
15,151
1,111
2,215
15,030
0
94,076
L
Nemesis
Jok3d
Nemesis
6,524
2,119
0
1,799
17,793
11,069
650
4,325
13,468
0
69,358
L
Athena
6,590
2,479
0
1,991
23,775
21,009
0
7,437
16,338
20,938
0
L
6,916
695
1,410
3,186
12,430
4,787
0
5,899
6,531
71,917
0
L
Guan Yu
SlimSlav
Guan Yu
6,238
1,168
850
5,183
19,537
19,090
454
1,877
17,660
0
68,718
W
Ne Zha
USAMichael
Ne Zha
10,399
1,942
0
7,424
16,756
7,128
1,849
4,434
12,112
0
81,368
L
Apollo
axel200016
Apollo
9,400
6,534
0
3,274
15,668
6,804
3,680
3,840
11,828
0
73,133
W
Cabrakan
notVezfer
Cabrakan
6,384
1,034
0
4,672
16,829
16,423
521
4,531
12,131
17,286
0
W
Janus
shiregio
Janus
16,994
1,210
0
966
8,117
2,835
1,795
1,092
7,001
110,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,230
Gold Earned
63,239
604
Minions Killed
676
0
Camps Cleared
0
1,932,596
Distance Traveled
2,152,993
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,189
676
176
8
0
427,052
9
W
Sun Wukong
13,743
654
170
8
0
425,970
6
L
Nemesis
9,915
472
109
5
0
370,254
3
L
Athena
9,857
469
29
1
0
428,457
0
L
Ra
9,778
466
161
8
0
389,453
8
L
Guan Yu
10,761
512
163
8
0
360,521
7
W
Ne Zha
11,757
560
113
5
0
412,350
5
L
Apollo
11,919
568
142
7
0
383,911
8
W
Cabrakan
10,552
502
16
1
0
401,287
6
W
Janus
12,998
619
201
10
0
486,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role